Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2012-07-10 | Renamed all tilesets in all maps. | Alige | 1 | -5/+5 | |
2012-07-09 | Removed capital letters from tileset names. Applied changes in maps. | Alige | 1 | -11/+11 | |
2012-06-30 | Correct chest-big offset placement, | Reid | 1 | -11/+11 | |
Change 000-2-1 compression mode. | |||||
2012-06-30 | 2-Boxes overlap fixed, Box position fixed. | Hal9OOO (Francesco Miglietta) | 1 | -11/+11 | |
2012-06-01 | Correct some things related to coconut. | Reid | 1 | -1/+1 | |
2012-06-01 | Add new collision to every indoor maps. | Reid | 1 | -1/+1 | |
2012-05-31 | Add collision for sittop in collision image and in map 000-2-1 | Andrei Karas | 1 | -4/+5 | |
2012-05-30 | Change back exported tiles to graphics.tilesets/ folder, | Reid | 1 | -31/+1 | |
Remplaced every Water and Candle tileset by the exported ones. | |||||
2012-05-30 | Reduced the size of warps in maps to avoid particle effect problems. | Alige | 1 | -2/+2 | |
2012-05-29 | - Added the spawn object of the Piou in 000-2-1. | Alige | 1 | -2/+10 | |
- Made the maps show all layers when being opened. | |||||
2012-05-23 | Correct some problem caused by the merge. | Reid | 1 | -6/+6 | |
2012-05-23 | Changed the named of musics on all maps. | Alige | 1 | -1/+1 | |
2012-05-22 | Correct a wrong door tile on 000-2-1. | Reid | 1 | -3/+3 | |
2012-05-05 | Update animated hammock (1 and 2) xml and sprite, | Reid | 1 | -76/+9 | |
Change hammocks' shadows on every sprites, Remove hammocks from maps, Add special NPC for nard's bed. | |||||
2012-05-03 | Add animated NPC hammock test file and atribute ID 904 and 905, | Reid | 1 | -3/+3 | |
Remove one hammock from 000-2-1 map, | |||||
2012-04-30 | Change LICENSE style of Evol Online (Using now only GPLv2+, CC BY-SA 3.0 and ↵ | Reid | 1 | -0/+1 | |
CC BY 3.0 and compatible), Add new Tree_x3 tileset from Hal9000 and add it on the LICENSE file, Change Maps's licenses from CC BY-NC-ND to CC BY-SA. | |||||
2012-04-30 | Change savepoints particle effects, | Reid | 1 | -1/+1 | |
Add fake collision on 000-2-1 map, Comment WIP NPC on npcs.xml . | |||||
2012-04-04 | Change location of Box and Shadow tileset from tiles/ to tiles/Indoor/ | Reid | 1 | -1/+1 | |
2012-04-04 | Add some futur hittable tiles in ship indoors. | Reid | 1 | -1/+1 | |
2012-04-04 | Update Box tileset, | Reid | 1 | -1/+1 | |
Add new WIP NPC in smallnpc sprite, Update 000-2-1 design. | |||||
2012-04-04 | Optimize fringe layer in 000-x maps, | Reid | 1 | -4/+4 | |
Remove a WIP-ghost work on Box.png tileset, Correct some problems in Ground.png with water transitions, Inverse some tiles in Water.png tileset. | |||||
2012-04-04 | Update 000-2-1 map and correct collision placement, | Reid | 1 | -6/+6 | |
Update Ground tileset, Correct hairstyle #4. | |||||
2012-02-20 | Change compression of ship indoors maps. | Reid | 1 | -10/+10 | |
2012-02-17 | Add new barrels and box in ship indoor maps. | Reid | 1 | -13/+13 | |
2012-01-30 | Add Ship-indoor_x3 (Ok I lie), | Reid | 1 | -8/+44 | |
Add new tiles on 000-2-1 and remove test changes. | |||||
2012-01-30 | Remove the change made to the fringe layer(test). | Reid | 1 | -1/+0 | |
2012-01-30 | Put hammocks on _x2 moods, (test). | Reid | 1 | -41/+9 | |
2012-01-13 | Adapt a room with some new tiles. | Reid | 1 | -5/+5 | |
2012-01-11 | Change rat on rattosailor NPC, | Reid | 1 | -1/+1 | |
Change leg place and shape on dan NPC, Clean some tiles on Ship-indoor tileset, Added collision on 000-2-1 map. | |||||
