Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2012-11-11 | Added a missing tile in box_x2.png and fixed the corresponding maps. | Alige | 1 | -1/+1 | |
2012-11-07 | Completely fixed shadow layer issue in 000-0-0 map. | Hal9OOO | 1 | -4/+4 | |
2012-11-06 | Temporary fix for shadow issue on map 000-0-0. | Hal9OOO | 1 | -9/+9 | |
2012-11-01 | Put all tilesets in a single folder. | Alige | 1 | -4/+4 | |
2012-11-01 | Replace indoor/box by box tileset, | Reid | 1 | -3/+3 | |
Update every indoor maps. | |||||
2012-09-05 | Add names parameter on maps, | Reid | 1 | -1/+2 | |
Rename Nard's Ship in "La Johanne". | |||||
2012-07-10 | Renamed all tilesets in all maps. | Alige | 1 | -5/+5 | |
2012-07-09 | Removed capital letters from tileset names. Applied changes in maps. | Alige | 1 | -10/+10 | |
2012-06-04 | Add manaplus tag on ship indoors, | Reid | 1 | -0/+1 | |
Correct croconut animation frame. | |||||
2012-05-29 | - Added the spawn object of the Piou in 000-2-1. | Alige | 1 | -1/+1 | |
- Made the maps show all layers when being opened. | |||||
2012-05-23 | Correct some problem caused by the merge. | Reid | 1 | -5/+5 | |
2012-05-23 | Changed the named of musics on all maps. | Alige | 1 | -2/+2 | |
2012-04-30 | Change LICENSE style of Evol Online (Using now only GPLv2+, CC BY-SA 3.0 and ↵ | Reid | 1 | -0/+1 | |
CC BY 3.0 and compatible), Add new Tree_x3 tileset from Hal9000 and add it on the LICENSE file, Change Maps's licenses from CC BY-NC-ND to CC BY-SA. | |||||
2012-04-04 | Change location of Box and Shadow tileset from tiles/ to tiles/Indoor/ | Reid | 1 | -2/+2 | |
2012-02-20 | Correct bad compression on 000-0-0 map. | Reid | 1 | -3/+3 | |
2011-12-31 | Correct some missing tiles from 000-0-0 to 000-2-1, | Reid | 1 | -3/+3 | |
Add collision in Magic Arpan place on 000-2-1 map, Correct shadow on Village-indoor2 tileset. | |||||
2011-12-28 | Add piousrocket npc, | Reid | 1 | -9/+9 | |
Remove pious from village indoor tileset, Change color of Shadow tileset, Tweaks some indoor maps, Add piousrocket on npcs.xml . | |||||
2011-12-26 | Remove some unuse object on 000-0 map, | Reid | 1 | -1/+1 | |
Changed music on 000-0 and 000-0-0 map. | |||||
2011-12-19 | Add minimaps for beta1 maps, | Reid | 1 | -1/+2 | |
Some change and clean up on beta1 maps, Corrected sone pixels on the wall tiles on Ship-indoor.png . | |||||
2011-12-10 | Add 000-2-2bis map, will remplace 000-2-2, | Reid | 1 | -12/+12 | |
Changed compression type from zlib to gzip in every maps. | |||||
2011-12-07 | