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path: root/maps/000-2-0.tmx
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2011-12-13Rename Ship-candle tileset in Candle.Reid1-2/+2
Corrected this last change on 000-2-x maps.
2011-12-13Corrected ratto tail death frames,Reid1-6/+37
Added new Ship candles tileset, Corrected candle base on Village indoor2 tileset, Added new candles on 000-2-x maps Deleted 000-2-2bis temp map.
2011-12-11Added poison effect on status-effects.xml,Reid1-7/+7
Corrected warp particle problems on 000-2-x maps.
2011-12-10Add 000-2-2bis map, will remplace 000-2-2,Reid1-10/+10
Changed compression type from zlib to gzip in every maps.
2011-12-07Remove hairstyle id -26 from items.xml.Reid1-2/+2
Village indoor2 : Correct chair placements, Correct bed saturation. Add ground variation on 000-2-3 map. Add new die frame on hairstyle 22 and corrected some bad pixels ghosts.
2011-12-06Changed color on waterdrop item,Reid1-3/+10
Added dye setting on cotton shirt female and male "|W", Updated some dye problems on items.xml with id 508, Updated every maps with collision and warp place setting, Added monster sound event on monsters.xml.
2011-12-05Add Carpet tileset,Reid1-58/+7
Changed the wood on ship indoor x2, Changed the shadow of the doors on ship indoor, Changed the % of transparancy on Shadow tileset, Done every maps for the ship. (It's wrong, i don't push my works during my lessons in uni...)
2011-12-04Village indoors :Reid1-2/+2
Added rapid concept of new table, will be done on the next 24hours. Ship indoors : Added new doors ornement, New beer tile, Completed some more wood textures, Changed bar feets. Continued to change the wall, still need to be done, Corrected a bad shadow on the doors tiles, Corrected colors of new wall.
2011-12-03Add new tiles on Village indoor2 :Reid1-3/+3
New beds, New table (the first, second is comming soon), New tools, New chairs. Add new wall on Ship Indoor tileset. Add these new tiles on 000-2-1 and 000-2-0 maps.
2011-11-27Initialization of the Clientdata for the Beta release of Evol Online.Reid1-0/+117