Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2020-04-23 | Resize maps to adhere to minimum 60 tiles width | Jesusaves | 1 | -338/+368 | |
So they fit on 1920x1080 screens. | |||||
2018-03-25 | add map anchors for Drasil Islands20180406 | gumi | 1 | -1/+4 | |
2017-09-03 | Consistency of tileset names in maps. | Alige | 1 | -2/+2 | |
2017-09-03 | Added Tiled version string on all maps. | Alige | 1 | -1/+1 | |
2017-08-19 | Resave every maps. | Reid | 1 | -60/+60 | |
2016-11-24 | Standardize Height layer | wushin | 1 | -0/+59 | |
2016-08-08 | Resave every maps. | Reid | 1 | -2/+2 | |
2016-07-01 | Changed format of all maps to CSV. | Alige | 1 | -15/+285 | |
2016-06-30 | Fixed some indoor shadows in several maps (in the shadow layer only). | Alige | 1 | -1/+1 | |
2016-06-14 | Updated map names, these were too long. Now also more coherent. | Alige | 1 | -1/+1 | |
2016-06-14 | Fixed the names of maps for more coherence with names in serverdata. | Alige | 1 | -1/+1 | |
2016-06-14 | All maps must have layers visible (when saving, thus when opening.) | Alige | 1 | -6/+6 | |
(Doesn't actually change something, but easier to check maps if it's done.) | |||||
2015-12-27 | Add 000-0-1 map. | Reid | 1 | -0/+51 | |