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path: root/maps/000-2-0.tmx
AgeCommit message (Expand)AuthorFilesLines
2017-09-03Added Tiled version string on all maps.Alige1-1/+1
2017-08-19Resave every maps.Reid1-4/+4
2016-12-20Make script_warps warpswushin1-1/+3
2016-11-24Standardize Height layerwushin1-2/+60
2016-10-23Fix some issues with warps and spawns datas.s20161024Reid1-4/+4
2016-10-12Converted warps into mapswushin1-6/+6
2016-08-08Resave every maps.Reid1-14/+14
2016-07-01Changed format of all maps to CSV.Alige1-15/+275
2016-06-30Renamed candle to candle-x1x2.Alige1-1/+1
2016-06-14Updated map names, these were too long. Now also more coherent.Alige1-1/+1
2016-06-14All maps must have layers visible (when saving, thus when opening.)Alige1-8/+8
2015-12-24Fix various issues on every maps and add a black tile outline over every warps.Reid1-8/+8
2015-11-05Re-allign warp objects on 000-2-0.Reid1-4/+4
2015-03-14Fix bad mapping 000-x maps.Reid1-13/+13
2014-06-18Move artis-indoor-fringe into a different tileset (ship-indoor-fringe).Reid1-2/+2
2014-05-22Rename village-indoor2 tileset into artis-indoor-fringe.Reid1-2/+2
2014-05-22Remove some bad mapping (reported by EJlol).Reid1-2/+2
2013-01-17Fixed a small error in the sunlight tileset's name. From x4x5 to x1x5.Alige1-2/+2
2013-01-17Changed name of tilesets using more than one tiles at a time.Alige1-4/+4
2013-01-17All layers should be visible when opening a map.Alige1-2/+2
2013-01-17Add sunlights on indoor ships.Reid Yaro1-3/+6
2012-12-09Minor fix on maps' names.Hal9OOO1-3/+3
2012-12-06Resized correctly the warps to make them fit perfectly with the new particle ...Alige1-5/+5
2012-12-05Adapted the maps to the new names of the musics.Alige1-1/+1
2012-12-02Made few floor details be more naturally placed in indoor maps.Alige1-1/+1
2012-12-01Make warps in 000-2-0 map easy to use. (Quality Assurance)Hal9OOO1-7/+7
2012-11-11Added a missing tile in box_x2.png and fixed the corresponding maps.Alige1-1/+1
2012-11-07New Warps tooltip fixed.Hal9OOO1-3/+3
2012-11-07Small fix on map 000-2-0.Hal9OOO1-1/+1
2012-11-06Improved Lateral doors project. Map changes. (WIP)Hal9OOO1-6/+9
2012-11-02Replaced all 2 tiled boxes by boxes from box_x2.png and replaced these boxes ...Alige1-2/+5
2012-11-01Put all tilesets in a single folder.Alige1-4/+4
2012-11-01Replace indoor/box by box tileset,Reid1-3/+3
2012-10-19Make 000-2-0 ship door fake warp act like a normal warp when clicked.Hal9OOO (Francesco Miglietta)1-1/+1
2012-09-05Add names parameter on maps,Reid1-0/+1
2012-08-20Add yellow tiles behind bottom windows on every indoors maps.Reid1-1/+1
2012-07-10Renamed all tilesets in all maps.Alige1-4/+4
2012-07-09Removed capital letters from tileset names. Applied changes in maps.Alige1-9/+9
2012-06-19Add ship warp on 000-1 map,Reid1-1/+1
2012-06-04Add manaplus tag on ship indoors,Reid1-0/+1
2012-06-01Add new collision to every indoor maps.Reid1-2/+2
2012-05-30Change back exported tiles to graphics.tilesets/ folder,Reid1-31/+1
2012-05-30Reduced the size of warps in maps to avoid particle effect problems.Alige1-3/+3
2012-05-29- Added the spawn object of the Piou in 000-2-1.Alige1-2/+2
2012-05-23Correct some problem caused by the merge.Reid1-5/+5
2012-05-23Changed the named of musics on all maps.Alige1-1/+1
2012-04-30Change LICENSE style of Evol Online (Using now only GPLv2+, CC BY-SA 3.0 and ...Reid1-0/+1
2012-04-04Change location of Box and Shadow tileset from tiles/ to tiles/Indoor/Reid1-1/+1
2012-04-04Add some futur hittable tiles in ship indoors.Reid1-1/+1
2012-04-04Optimize fringe layer in 000-x maps,Reid1-5/+5