Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2014-06-18 | Move artis-indoor-fringe into a different tileset (ship-indoor-fringe). | Reid | 1 | -2/+2 | |
2014-05-22 | Rename village-indoor2 tileset into artis-indoor-fringe. | Reid | 1 | -2/+2 | |
2014-05-22 | Remove some bad mapping (reported by EJlol). | Reid | 1 | -2/+2 | |
2013-01-17 | Fixed a small error in the sunlight tileset's name. From x4x5 to x1x5. | Alige | 1 | -2/+2 | |
2013-01-17 | Changed name of tilesets using more than one tiles at a time. | Alige | 1 | -4/+4 | |
Now, we know how many tiles they use horizontally and vertically. Changed tileset names in maps too. Fixed sunlight's tileset name in maps. | |||||
2013-01-17 | All layers should be visible when opening a map. | Alige | 1 | -2/+2 | |
2013-01-17 | Add sunlights on indoor ships. | Reid Yaro | 1 | -3/+6 | |
2012-12-09 | Minor fix on maps' names. | Hal9OOO | 1 | -3/+3 | |
2012-12-06 | Resized correctly the warps to make them fit perfectly with the new particle ↵ | Alige | 1 | -5/+5 | |
effect. | |||||
2012-12-05 | Adapted the maps to the new names of the musics. | Alige | 1 | -1/+1 | |
2012-12-02 | Made few floor details be more naturally placed in indoor maps. | Alige | 1 | -1/+1 | |
2012-12-01 | Make warps in 000-2-0 map easy to use. (Quality Assurance) | Hal9OOO | 1 | -7/+7 | |
2012-11-11 | Added a missing tile in box_x2.png and fixed the corresponding maps. | Alige | 1 | -1/+1 | |
2012-11-07 | New Warps tooltip fixed. | Hal9OOO | 1 | -3/+3 | |
2012-11-07 | Small fix on map 000-2-0. | Hal9OOO | 1 | -1/+1 | |
2012-11-06 | Improved Lateral doors project. Map changes. (WIP) | Hal9OOO | 1 | -6/+9 | |
2012-11-02 | Replaced all 2 tiled boxes by boxes from box_x2.png and replaced these boxes ↵ | Alige | 1 | -2/+5 | |
in box.png by black collision tiles. | |||||
2012-11-01 | Put all tilesets in a single folder. | Alige | 1 | -4/+4 | |
2012-11-01 | Replace indoor/box by box tileset, | Reid | 1 | -3/+3 | |
Update every indoor maps. | |||||
2012-10-19 | Make 000-2-0 ship door fake warp act like a normal warp when clicked. | Hal9OOO (Francesco Miglietta) | 1 | -1/+1 | |
2012-09-05 | Add names parameter on maps, | Reid | 1 | -0/+1 | |
Rename Nard's Ship in "La Johanne". | |||||
2012-08-20 | Add yellow tiles behind bottom windows on every indoors maps. | Reid | 1 | -1/+1 | |
2012-07-10 | Renamed all tilesets in all maps. | Alige | 1 | -4/+4 | |
2012-07-09 | Removed capital letters from tileset names. Applied changes in maps. | Alige | 1 | -9/+9 | |
2012-06-19 | Add ship warp on 000-1 map, | Reid | 1 | -1/+1 | |
Correct warp name on 000-2-0 map, Correct some tiles on Ship2 and Ship_base tileset. | |||||
2012-06-04 | Add manaplus tag on ship indoors, | Reid | 1 | -0/+1 | |
Correct croconut animation frame. | |||||
2012-06-01 | Add new collision to every indoor maps. | Reid | 1 | -2/+2 | |
2012-05-30 | Change back exported tiles to graphics.tilesets/ folder, | Reid | 1 | -31/+1 | |
Remplaced every Water and Candle tileset by the exported ones. | |||||
2012-05-30 | Reduced the size of warps in maps to avoid particle effect problems. | Alige | 1 | -3/+3 | |
2012-05-29 | - Added the spawn object of the Piou in 000-2-1. | Alige | 1 | -2/+2 | |
- Made the maps show all layers when being opened. | |||||
2012-05-23 | Correct some problem caused by the merge. | Reid | 1 | -5/+5 | |
2012-05-23 | Changed the named of musics on all maps. | Alige | 1 | -1/+1 | |
2012-04-30 | Change LICENSE style of Evol Online (Using now only GPLv2+, CC BY-SA 3.0 and ↵ | Reid | 1 | -0/+1 | |
CC BY 3.0 and compatible), Add new Tree_x3 tileset from Hal9000 and add it on the LICENSE file, Change Maps's licenses from CC BY-NC-ND to CC BY-SA. | |||||
2012-04-04 | Change location of Box and Shadow tileset from tiles/ to tiles/Indoor/ | Reid | 1 | -1/+1 | |
2012-04-04 | Add some futur hittable tiles in ship indoors. | Reid | 1 | -1/+1 | |
2012-04-04 | Optimize fringe layer in 000-x maps, | Reid | 1 | -5/+5 | |
Remove a WIP-ghost work on Box.png tileset, Correct some problems in Ground.png with water transitions, Inverse some tiles in Water.png tileset. | |||||
2012-02-20 | Change compression of ship indoors maps. | Reid | 1 | -10/+10 | |
2012-02-17 | Add new barrels and box in ship indoor maps. | Reid | 1 | -12/+12 | |
2012-01-25 | Correct duplicated warp on 000-2-0 map. | Reid | 1 | -13/+6 | |
2012-01-05 | Add animation on hairstyle #23 | Reid | 1 | -5/+5 | |
Tweak 000-2-0 000-2-1 maps. | |||||
2012-01-04 | Add collision on frederico place. | Reid | 1 | -2/+2 | |
2012-01-04 | Add frederico xml and sprite, id 311, | Reid | 1 | -1/+1 | |
Remove some element on 000-2-0 for Frederico and manage fringe tiles on 000-2-1. | |||||
2011-12-30 | Correct border over tiles on 000-2-2 and 000-2-0 to hide hp bar. | Reid | 1 | -1/+1 | |
2011-12-28 | Add piousrocket npc, | Reid | 1 | -2/+2 | |
Remove pious from village indoor tileset, Change color of Shadow tileset, Tweaks some indoor maps, Add piousrocket on npcs.xml . | |||||
2011-12-21 | Add new kind of window on Ship-indoor tileset and maps. | Reid | 1 | -4/+4 | |
2011-12-19 | Add minimaps for beta1 maps, | Reid | 1 | -0/+1 | |
Some change and clean up on beta1 maps, Corrected sone pixels on the wall tiles on Ship-indoor.png . | |||||
2011-12-14 | Add Julia sprite and xml, | Reid | 1 | -1/+1 | |
Add Julia on npcs.xml , Remove tile behind Julia NPC. | |||||
2011-12-13 | Rename Ship-candle tileset in Candle. | Reid | 1 | -2/+2 | |
Corrected this last change on 000-2-x maps. | |||||
2011-12-13 | Corrected ratto tail death frames, | Reid | 1 | -6/+37 | |
Added new Ship candles tileset, Corrected candle base on Village indoor2 tileset, Added new candles on 000-2-x maps Deleted 000-2-2bis temp map. | |||||
2011-12-11 | Added poison effect on status-effects.xml, | Reid | 1 | -7/+7 | |
Corrected warp particle problems on 000-2-x maps. |