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path: root/maps/000-1.tmx
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2012-07-11Correct cliff shadowing on 000-1 map,Reid1-3/+3
Add shadow on new cliff tiles on Ground tileset.
2012-07-10Change tree_x3 tileset size to 96x96.Reid1-2/+2
2012-07-10Correct Tree x3 tileset width on 000-1 map.Reid1-3/+3
2012-07-10Correct new tiles position on 000-1 map.Reid1-5/+5
2012-07-10Added black collision tiles on tilesets to show the unused tiles.Alige1-3/+3
Removed these tiles from several maps.
2012-07-10Renamed all tilesets in all maps.Alige1-6/+6
2012-07-09Removed unecessary tiles from ship_base.png.Alige1-2/+2
2012-07-09Placed the end of the right mast from layer Ground2 to Over.Alige1-2/+2
2012-07-09Removed capital letters from tileset names. Applied changes in maps.Alige1-16/+16
2012-07-09Update 000-1 map.Reid1-5/+5
2012-07-09Correct 000-1 compression mode,Reid1-12/+12
Complet some more ground shading.
2012-07-08Refresh some unfinished tiles of the ship, (first part).Hal9OOO (Francesco Miglietta)1-10/+10
2012-07-08Add maxFloorOffset on acorn and bread items.Reid1-5/+5
2012-07-06Update 000-1 map.Reid1-5/+5
2012-07-06Added groups of Tortugas and Pious on 000-1.tmx.Alige1-2/+34
2012-07-02Correct space between ship and island.Reid1-3/+3
2012-07-02Add Tree_x3 and Tree_x4 tileset on 000-1 map.Reid1-1/+7
2012-07-01Add Sand and ground variation shading, done top part of the cliff.Reid1-4/+4
2012-07-01Correct a missing grass part on water-grass transition on Ground.png .Reid1-4/+4
2012-07-01Update 000-1 map.Reid1-5/+5
2012-06-27Add new kind of Collision and 8directional tiles on 000-1 map.Reid1-5/+5
2012-06-27Deplace accessories tiles from Ground.png to Accessories tileset.Reid1-1/+1
2012-06-25Update 000-1 map.Reid1-5/+5
2012-06-25Update 000-1 map.Reid1-5/+5
2012-06-24Done the template of 000-1 map,Reid1-5/+5
Correct some glich on Ground tileset.
2012-06-22Correct a cliff tile (bad grid),Reid1-6/+6
Complet some more 000-1 map.
2012-06-20Add shadow in missing cliff tile.Reid1-4/+4
2012-06-20Add new trunk tiles on Ship_mast tileset.Reid1-2/+2
2012-06-19Rename Ship2 to Ship_mast tileset.Reid1-5/+5
2012-06-19Add ship warp on 000-1 map,Reid1-6/+14
Correct warp name on 000-2-0 map, Correct some tiles on Ship2 and Ship_base tileset.
2012-06-19Done bottom shape of 000-1 map,Reid1-12/+12
Add new water tiles.
2012-06-19Add new delay on calmwater exported tileset.Reid1-2/+2
2012-06-17Remove normal exported Water tileset,Reid1-14/+10
Apply tileset change on 000-0 and 000-1 map, Add .tsx~ on .gitignore .
2012-06-14Add new Water tiles,Reid1-2/+2
Move some sand variation from Ground to Water tileset.
2012-06-14Concept 000-1 map,Reid1-29/+22
Remove sand part on water-ground transition from Ground.png .
2012-06-04Correct firstgid of 000-0 and 000-1 maps.Reid1-5/+5
2012-05-30Change back exported tiles to graphics.tilesets/ folder,Reid1-3/+1
Remplaced every Water and Candle tileset by the exported ones.
2012-05-25Add some missing sounds file,Reid1-2/+2
Correct tree layers on 000-1 map.
2012-05-23Correct some problem caused by the merge.Reid1-6/+9
2012-05-23Changed the named of musics on all maps.Alige1-1/+1
2012-04-30Change LICENSE style of Evol Online (Using now only GPLv2+, CC BY-SA 3.0 and ↵Reid1-1/+1
CC BY 3.0 and compatible), Add new Tree_x3 tileset from Hal9000 and add it on the LICENSE file, Change Maps's licenses from CC BY-NC-ND to CC BY-SA.
2012-04-04Add new items for Beta #2.Reid1-1/+1
2012-04-04Remove useless tilesets,Reid1-15/+15
Correct blub colors, Remove 000-1 tilesets, Correct 000-0 map, Add new waterdrop icon.
2011-12-26Update maps.Reid1-1/+1
2011-12-26Change BartK sound to Ezili's one on 000-0 map,Reid1-0/+4
Add Ambiant effect on 000-1 and 000-0 maps.
2011-12-26Remove some unuse object on 000-0 map,Reid1-6/+1
Changed music on 000-0 and 000-0-0 map.
2011-12-17Correct some overlapped tiles,Reid1-4/+4
Add new icon from enchilado for the bracelets.
2011-12-10Add 000-2-2bis map, will remplace 000-2-2,Reid1-10/+10
Changed compression type from zlib to gzip in every maps.
2011-12-07Delete n°23 hairstyle and remplace it by n°26,Reid1-19/+26
Add collision tiles on 000-1 map and added the sand water transition on it, Added fake bed tiles on Village-indoor, Added fake bed tiles on 000-0-0, Added some missed tiles on 000-2-1 map, Corrected some dye problems with shorts on items.xml.
2011-12-06Changed color on waterdrop item,Reid1-17/+13
Added dye setting on cotton shirt female and male "|W", Updated some dye problems on items.xml with id 508, Updated every maps with collision and warp place setting, Added monster sound event on monsters.xml.