Age | Commit message (Expand) | Author | Files | Lines |
2012-09-05 | Add names parameter on maps, | Reid | 1 | -0/+1 |
2012-08-20 | Add yellow tiles behind bottom windows on every indoors maps. | Reid | 1 | -1/+1 |
2012-07-10 | Renamed all tilesets in all maps. | Alige | 1 | -5/+5 |
2012-07-09 | Removed capital letters from tileset names. Applied changes in maps. | Alige | 1 | -11/+11 |
2012-06-30 | Correct chest-big offset placement, | Reid | 1 | -11/+11 |
2012-06-30 | 2-Boxes overlap fixed, Box position fixed. | Hal9OOO (Francesco Miglietta) | 1 | -11/+11 |
2012-06-01 | Correct some things related to coconut. | Reid | 1 | -1/+1 |
2012-06-01 | Add new collision to every indoor maps. | Reid | 1 | -1/+1 |
2012-05-31 | Add collision for sittop in collision image and in map 000-2-1 | Andrei Karas | 1 | -4/+5 |
2012-05-30 | Change back exported tiles to graphics.tilesets/ folder, | Reid | 1 | -31/+1 |
2012-05-30 | Reduced the size of warps in maps to avoid particle effect problems. | Alige | 1 | -2/+2 |
2012-05-29 | - Added the spawn object of the Piou in 000-2-1. | Alige | 1 | -2/+10 |
2012-05-23 | Correct some problem caused by the merge. | Reid | 1 | -6/+6 |
2012-05-23 | Changed the named of musics on all maps. | Alige | 1 | -1/+1 |
2012-05-22 | Correct a wrong door tile on 000-2-1. | Reid | 1 | -3/+3 |
2012-05-05 | Update animated hammock (1 and 2) xml and sprite, | Reid | 1 | -76/+9 |
2012-05-03 | Add animated NPC hammock test file and atribute ID 904 and 905, | Reid | 1 | -3/+3 |
2012-04-30 | Change LICENSE style of Evol Online (Using now only GPLv2+, CC BY-SA 3.0 and ... | Reid | 1 | -0/+1 |
2012-04-30 | Change savepoints particle effects, | Reid | 1 | -1/+1 |
2012-04-04 | Change location of Box and Shadow tileset from tiles/ to tiles/Indoor/ | Reid | 1 | -1/+1 |
2012-04-04 | Add some futur hittable tiles in ship indoors. | Reid | 1 | -1/+1 |
2012-04-04 | Update Box tileset, | Reid | 1 | -1/+1 |
2012-04-04 | Optimize fringe layer in 000-x maps, | Reid | 1 | -4/+4 |
2012-04-04 | Update 000-2-1 map and correct collision placement, | Reid | 1 | -6/+6 |
2012-02-20 | Change compression of ship indoors maps. | Reid | 1 | -10/+10 |
2012-02-17 | Add new barrels and box in ship indoor maps. | Reid | 1 | -13/+13 |
2012-01-30 | Add Ship-indoor_x3 (Ok I lie), | Reid | 1 | -8/+44 |
2012-01-30 | Remove the change made to the fringe layer(test). | Reid | 1 | -1/+0 |
2012-01-30 | Put hammocks on _x2 moods, (test). | Reid | 1 | -41/+9 |
2012-01-13 | Adapt a room with some new tiles. | Reid | 1 | -5/+5 |
2012-01-11 | Change rat on rattosailor NPC, | Reid | 1 | -1/+1 |
2012-01-11 | Put back gzip on 000-2-1 map. | Reid | 1 | -11/+11 |
2012-01-11 | Add npc.png file with dan npc inside, | Reid | 1 | -10/+10 |
2012-01-05 | Add Nard NPC. | Reid | 1 | -2/+2 |
2012-01-05 | Add animation on hairstyle #23 | Reid | 1 | -3/+3 |
2012-01-04 | Add frederico xml and sprite, id 311, | Reid | 1 | -5/+5 |
2012-01-02 | Correct timer of hammocks on 000-2-1 map. | Reid | 1 | -24/+24 |
2012-01-01 | Correct white background on village indoor2 tileset, | Reid | 1 | -8/+72 |
2011-12-31 | Correct some missing tiles from 000-0-0 to 000-2-1, | Reid | 1 | -1/+1 |
2011-12-30 | Add hammock NPCs sprites and general xml, | Reid | 1 | -2/+2 |
2011-12-25 | Remove warp from 000-2-1 to 000-2-2, | Reid | 1 | -2/+2 |
2011-12-21 | Add new kind of window on Ship-indoor tileset and maps. | Reid | 1 | -5/+5 |
2011-12-19 | Add minimaps for beta1 maps, | Reid | 1 | -0/+1 |
2011-12-13 | Rename Ship-candle tileset in Candle. | Reid | 1 | -2/+2 |
2011-12-13 | Corrected ratto tail death frames, | Reid | 1 | -8/+39 |
2011-12-11 | Added poison effect on status-effects.xml, | Reid | 1 | -9/+2 |
2011-12-10 | Add 000-2-2bis map, will remplace 000-2-2, | Reid | 1 | -10/+10 |
2011-12-10 | Corrected some fringe tiles colors and shading on Village indoors2 tileset, | Reid | 1 | -2/+2 |
2011-12-07 | Delete n°23 hairstyle and remplace it by n°26, | Reid | 1 | -2/+2 |
2011-12-06 | Changed color on waterdrop item, | Reid | 1 | -8/+15 |