Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2020-04-23 | Resize maps to adhere to minimum 60 tiles width | Jesusaves | 1 | -338/+429 | |
So they fit on 1920x1080 screens. | |||||
2018-07-05 | fix empty tiles on ground layers and add missing tilesets to atlases | gumi | 1 | -6/+57 | |
2018-03-25 | add map anchors for Drasil Islands20180406 | gumi | 1 | -1/+4 | |
2017-09-04 | Added a bigger flag for the tallest ship mast. | Alige | 1 | -4/+4 | |
2017-09-03 | Consistency of tileset names in maps. | Alige | 1 | -2/+2 | |
2017-08-31 | Added the animated ship flag. | Alige | 1 | -5/+3 | |
2017-08-27 | Renamed the ship flags tileset and fixed two tiles in map 001-1. | Alige | 1 | -2/+2 | |
2017-02-25 | Added animated ship flags with logo. | Alige | 1 | -2/+5 | |
2016-11-24 | Standardize Height layer | wushin | 1 | -0/+51 | |
2016-08-08 | Resave every maps. | Reid | 1 | -58/+58 | |
2016-07-01 | Changed format of all maps to CSV. | Alige | 1 | -15/+245 | |
2016-06-14 | Updated remaining maps with the new "columns" feature of the latest Tiled v. | Alige | 1 | -6/+6 | |
2015-12-24 | Remove useless Object layer on 000-0. | Reid | 1 | -17/+7 | |
2015-03-14 | Update 000-0x maps. | Reid | 1 | -7/+7 | |
2013-03-09 | Renamed 2 tilesets and fixed few issues in the LICENSE and maps.xml files. | Alige | 1 | -2/+2 | |
2013-01-17 | Changed name of tilesets using more than one tiles at a time. | Alige | 1 | -2/+2 | |
Now, we know how many tiles they use horizontally and vertically. Changed tileset names in maps too. Fixed sunlight's tileset name in maps. | |||||
2012-12-05 | Adapted the maps to the new names of the musics. | Alige | 1 | -1/+1 | |
2012-12-05 | Correct license name on map names. | Reid | 1 | -1/+1 | |
2012-12-04 | Missing tile in ground layer in 000-0, 36,21. | Alige | 1 | -1/+1 | |
It made the shape of the boat look buggy. | |||||
2012-12-04 | Renamed the two water.tsx files for clarity purposes. | Alige | 1 | -1/+1 | |
2012-11-11 | Added a missing tile in box_x2.png and fixed the corresponding maps. | Alige | 1 | -1/+1 | |
2012-11-02 | Replaced all 2 tiled boxes by boxes from box_x2.png and replaced these boxes ↵ | Alige | 1 | -2/+5 | |
in box.png by black collision tiles. | |||||
2012-09-05 | Removed clouds.png that got useless. Renamed whiteclouds.png to clouds.png. | Alige | 1 | -1/+1 | |
Reworked 000-1 and added some details. | |||||
2012-09-05 | Add names parameter on maps, | Reid | 1 | -0/+1 | |
Rename Nard's Ship in "La Johanne". | |||||
2012-09-02 | Correct cloth tiles over player on 000-0, | Reid | 1 | -2/+2 | |
These tiles were gone after a tileset change. | |||||
2012-08-28 | Simplified the ship_mast tileset and made corresponding changes on maps ↵ | Alige | 1 | -3/+3 | |
000-0 and 000-1. | |||||
2012-08-21 | Puts some barrel of foods on 000-1 and 000-0 maps. | Reid | 1 | -3/+6 | |
2012-08-20 | Change water tileset size to power of 2, | Reid | 1 | -9/+9 | |
Update 000-1 and 000-0 map's firstgid. | |||||
2012-07-10 | Added black collision tiles on tilesets to show the unused tiles. | Alige | 1 | -2/+2 | |
Removed these tiles from several maps. | |||||
2012-07-10 | Renamed all tilesets in all maps. | Alige | 1 | -4/+4 | |
2012-07-09 | Revert "Revert "Removed two dirty pixels at the end of the top of the big ↵ | Alige | 1 | -1/+1 | |
mast sails in ship_mast.png."" This reverts commit 52723f8023f96fb6d47bee78b50305d0291fd69a. | |||||
2012-07-09 | Revert "Removed two dirty pixels at the end of the top of the big mast sails ↵ | Alige | 1 | -1/+1 | |
in ship_mast.png." This reverts commit 12c4f65f975bf797f3859679aa4af0fb41f64dab. | |||||
2012-07-09 | Removed unecessary tiles from ship_base.png. | Alige | 1 | -1/+1 | |
2012-07-09 | Removed two dirty pixels at the end of the top of the big mast sails in ↵ | Alige | 1 | -1/+1 | |
ship_mast.png. Correctly placed the big piece of cloth on ship_mast.png. Applied changes in 000-0.tmx. Removed unecessary tiles in ship_mast.png. | |||||
2012-07-09 | Fixed layer issues in 000-0.tmx. | Alige | 1 | -5/+5 | |
2012-07-09 | Correct wrong firstgid on 000-0 and add waves under the raft. | Reid | 1 | -9/+9 | |
2012-07-09 | Replace incorect mast tiles on 000-1 map. | Reid | 1 | -11/+11 | |
2012-07-09 | Removed capital letters from tileset names. Applied changes in maps. | Alige | 1 | -9/+9 | |
2012-06-19 | Rename Ship2 to Ship_mast tileset. | Reid | 1 | -2/+2 | |
2012-06-17 | Remove normal exported Water tileset, | Reid | 1 | -1/+1 | |
Apply tileset change on 000-0 and 000-1 map, Add .tsx~ on .gitignore . | |||||
2012-06-04 | Correct firstgid of 000-0 and 000-1 maps. | Reid | 1 | -3/+3 | |
2012-05-30 | Change back exported tiles to graphics.tilesets/ folder, | Reid | 1 | -325/+1 | |
Remplaced every Water and Candle tileset by the exported ones. | |||||
2012-05-29 | - Added the spawn object of the Piou in 000-2-1. | Alige | 1 | -1/+1 | |
- Made the maps show all layers when being opened. | |||||
2012-05-23 | Correct some problem caused by the merge. | Reid | 1 | -5/+5 | |
2012-05-23 | Changed the named of musics on all maps. | Alige | 1 | -1/+1 | |
2012-04-30 | Change LICENSE style of Evol Online (Using now only GPLv2+, CC BY-SA 3.0 and ↵ | Reid | 1 | -1/+1 | |
CC BY 3.0 and compatible), Add new Tree_x3 tileset from Hal9000 and add it on the LICENSE file, Change Maps's licenses from CC BY-NC-ND to CC BY-SA. | |||||
2012-04-24 | Change 000-0's water animation place. | Reid | 1 | -131/+117 | |
2012-04-22 | Correct some transition problems on water tileset, | Reid | 1 | -1/+337 | |
Change the contrast and saturation of the ship's bottom tileset, Add animated water on 000-0 map (test). | |||||
2012-04-04 | Remove useless tilesets, | Reid | 1 | -3/+3 | |
Correct blub colors, Remove 000-1 tilesets, Correct 000-0 map, Add new waterdrop icon. | |||||
2012-04-04 | Optimize fringe layer in 000-x maps, | Reid | 1 | -9/+12 | |
Remove a WIP-ghost work on Box.png tileset, Correct some problems in Ground.png with water transitions, Inverse some tiles in Water.png tileset. |