Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2012-07-10 | Renamed all tilesets in all maps. | Alige | 1 | -4/+4 | |
2012-07-09 | Removed capital letters from tileset names. Applied changes in maps. | Alige | 1 | -9/+9 | |
2012-06-19 | Add ship warp on 000-1 map, | Reid | 1 | -1/+1 | |
Correct warp name on 000-2-0 map, Correct some tiles on Ship2 and Ship_base tileset. | |||||
2012-06-04 | Add manaplus tag on ship indoors, | Reid | 1 | -0/+1 | |
Correct croconut animation frame. | |||||
2012-06-01 | Add new collision to every indoor maps. | Reid | 1 | -2/+2 | |
2012-05-30 | Change back exported tiles to graphics.tilesets/ folder, | Reid | 1 | -31/+1 | |
Remplaced every Water and Candle tileset by the exported ones. | |||||
2012-05-30 | Reduced the size of warps in maps to avoid particle effect problems. | Alige | 1 | -3/+3 | |
2012-05-29 | - Added the spawn object of the Piou in 000-2-1. | Alige | 1 | -2/+2 | |
- Made the maps show all layers when being opened. | |||||
2012-05-23 | Correct some problem caused by the merge. | Reid | 1 | -5/+5 | |
2012-05-23 | Changed the named of musics on all maps. | Alige | 1 | -1/+1 | |
2012-04-30 | Change LICENSE style of Evol Online (Using now only GPLv2+, CC BY-SA 3.0 and ↵ | Reid | 1 | -0/+1 | |
CC BY 3.0 and compatible), Add new Tree_x3 tileset from Hal9000 and add it on the LICENSE file, Change Maps's licenses from CC BY-NC-ND to CC BY-SA. | |||||
2012-04-04 | Change location of Box and Shadow tileset from tiles/ to tiles/Indoor/ | Reid | 1 | -1/+1 | |
2012-04-04 | Add some futur hittable tiles in ship indoors. | Reid | 1 | -1/+1 | |
2012-04-04 | Optimize fringe layer in 000-x maps, | Reid | 1 | -5/+5 | |
Remove a WIP-ghost work on Box.png tileset, Correct some problems in Ground.png with water transitions, Inverse some tiles in Water.png tileset. | |||||
2012-02-20 | Change compression of ship indoors maps. | Reid | 1 | -10/+10 | |
2012-02-17 | Add new barrels and box in ship indoor maps. | Reid | 1 | -12/+12 | |
2012-01-25 | Correct duplicated warp on 000-2-0 map. | Reid | 1 | -13/+6 | |
2012-01-05 | Add animation on hairstyle #23 | Reid | 1 | -5/+5 | |
Tweak 000-2-0 000-2-1 maps. | |||||
2012-01-04 | Add collision on frederico place. | Reid | 1 | -2/+2 | |
2012-01-04 | Add frederico xml and sprite, id 311, | Reid | 1 | -1/+1 | |
Remove some element on 000-2-0 for Frederico and manage fringe tiles on 000-2-1. | |||||
2011-12-30 | Correct border over tiles on 000-2-2 and 000-2-0 to hide hp bar. | Reid | 1 | -1/+1 | |
2011-12-28 | Add piousrocket npc, | Reid | 1 | -2/+2 | |
Remove pious from village indoor tileset, Change color of Shadow tileset, Tweaks some indoor maps, Add piousrocket on npcs.xml . | |||||
2011-12-21 | Add new kind of window on Ship-indoor tileset and maps. | Reid | 1 | -4/+4 | |
2011-12-19 | Add minimaps for beta1 maps, | Reid | 1 | -0/+1 | |
Some change and clean up on beta1 maps, Corrected sone pixels on the wall tiles on Ship-indoor.png . | |||||
2011-12-14 | Add Julia sprite and xml, | Reid | 1 | -1/+1 | |
Add Julia on npcs.xml , Remove tile behind Julia NPC. | |||||
2011-12-13 | Rename Ship-candle tileset in Candle. | Reid | 1 | -2/+2 | |
Corrected this last change on 000-2-x maps. | |||||
2011-12-13 | Corrected ratto tail death frames, | Reid | 1 | -6/+37 | |
Added new Ship candles tileset, Corrected candle base on Village indoor2 tileset, Added new candles on 000-2-x maps Deleted 000-2-2bis temp map. | |||||
2011-12-11 | Added poison effect on status-effects.xml, | Reid | 1 | -7/+7 | |
Corrected warp particle problems on 000-2-x maps. | |||||
2011-12-10 | Add 000-2-2bis map, will remplace 000-2-2, | Reid | 1 | -10/+10 | |
Changed compression type from zlib to gzip in every maps. | |||||
2011-12-07 | Remove hairstyle id -26 from items.xml. | Reid | 1 | -2/+2 | |
Village indoor2 : Correct chair placements, Correct bed saturation. Add ground variation on 000-2-3 map. Add new die frame on hairstyle 22 and corrected some bad pixels ghosts. | |||||
2011-12-06 | Changed color on waterdrop item, | Reid | 1 | -3/+10 | |
Added dye setting on cotton shirt female and male "|W", Updated some dye problems on items.xml with id 508, Updated every maps with collision and warp place setting, Added monster sound event on monsters.xml. | |||||
2011-12-05 | Add Carpet tileset, | Reid | 1 | -58/+7 | |
Changed the wood on ship indoor x2, Changed the shadow of the doors on ship indoor, Changed the % of transparancy on Shadow tileset, Done every maps for the ship. (It's wrong, i don't push my works during my lessons in uni...) | |||||
2011-12-04 | Village indoors : | Reid | 1 | -2/+2 | |
Added rapid concept of new table, will be done on the next 24hours. Ship indoors : Added new doors ornement, New beer tile, Completed some more wood textures, Changed bar feets. Continued to change the wall, still need to be done, Corrected a bad shadow on the doors tiles, Corrected colors of new wall. | |||||
2011-12-03 | Add new tiles on Village indoor2 : | Reid | 1 | -3/+3 | |
New beds, New table (the first, second is comming soon), New tools, New chairs. Add new wall on Ship Indoor tileset. Add these new tiles on 000-2-1 and 000-2-0 maps. | |||||
2011-11-27 | Initialization of the Clientdata for the Beta release of Evol Online. | Reid | 1 | -0/+117 | |