Age | Commit message (Expand) | Author | Files | Lines |
2016-11-24 | Standardize Height layer | wushin | 1 | -165/+165 |
2016-11-24 | Fix warp placement | wushin | 1 | -23/+23 |
2016-10-23 | Fix some issues with warps and spawns datas.s20161024 | Reid | 1 | -46/+46 |
2016-10-13 | rename eA_spawn and eA_death into spawn and death.s20161017 | Reid | 1 | -74/+74 |
2016-10-12 | Converted warps into maps | wushin | 1 | -4/+92 |
2016-08-08 | Resave every maps. | Reid | 1 | -473/+473 |
2016-08-07 | Removed 82,27 collision tile on 000-1 map, wasn't needed. | Alige | 1 | -1/+1 |
2016-08-02 | Moved some tiles from Over to Fringe layer to finish the work about Plushroom... | Alige | 1 | -51/+51 |
2016-07-31 | Placed lots of tiles from Fringe to Ground3 (new) so that there are no confli... | Alige | 1 | -96/+260 |
2016-07-05 | Duplicate croconut fringe tile on 000-1 map: 41,43. | Alige | 1 | -1/+1 |
2016-07-04 | Changed the 3 water tiles of tileset, from ground to water tileset. | Alige | 1 | -14/+14 |
2016-07-04 | Added 3 new water variant tiles. Added them to Artis and Drasil Island map. | Alige | 1 | -12/+12 |
2016-07-02 | Added new tiles to accessory tileset and 000-1 map: dead palm tree leaves. | Alige | 1 | -117/+117 |
2016-07-01 | Changed tiles (ground2) where silvio is standing: 86,98 & 87,98. | Alige | 1 | -1/+1 |
2016-07-01 | Changed format of all maps to CSV. | Alige | 1 | -18/+972 |
2016-06-30 | Organised the names of the tilesets inside the .tmx files. | Alige | 1 | -1/+1 |
2016-06-18 | Renamed the Desert Island map to Drasil Island. | Alige | 1 | -1/+1 |
2016-06-14 | Placed some accessory croconuts elsewhere, so people don't mistake them with ... | Alige | 1 | -2/+2 |
2016-03-05 | Change water collision to air collision | Monwarez | 1 | -11/+11 |
2015-11-07 | Fix bad collision and height on 000-1's ship. | Reid | 1 | -2/+2 |
2015-11-05 | Add Blub spawn on 000-1. | Reid | 1 | -48/+40 |
2015-03-26 | Update artis and lost island. | Reid | 1 | -6/+6 |
2015-03-21 | Correct various bugs on maps. | Reid | 1 | -5/+5 |
2015-03-21 | Fix the blocked tile on 000-1. | Reid | 1 | -1/+1 |
2015-03-14 | Fix bad mapping 000-x maps. | Reid | 1 | -9/+9 |
2015-01-16 | Clean up some wrong height value on 000-1. | Reid | 1 | -4/+4 |
2014-07-28 | Add height support on the ship of 000-1. | Reid | 1 | -2/+10 |
2014-04-15 | Add new cloud ambiant. | Reid Yaro | 1 | -21/+1 |
2014-03-23 | Round a stupid corner on 000-1 map. | Reid Yaro | 1 | -3/+3 |
2014-02-17 | Added the particle effect for the panels directly on the 000-1 map, in case w... | Alige | 1 | -0/+2 |
2014-02-17 | Add new cloud ambiant image on 000-1 and 001-1. | Reid Yaro | 1 | -12/+12 |
2014-02-08 | Correct wrong ambient image names. | Reid Yaro | 1 | -4/+4 |
2014-02-02 | Add new overlay on 000-1 and 001-1 map. | Reid Yaro | 1 | -0/+20 |
2014-01-31 | Add cloud parameter on 000-1. | Reid Yaro | 1 | -0/+4 |
2013-09-08 | Updated some wrong spawn objects in 000-1. | Alige | 1 | -4/+4 |
2013-09-06 | Correct some wrong tiles and hidden tiles on 000-1 map, | Reid Yaro | 1 | -10/+10 |
2013-08-19 | Fix wrong collision in 000-1 map. | epoc | 1 | -10/+10 |
2013-07-22 | Changed the new big tree by the old versions. | Alige | 1 | -1/+1 |
2013-07-22 | Fixed small collision issues in 000-1 and added 4 of the new giant tree in th... | Alige | 1 | -2/+5 |
2013-07-09 | Fixed misplaced tree on 000-1 according to collision tile position. Tree chan... | Alige | 1 | -4/+4 |
2013-07-08 | Correct some wrong tiles on the east of the map (plushroom fields places.) | Reid Yaro | 1 | -4/+4 |
2013-06-05 | Missplaced a wrong tag on 000-1.tmx. | Reid Yaro | 1 | -1/+1 |
2013-06-05 | Correct wrong plushroom IDs. | Reid Yaro | 1 | -5/+5 |
2013-06-05 | Add new monster spawn design on 000-1 map. | Reid Yaro | 1 | -63/+87 |
2013-06-04 | Remove some wrong grass-water tiles on fringe layer. | Reid Yaro | 1 | -3/+3 |
2013-06-02 | Correct a wrong grass tile. | Reid Yaro | 1 | -3/+3 |
2013-05-30 | Remove a wrong palm tree(missing collision, and wrong place). | Reid Yaro | 1 | -1/+1 |
2013-05-09 | Fixed an issue in the LICENSE file and made all layers be visible when openin... | Alige | 1 | -2/+2 |
2013-05-06 | Correct tiles over monsters on 000-1 map. (var) | Reid Yaro | 1 | -4/+4 |
2013-03-09 | Renamed 2 tilesets and fixed few issues in the LICENSE and maps.xml files. | Alige | 1 | -2/+2 |