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path: root/maps/000-2-1.tmx
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2012-12-25Fix some map glitch on 000-2-1 map.Reid1-4/+4
2012-12-20Layer name convention in maps, fixed in 3 maps.Alige1-1/+1
2012-12-14000-2-1 : replaced barrel 65,26, repetition with barrel 73,26.Alige1-1/+1
2012-12-09Minor fix on maps' names.Hal9OOO1-2/+2
2012-12-06Resized correctly the warps to make them fit perfectly with the new particle ↵Alige1-4/+4
effect.
2012-12-05Adapted the maps to the new names of the musics.Alige1-1/+1
2012-12-02Change opacity of shadow tileset.Reid1-1/+1
2012-12-02Fill missing ground tiles on 000-2-1 map.Reid1-3/+3
2012-12-02Made few floor details be more naturally placed in indoor maps.Alige1-2/+2
2012-12-01Allow player using mouse-click movement to move to Peter door.Hal9OOO1-2/+2
2012-12-01Make warps in 000-2-1 map reliable to use. (Quality Assurance).Hal9OOO1-8/+8
2012-11-19Correct 000-2-1 borders.Reid1-15/+15
2012-11-11Added a missing tile in box_x2.png and fixed the corresponding maps.Alige1-2/+2
2012-11-02Replaced all 2 tiled boxes by boxes from box_x2.png and replaced these boxes ↵Alige1-4/+7
in box.png by black collision tiles.
2012-11-01Put all tilesets in a single folder.Alige1-5/+5
2012-11-01Rename ship-indoor_x3 to _x4,Reid1-1/+1
Add box_x2 tileset.
2012-11-01Replace indoor/box by box tileset,Reid1-5/+5
Update every indoor maps.
2012-11-01Remove useless tile.Reid1-1/+1
2012-10-08Correct layer problem on 000-2-1 map.Reid1-2/+2
2012-10-08Complet new room on 000-2-1 map.Reid1-4/+4
2012-10-08Add new design on 000-2-1 map.Reid1-5/+5
2012-10-06Correct mistake on top wall color on ship indoor tileset,Reid1-6/+6
Add different sketch for kitchen on 000-2-1.
2012-10-06Chef Gado quest. Map minor fix (WIP).Hal9OOO (Francesco Miglietta)1-1/+1
2012-10-05Chef Gado quest. Initial setup, some collisions fixed (WIP).Hal9OOO (Francesco Miglietta)1-1/+1
2012-10-05Chef Gado quest. Initial setup, fix (WIP).Hal9OOO (Francesco Miglietta)1-4/+4
2012-10-05Chef Gado quest. Initial setup (WIP).Hal9OOO (Francesco Miglietta)1-6/+6
2012-09-05Add names parameter on maps,Reid1-0/+1
Rename Nard's Ship in "La Johanne".
2012-08-20Add yellow tiles behind bottom windows on every indoors maps.Reid1-1/+1
2012-07-10Renamed all tilesets in all maps.Alige1-5/+5
2012-07-09Removed capital letters from tileset names. Applied changes in maps.Alige1-11/+11
2012-06-30Correct chest-big offset placement,Reid1-11/+11
Change 000-2-1 compression mode.
2012-06-302-Boxes overlap fixed, Box position fixed.Hal9OOO (Francesco Miglietta)1-11/+11
2012-06-01Correct some things related to coconut.Reid1-1/+1
2012-06-01Add new collision to every indoor maps.Reid1-1/+1
2012-05-31Add collision for sittop in collision image and in map 000-2-1Andrei Karas1-4/+5
2012-05-30Change back exported tiles to graphics.tilesets/ folder,Reid1-31/+1
Remplaced every Water and Candle tileset by the exported ones.
2012-05-30Reduced the size of warps in maps to avoid particle effect problems.Alige1-2/+2
2012-05-29- Added the spawn object of the Piou in 000-2-1.Alige1-2/+10
- Made the maps show all layers when being opened.
2012-05-23Correct some problem caused by the merge.Reid1-6/+6
2012-05-23Changed the named of musics on all maps.Alige1-1/+1
2012-05-22Correct a wrong door tile on 000-2-1.Reid1-3/+3
2012-05-05Update animated hammock (1 and 2) xml and sprite,Reid1-76/+9
Change hammocks' shadows on every sprites, Remove hammocks from maps, Add special NPC for nard's bed.
2012-05-03Add animated NPC hammock test file and atribute ID 904 and 905,Reid1-3/+3
Remove one hammock from 000-2-1 map,
2012-04-30Change LICENSE style of Evol Online (Using now only GPLv2+, CC BY-SA 3.0 and ↵Reid1-0/+1
CC BY 3.0 and compatible), Add new Tree_x3 tileset from Hal9000 and add it on the LICENSE file, Change Maps's licenses from CC BY-NC-ND to CC BY-SA.
2012-04-30Change savepoints particle effects,Reid1-1/+1
Add fake collision on 000-2-1 map, Comment WIP NPC on npcs.xml .
2012-04-04Change location of Box and Shadow tileset from tiles/ to tiles/Indoor/Reid1-1/+1
2012-04-04Add some futur hittable tiles in ship indoors.Reid1-1/+1
2012-04-04Update Box tileset,Reid1-1/+1
Add new WIP NPC in smallnpc sprite, Update 000-2-1 design.
2012-04-04Optimize fringe layer in 000-x maps,Reid1-4/+4
Remove a WIP-ghost work on Box.png tileset, Correct some problems in Ground.png with water transitions, Inverse some tiles in Water.png tileset.
2012-04-04Update 000-2-1 map and correct collision placement,Reid1-6/+6
Update Ground tileset, Correct hairstyle #4.