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path: root/maps/000-2-2.tmx
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2014-06-18Move artis-indoor-fringe into a different tileset (ship-indoor-fringe).Reid1-2/+2
2014-05-22Rename village-indoor2 tileset into artis-indoor-fringe.Reid1-2/+2
2014-05-22Remove some bad mapping (reported by EJlol).Reid1-3/+3
2013-01-17Fixed a small error in the sunlight tileset's name. From x4x5 to x1x5.Alige1-2/+2
2013-01-17Changed name of tilesets using more than one tiles at a time.Alige1-6/+6
Now, we know how many tiles they use horizontally and vertically. Changed tileset names in maps too. Fixed sunlight's tileset name in maps.
2013-01-17All layers should be visible when opening a map.Alige1-2/+2
2013-01-17Add sunlights on indoor ships.Reid Yaro1-4/+7
2012-12-25Fixed a floating candle by placing a barrel under it, in 000-2-2.Alige1-2/+2
2012-12-20Layer name convention in maps, fixed in 3 maps.Alige1-1/+1
2012-12-09Minor fix on maps' names.Hal9OOO1-2/+2
2012-12-06Resized correctly the warps to make them fit perfectly with the new particle ↵Alige1-5/+5
effect.
2012-12-05Adapted the maps to the new names of the musics.Alige1-1/+1
2012-12-02Made few floor details be more naturally placed in indoor maps.Alige1-2/+2
2012-11-11Added a missing tile in box_x2.png and fixed the corresponding maps.Alige1-1/+1
2012-11-07Shadow layer in 000-2-2 map is now fixed.Hal9OOO1-8/+8
2012-11-02Replaced all 2 tiled boxes by boxes from box_x2.png and replaced these boxes ↵Alige1-3/+6
in box.png by black collision tiles.
2012-11-01Put all tilesets in a single folder.Alige1-6/+6
2012-11-01Rename ship-indoor_x3 to _x4,Reid1-1/+1
Add box_x2 tileset.
2012-11-01Replace indoor/box by box tileset,Reid1-9/+9
Update every indoor maps.
2012-11-01Remove useless tile.Reid1-1/+1
2012-09-05Add names parameter on maps,Reid1-0/+1
Rename Nard's Ship in "La Johanne".
2012-08-20Add yellow tiles behind bottom windows on every indoors maps.Reid1-1/+1
2012-07-10Renamed all tilesets in all maps.Alige1-6/+6
2012-07-09Removed capital letters from tileset names. Applied changes in maps.Alige1-13/+13
2012-06-04Add manaplus tag on ship indoors,Reid1-0/+1
Correct croconut animation frame.
2012-06-01Add new collision to every indoor maps.Reid1-4/+4
2012-05-30Change back exported tiles to graphics.tilesets/ folder,Reid1-31/+1
Remplaced every Water and Candle tileset by the exported ones.
2012-05-30Reduced the size of warps in maps to avoid particle effect problems.Alige1-2/+2
2012-05-29- Added the spawn object of the Piou in 000-2-1.Alige1-2/+2
- Made the maps show all layers when being opened.
2012-05-23Correct some problem caused by the merge.Reid1-7/+7
2012-05-23Changed the named of musics on all maps.Alige1-2/+2
2012-04-30Change LICENSE style of Evol Online (Using now only GPLv2+, CC BY-SA 3.0 and ↵Reid1-0/+1
CC BY 3.0 and compatible), Add new Tree_x3 tileset from Hal9000 and add it on the LICENSE file, Change Maps's licenses from CC BY-NC-ND to CC BY-SA.
2012-04-04Change location of Box and Shadow tileset from tiles/ to tiles/Indoor/Reid1-2/+2
2012-04-04Optimize fringe layer in 000-x maps,Reid1-4/+4
Remove a WIP-ghost work on Box.png tileset, Correct some problems in Ground.png with water transitions, Inverse some tiles in Water.png tileset.
2012-02-20Change compression of ship indoors maps.Reid1-12/+12
2012-02-17Add new barrels and box in ship indoor maps.Reid1-4/+4
2012-02-16Add some new barrel and correct old tiles from Box.png tileset.Reid1-20/+20
2012-01-30Add _x3 on 000-2-2 map.Reid1-4/+7
2012-01-22Remove floating paper on ship edge.Reid1-1/+1
2012-01-11Remove a missed line from backport from 000-2-1 map.Reid1-6/+6
2011-12-30Correct border over tiles on 000-2-2 and 000-2-0 to hide hp bar.Reid1-3/+8
2011-12-26Update maps.Reid1-1/+1
2011-12-21Add new kind of window on Ship-indoor tileset and maps.Reid1-4/+4
2011-12-19Add minimaps for beta1 maps,Reid1-0/+1
Some change and clean up on beta1 maps, Corrected sone pixels on the wall tiles on Ship-indoor.png .
2011-12-13Rename Ship-candle tileset in Candle.Reid1-2/+2
Corrected this last change on 000-2-x maps.
2011-12-13Corrected ratto tail death frames,Reid1-17/+49
Added new Ship candles tileset, Corrected candle base on Village indoor2 tileset, Added new candles on 000-2-x maps Deleted 000-2-2bis temp map.
2011-12-12Added fringe tiles on top part of new 000-2-2 map,Reid1-1/+1
Corrected the shading of some iron tool on Village-indoor2 tileset.
2011-12-11Added poison effect on status-effects.xml,Reid1-8/+1
Corrected warp particle problems on 000-2-x maps.
2011-12-10Add 000-2-2bis map, will remplace 000-2-2,Reid1-12/+12
Changed compression type from zlib to gzip in every maps.
2011-12-06Changed color on waterdrop item,Reid1-2/+9
Added dye setting on cotton shirt female and male "|W", Updated some dye problems on items.xml with id 508, Updated every maps with collision and warp place setting, Added monster sound event on monsters.xml.