Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2012-11-19 | Correct 000-2-1 borders. | Reid | 1 | -15/+15 | |
2012-11-11 | Added a missing tile in box_x2.png and fixed the corresponding maps. | Alige | 1 | -2/+2 | |
2012-11-02 | Replaced all 2 tiled boxes by boxes from box_x2.png and replaced these boxes ↵ | Alige | 1 | -4/+7 | |
in box.png by black collision tiles. | |||||
2012-11-01 | Put all tilesets in a single folder. | Alige | 1 | -5/+5 | |
2012-11-01 | Rename ship-indoor_x3 to _x4, | Reid | 1 | -1/+1 | |
Add box_x2 tileset. | |||||
2012-11-01 | Replace indoor/box by box tileset, | Reid | 1 | -5/+5 | |
Update every indoor maps. | |||||
2012-11-01 | Remove useless tile. | Reid | 1 | -1/+1 | |
2012-10-08 | Correct layer problem on 000-2-1 map. | Reid | 1 | -2/+2 | |
2012-10-08 | Complet new room on 000-2-1 map. | Reid | 1 | -4/+4 | |
2012-10-08 | Add new design on 000-2-1 map. | Reid | 1 | -5/+5 | |
2012-10-06 | Correct mistake on top wall color on ship indoor tileset, | Reid | 1 | -6/+6 | |
Add different sketch for kitchen on 000-2-1. | |||||
2012-10-06 | Chef Gado quest. Map minor fix (WIP). | Hal9OOO (Francesco Miglietta) | 1 | -1/+1 | |
2012-10-05 | Chef Gado quest. Initial setup, some collisions fixed (WIP). | Hal9OOO (Francesco Miglietta) | 1 | -1/+1 | |
2012-10-05 | Chef Gado quest. Initial setup, fix (WIP). | Hal9OOO (Francesco Miglietta) | 1 | -4/+4 | |
2012-10-05 | Chef Gado quest. Initial setup (WIP). | Hal9OOO (Francesco Miglietta) | 1 | -6/+6 | |
2012-09-05 | Add names parameter on maps, | Reid | 1 | -0/+1 | |
Rename Nard's Ship in "La Johanne". | |||||
2012-08-20 | Add yellow tiles behind bottom windows on every indoors maps. | Reid | 1 | -1/+1 | |
2012-07-10 | Renamed all tilesets in all maps. | Alige | 1 | -5/+5 | |
2012-07-09 | Removed capital letters from tileset names. Applied changes in maps. | Alige | 1 | -11/+11 | |
2012-06-30 | Correct chest-big offset placement, | Reid | 1 | -11/+11 | |
Change 000-2-1 compression mode. | |||||
2012-06-30 | 2-Boxes overlap fixed, Box position fixed. | Hal9OOO (Francesco Miglietta) | 1 | -11/+11 | |
2012-06-01 | Correct some things related to coconut. | Reid | 1 | -1/+1 | |
2012-06-01 | Add new collision to every indoor maps. | Reid | 1 | -1/+1 | |
2012-05-31 | Add collision for sittop in collision image and in map 000-2-1 | Andrei Karas | 1 | -4/+5 | |
2012-05-30 | Change back exported tiles to graphics.tilesets/ folder, | Reid | 1 | -31/+1 | |
Remplaced every Water and Candle tileset by the exported ones. | |||||
2012-05-30 | Reduced the size of warps in maps to avoid particle effect problems. | Alige | 1 | -2/+2 | |
2012-05-29 | - Added the spawn object of the Piou in 000-2-1. | Alige | 1 | -2/+10 | |
- Made the maps show all layers when being opened. | |||||
2012-05-23 | Correct some problem caused by the merge. | Reid | 1 | -6/+6 | |
2012-05-23 | Changed the named of musics on all maps. | Alige | 1 | -1/+1 | |
2012-05-22 | Correct a wrong door tile on 000-2-1. | Reid | 1 | -3/+3 | |
2012-05-05 | Update animated hammock (1 and 2) xml and sprite, | Reid | 1 | -76/+9 | |
Change hammocks' shadows on every sprites, Remove hammocks from maps, Add special NPC for nard's bed. | |||||
2012-05-03 | Add animated NPC hammock test file and atribute ID 904 and 905, | Reid | 1 | -3/+3 | |
Remove one hammock from 000-2-1 map, | |||||
2012-04-30 | Change LICENSE style of Evol Online (Using now only GPLv2+, CC BY-SA 3.0 and ↵ | Reid | 1 | -0/+1 | |
CC BY 3.0 and compatible), Add new Tree_x3 tileset from Hal9000 and add it on the LICENSE file, Change Maps's licenses from CC BY-NC-ND to CC BY-SA. | |||||
2012-04-30 | Change savepoints particle effects, | Reid | 1 | -1/+1 | |
Add fake collision on 000-2-1 map, Comment WIP NPC on npcs.xml . | |||||
2012-04-04 | Change location of Box and Shadow tileset from tiles/ to tiles/Indoor/ | Reid | 1 | -1/+1 | |
2012-04-04 | Add some futur hittable tiles in ship indoors. | Reid | 1 | -1/+1 | |
2012-04-04 | Update Box tileset, | Reid | 1 | -1/+1 | |
Add new WIP NPC in smallnpc sprite, Update 000-2-1 design. | |||||
2012-04-04 | Optimize fringe layer in 000-x maps, | Reid | 1 | -4/+4 | |
Remove a WIP-ghost work on Box.png tileset, Correct some problems in Ground.png with water transitions, Inverse some tiles in Water.png tileset. | |||||
2012-04-04 | Update 000-2-1 map and correct collision placement, | Reid | 1 | -6/+6 | |
Update Ground tileset, Correct hairstyle #4. | |||||
2012-02-20 | Change compression of ship indoors maps. | Reid | 1 | -10/+10 | |
2012-02-17 | Add new barrels and box in ship indoor maps. | Reid | 1 | -13/+13 | |
2012-01-30 | Add Ship-indoor_x3 (Ok I lie), | Reid | 1 | -8/+44 | |
Add new tiles on 000-2-1 and remove test changes. | |||||
2012-01-30 | Remove the change made to the fringe layer(test). | Reid | 1 | -1/+0 | |
2012-01-30 | Put hammocks on _x2 moods, (test). | Reid | 1 | -41/+9 | |
2012-01-13 | Adapt a room with some new tiles. | Reid | 1 | -5/+5 | |
2012-01-11 | Change rat on rattosailor NPC, | Reid | 1 | -1/+1 | |
Change leg place and shape on dan NPC, Clean some tiles on Ship-indoor tileset, Added collision on 000-2-1 map. | |||||
2012-01-11 | Put back gzip on 000-2-1 map. | Reid | 1 | -11/+11 | |
2012-01-11 | Add npc.png file with dan npc inside, | Reid | 1 | -10/+10 | |
Change note tiles on indoors tilesets, Add Dan place on 000-2-1 map, Add Dan ID 101. | |||||
2012-01-05 | Add Nard NPC. | Reid | 1 | -2/+2 | |
2012-01-05 | Add animation on hairstyle #23 | Reid | 1 | -3/+3 | |
Tweak 000-2-0 000-2-1 maps. |