Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2012-06-01 | Add new collision to every indoor maps. | Reid | 1 | -4/+4 | |
2012-05-30 | Change back exported tiles to graphics.tilesets/ folder, | Reid | 1 | -31/+1 | |
Remplaced every Water and Candle tileset by the exported ones. | |||||
2012-05-30 | Reduced the size of warps in maps to avoid particle effect problems. | Alige | 1 | -2/+2 | |
2012-05-29 | - Added the spawn object of the Piou in 000-2-1. | Alige | 1 | -2/+2 | |
- Made the maps show all layers when being opened. | |||||
2012-05-23 | Correct some problem caused by the merge. | Reid | 1 | -7/+7 | |
2012-05-23 | Changed the named of musics on all maps. | Alige | 1 | -2/+2 | |
2012-04-30 | Change LICENSE style of Evol Online (Using now only GPLv2+, CC BY-SA 3.0 and ↵ | Reid | 1 | -0/+1 | |
CC BY 3.0 and compatible), Add new Tree_x3 tileset from Hal9000 and add it on the LICENSE file, Change Maps's licenses from CC BY-NC-ND to CC BY-SA. | |||||
2012-04-04 | Change location of Box and Shadow tileset from tiles/ to tiles/Indoor/ | Reid | 1 | -2/+2 | |
2012-04-04 | Optimize fringe layer in 000-x maps, | Reid | 1 | -4/+4 | |
Remove a WIP-ghost work on Box.png tileset, Correct some problems in Ground.png with water transitions, Inverse some tiles in Water.png tileset. | |||||
2012-02-20 | Change compression of ship indoors maps. | Reid | 1 | -12/+12 | |
2012-02-17 | Add new barrels and box in ship indoor maps. | Reid | 1 | -4/+4 | |
2012-02-16 | Add some new barrel and correct old tiles from Box.png tileset. | Reid | 1 | -20/+20 | |
2012-01-30 | Add _x3 on 000-2-2 map. | Reid | 1 | -4/+7 | |
2012-01-22 | Remove floating paper on ship edge. | Reid | 1 | -1/+1 | |
2012-01-11 | Remove a missed line from backport from 000-2-1 map. | Reid | 1 | -6/+6 | |
2011-12-30 | Correct border over tiles on 000-2-2 and 000-2-0 to hide hp bar. | Reid | 1 | -3/+8 | |
2011-12-26 | Update maps. | Reid | 1 | -1/+1 | |
2011-12-21 | Add new kind of window on Ship-indoor tileset and maps. | Reid | 1 | -4/+4 | |
2011-12-19 | Add minimaps for beta1 maps, | Reid | 1 | -0/+1 | |
Some change and clean up on beta1 maps, Corrected sone pixels on the wall tiles on Ship-indoor.png . | |||||
2011-12-13 | Rename Ship-candle tileset in Candle. | Reid | 1 | -2/+2 | |
Corrected this last change on 000-2-x maps. | |||||
2011-12-13 | Corrected ratto tail death frames, | Reid | 1 | -17/+49 | |
Added new Ship candles tileset, Corrected candle base on Village indoor2 tileset, Added new candles on 000-2-x maps Deleted 000-2-2bis temp map. | |||||
2011-12-12 | Added fringe tiles on top part of new 000-2-2 map, | Reid | 1 | -1/+1 | |
Corrected the shading of some iron tool on Village-indoor2 tileset. | |||||
2011-12-11 | Added poison effect on status-effects.xml, | Reid | 1 | -8/+1 | |
Corrected warp particle problems on 000-2-x maps. | |||||
2011-12-10 | Add 000-2-2bis map, will remplace 000-2-2, | Reid | 1 | -12/+12 | |
Changed compression type from zlib to gzip in every maps. | |||||
2011-12-06 | Changed color on waterdrop item, | Reid | 1 | -2/+9 | |
Added dye setting on cotton shirt female and male "|W", Updated some dye problems on items.xml with id 508, Updated every maps with collision and warp place setting, Added monster sound event on monsters.xml. | |||||
2011-12-05 | Add Carpet tileset, | Reid | 1 | -58/+15 | |
Changed the wood on ship indoor x2, Changed the shadow of the doors on ship indoor, Changed the % of transparancy on Shadow tileset, Done every maps for the ship. (It's wrong, i don't push my works during my lessons in uni...) | |||||
2011-11-27 | Initialization of the Clientdata for the Beta release of Evol Online. | Reid | 1 | -0/+103 | |