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path: root/maps/000-2-2.tmx
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2012-06-01Add new collision to every indoor maps.Reid1-4/+4
2012-05-30Change back exported tiles to graphics.tilesets/ folder,Reid1-31/+1
Remplaced every Water and Candle tileset by the exported ones.
2012-05-30Reduced the size of warps in maps to avoid particle effect problems.Alige1-2/+2
2012-05-29- Added the spawn object of the Piou in 000-2-1.Alige1-2/+2
- Made the maps show all layers when being opened.
2012-05-23Correct some problem caused by the merge.Reid1-7/+7
2012-05-23Changed the named of musics on all maps.Alige1-2/+2
2012-04-30Change LICENSE style of Evol Online (Using now only GPLv2+, CC BY-SA 3.0 and ↵Reid1-0/+1
CC BY 3.0 and compatible), Add new Tree_x3 tileset from Hal9000 and add it on the LICENSE file, Change Maps's licenses from CC BY-NC-ND to CC BY-SA.
2012-04-04Change location of Box and Shadow tileset from tiles/ to tiles/Indoor/Reid1-2/+2
2012-04-04Optimize fringe layer in 000-x maps,Reid1-4/+4
Remove a WIP-ghost work on Box.png tileset, Correct some problems in Ground.png with water transitions, Inverse some tiles in Water.png tileset.
2012-02-20Change compression of ship indoors maps.Reid1-12/+12
2012-02-17Add new barrels and box in ship indoor maps.Reid1-4/+4
2012-02-16Add some new barrel and correct old tiles from Box.png tileset.Reid1-20/+20
2012-01-30Add _x3 on 000-2-2 map.Reid1-4/+7
2012-01-22Remove floating paper on ship edge.Reid1-1/+1
2012-01-11Remove a missed line from backport from 000-2-1 map.Reid1-6/+6
2011-12-30Correct border over tiles on 000-2-2 and 000-2-0 to hide hp bar.Reid1-3/+8
2011-12-26Update maps.Reid1-1/+1
2011-12-21Add new kind of window on Ship-indoor tileset and maps.Reid1-4/+4
2011-12-19Add minimaps for beta1 maps,Reid1-0/+1
Some change and clean up on beta1 maps, Corrected sone pixels on the wall tiles on Ship-indoor.png .
2011-12-13Rename Ship-candle tileset in Candle.Reid1-2/+2
Corrected this last change on 000-2-x maps.
2011-12-13Corrected ratto tail death frames,Reid1-17/+49
Added new Ship candles tileset, Corrected candle base on Village indoor2 tileset, Added new candles on 000-2-x maps Deleted 000-2-2bis temp map.
2011-12-12Added fringe tiles on top part of new 000-2-2 map,Reid1-1/+1
Corrected the shading of some iron tool on Village-indoor2 tileset.
2011-12-11Added poison effect on status-effects.xml,Reid1-8/+1
Corrected warp particle problems on 000-2-x maps.
2011-12-10Add 000-2-2bis map, will remplace 000-2-2,Reid1-12/+12
Changed compression type from zlib to gzip in every maps.
2011-12-06Changed color on waterdrop item,Reid1-2/+9
Added dye setting on cotton shirt female and male "|W", Updated some dye problems on items.xml with id 508, Updated every maps with collision and warp place setting, Added monster sound event on monsters.xml.
2011-12-05Add Carpet tileset,Reid1-58/+15
Changed the wood on ship indoor x2, Changed the shadow of the doors on ship indoor, Changed the % of transparancy on Shadow tileset, Done every maps for the ship. (It's wrong, i don't push my works during my lessons in uni...)
2011-11-27Initialization of the Clientdata for the Beta release of Evol Online.Reid1-0/+103