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path: root/maps/000-2-1.tmx
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2012-05-05Update animated hammock (1 and 2) xml and sprite,Reid1-76/+9
Change hammocks' shadows on every sprites, Remove hammocks from maps, Add special NPC for nard's bed.
2012-05-03Add animated NPC hammock test file and atribute ID 904 and 905,Reid1-3/+3
Remove one hammock from 000-2-1 map,
2012-04-30Change LICENSE style of Evol Online (Using now only GPLv2+, CC BY-SA 3.0 and ↵Reid1-0/+1
CC BY 3.0 and compatible), Add new Tree_x3 tileset from Hal9000 and add it on the LICENSE file, Change Maps's licenses from CC BY-NC-ND to CC BY-SA.
2012-04-30Change savepoints particle effects,Reid1-1/+1
Add fake collision on 000-2-1 map, Comment WIP NPC on npcs.xml .
2012-04-04Change location of Box and Shadow tileset from tiles/ to tiles/Indoor/Reid1-1/+1
2012-04-04Add some futur hittable tiles in ship indoors.Reid1-1/+1
2012-04-04Update Box tileset,Reid1-1/+1
Add new WIP NPC in smallnpc sprite, Update 000-2-1 design.
2012-04-04Optimize fringe layer in 000-x maps,Reid1-4/+4
Remove a WIP-ghost work on Box.png tileset, Correct some problems in Ground.png with water transitions, Inverse some tiles in Water.png tileset.
2012-04-04Update 000-2-1 map and correct collision placement,Reid1-6/+6
Update Ground tileset, Correct hairstyle #4.
2012-02-20Change compression of ship indoors maps.Reid1-10/+10
2012-02-17Add new barrels and box in ship indoor maps.Reid1-13/+13
2012-01-30Add Ship-indoor_x3 (Ok I lie),Reid1-8/+44
Add new tiles on 000-2-1 and remove test changes.
2012-01-30Remove the change made to the fringe layer(test).Reid1-1/+0
2012-01-30Put hammocks on _x2 moods, (test).Reid1-41/+9
2012-01-13Adapt a room with some new tiles.Reid1-5/+5
2012-01-11Change rat on rattosailor NPC,Reid1-1/+1
Change leg place and shape on dan NPC, Clean some tiles on Ship-indoor tileset, Added collision on 000-2-1 map.
2012-01-11Put back gzip on 000-2-1 map.Reid1-11/+11
2012-01-11Add npc.png file with dan npc inside,Reid1-10/+10
Change note tiles on indoors tilesets, Add Dan place on 000-2-1 map, Add Dan ID 101.
2012-01-05Add Nard NPC.Reid1-2/+2
2012-01-05Add animation on hairstyle #23Reid1-3/+3
Tweak 000-2-0 000-2-1 maps.
2012-01-04Add frederico xml and sprite, id 311,Reid1-5/+5
Remove some element on 000-2-0 for Frederico and manage fringe tiles on 000-2-1.
2012-01-02Correct timer of hammocks on 000-2-1 map.Reid1-24/+24
2012-01-01Correct white background on village indoor2 tileset,Reid1-8/+72
Add animated hammock on 000-2-1 map.
2011-12-31Correct some missing tiles from 000-0-0 to 000-2-1,Reid1-1/+1
Add collision in Magic Arpan place on 000-2-1 map, Correct shadow on Village-indoor2 tileset.
2011-12-30Add hammock NPCs sprites and general xml,Reid1-2/+2
Add Devis npc on npcs.xml, Remove one hammock on 000-2-1 map.
2011-12-25Remove warp from 000-2-1 to 000-2-2,Reid1-2/+2
Continued the raft tiles.
2011-12-21Add new kind of window on Ship-indoor tileset and maps.Reid1-5/+5
2011-12-19Add minimaps for beta1 maps,Reid1-0/+1
Some change and clean up on beta1 maps, Corrected sone pixels on the wall tiles on Ship-indoor.png .
2011-12-13Rename Ship-candle tileset in Candle.Reid1-2/+2
Corrected this last change on 000-2-x maps.
2011-12-13Corrected ratto tail death frames,Reid1-8/+39
Added new Ship candles tileset, Corrected candle base on Village indoor2 tileset, Added new candles on 000-2-x maps Deleted 000-2-2bis temp map.
2011-12-11Added poison effect on status-effects.xml,Reid1-9/+2
Corrected warp particle problems on 000-2-x maps.
2011-12-10Add 000-2-2bis map, will remplace 000-2-2,Reid1-10/+10
Changed compression type from zlib to gzip in every maps.
2011-12-10Corrected some fringe tiles colors and shading on Village indoors2 tileset,Reid1-2/+2
Mooved a box from over to ground2 layer on 000-2-1 map, Corrected some uncorrect path on items.xml .
2011-12-07Delete n°23 hairstyle and remplace it by n°26,Reid1-2/+2
Add collision tiles on 000-1 map and added the sand water transition on it, Added fake bed tiles on Village-indoor, Added fake bed tiles on 000-0-0, Added some missed tiles on 000-2-1 map, Corrected some dye problems with shorts on items.xml.
2011-12-06Changed color on waterdrop item,Reid1-8/+15
Added dye setting on cotton shirt female and male "|W", Updated some dye problems on items.xml with id 508, Updated every maps with collision and warp place setting, Added monster sound event on monsters.xml.
2011-12-05Add Carpet tileset,Reid1-2/+2
Changed the wood on ship indoor x2, Changed the shadow of the doors on ship indoor, Changed the % of transparancy on Shadow tileset, Done every maps for the ship. (It's wrong, i don't push my works during my lessons in uni...)
2011-12-05Add new Box tilesets, will remplace Dock tileset.Reid1-60/+9
Changed a bad pixel line on Ship-indoor tileset. Done to add new bottle and adds on on Village indoor2 tileset. Remplaced Dock tileset by the Box one in 000-2-1 and changed every tiles.
2011-12-04Add new wall top and done every wip in ship indoor tileset.Reid1-4/+4
Correct some iron ellement on Village indoors2 tileset.
2011-12-04Village indoors :Reid1-3/+3
Added rapid concept of new table, will be done on the next 24hours. Ship indoors : Added new doors ornement, New beer tile, Completed some more wood textures, Changed bar feets. Continued to change the wall, still need to be done, Corrected a bad shadow on the doors tiles, Corrected colors of new wall.
2011-12-03Add new tiles on Village indoor2 :Reid1-3/+3
New beds, New table (the first, second is comming soon), New tools, New chairs. Add new wall on Ship Indoor tileset. Add these new tiles on 000-2-1 and 000-2-0 maps.
2011-12-02Add new map , 000-0-0,Reid1-7/+7
Add new tilee on Village indoors 2 tileset, Correct the black tiles on Ship Indoor tileset, Corrected some tiles place on 000-2-1.
2011-11-27Initialization of the Clientdata for the Beta release of Evol Online.Reid1-0/+114