Age | Commit message (Collapse) | Author | Files | Lines |
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Converted mobs into maps
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Now, we know how many tiles they use horizontally and vertically.
Changed tileset names in maps too.
Fixed sunlight's tileset name in maps.
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effect.
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in box.png by black collision tiles.
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Update every indoor maps.
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Rename Nard's Ship in "La Johanne".
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Correct croconut animation frame.
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- Made the maps show all layers when being opened.
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Change hammocks' shadows on every sprites,
Remove hammocks from maps,
Add special NPC for nard's bed.
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CC BY 3.0 and compatible),
Add new Tree_x3 tileset from Hal9000 and add it on the LICENSE file,
Change Maps's licenses from CC BY-NC-ND to CC BY-SA.
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Redo the shading of the mat in Ship-indoor_x3,
Remove a box tile in 000-2-3 for leaving the place for a futur NPC.
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Remove a WIP-ghost work on Box.png tileset,
Correct some problems in Ground.png with water transitions,
Inverse some tiles in Water.png tileset.
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Update timer on Nard NPC's XML,
Add pot on Nard NPC's sprite,
Remove pot from 000-2-3 map.
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