2012-01-11 | Put back gzip on 000-2-1 map. | Reid | 1 | -11/+11 | |
2012-01-11 | Add npc.png file with dan npc inside, | Reid | 1 | -10/+10 | |
Change note tiles on indoors tilesets, Add Dan place on 000-2-1 map, Add Dan ID 101. | |||||
2012-01-05 | Add Nard NPC. | Reid | 1 | -2/+2 | |
2012-01-05 | Add animation on hairstyle #23 | Reid | 1 | -3/+3 | |
Tweak 000-2-0 000-2-1 maps. | |||||
2012-01-04 | Add frederico xml and sprite, id 311, | Reid | 1 | -5/+5 | |
Remove some element on 000-2-0 for Frederico and manage fringe tiles on 000-2-1. | |||||
2012-01-02 | Correct timer of hammocks on 000-2-1 map. | Reid | 1 | -24/+24 | |
2012-01-01 | Correct white background on village indoor2 tileset, | Reid | 1 | -8/+72 | |
Add animated hammock on 000-2-1 map. | |||||
2011-12-31 | Correct some missing tiles from 000-0-0 to 000-2-1, | Reid | 1 | -1/+1 | |
Add collision in Magic Arpan place on 000-2-1 map, Correct shadow on Village-indoor2 tileset. | |||||
2011-12-30 | Add hammock NPCs sprites and general xml, | Reid | 1 | -2/+2 | |
Add Devis npc on npcs.xml, Remove one hammock on 000-2-1 map. | |||||
2011-12-25 | Remove warp from 000-2-1 to 000-2-2, | Reid | 1 | -2/+2 | |
Continued the raft tiles. | |||||
2011-12-21 | Add new kind of window on Ship-indoor tileset and maps. | Reid | 1 | -5/+5 | |
2011-12-19 | Add minimaps for beta1 maps, | Reid | 1 | -0/+1 | |
Some change and clean up on beta1 maps, Corrected sone pixels on the wall tiles on Ship-indoor.png . | |||||
2011-12-13 | Rename Ship-candle tileset in Candle. | Reid | 1 | -2/+2 | |
Corrected this last change on 000-2-x maps. | |||||
2011-12-13 | Corrected ratto tail death frames, | Reid | 1 | -8/+39 | |
Added new Ship candles tileset, Corrected candle base on Village indoor2 tileset, Added new candles on 000-2-x maps Deleted 000-2-2bis temp map. | |||||
2011-12-11 | Added poison effect on status-effects.xml, | Reid | 1 | -9/+2 | |
Corrected warp particle problems on 000-2-x maps. | |||||
2011-12-10 | Add 000-2-2bis map, will remplace 000-2-2, | Reid | 1 | -10/+10 | |
Changed compression type from zlib to gzip in every maps. | |||||
2011-12-10 | Corrected some fringe tiles colors and shading on Village indoors2 tileset, | Reid | 1 | -2/+2 | |
Mooved a box from over to ground2 layer on 000-2-1 map, Corrected some uncorrect path on items.xml . | |||||
2011-12-07 | Delete n°23 hairstyle and remplace it by n°26, | Reid | 1 | -2/+2 | |
Add collision tiles on 000-1 map and added the sand water transition on it, Added fake bed tiles on Village-indoor, Added fake bed tiles on 000-0-0, Added some missed tiles on 000-2-1 map, Corrected some dye problems with shorts on items.xml. | |||||
2011-12-06 | Changed color on waterdrop item, | Reid | 1 | -8/+15 | |
Added dye setting on cotton shirt female and male "|W", Updated some dye problems on items.xml with id 508, Updated every maps with collision and warp place setting, Added monster sound event on monsters.xml. | |||||
2011-12-05 | Add Carpet tileset, | Reid | 1 | -2/+2 | |
Changed the wood on ship indoor x2, Changed the shadow of the doors on ship indoor, Changed the % of transparancy on Shadow tileset, Done every maps for the ship. (It's wrong, i don't push my works during my lessons in uni...) | |||||
2011-12-05 | Add new Box tilesets, will remplace Dock tileset. | Reid | 1 | -60/+9 | |
Changed a bad pixel line on Ship-indoor tileset. Done to add new bottle and adds on on Village indoor2 tileset. Remplaced Dock tileset by the Box one in 000-2-1 and changed every tiles. |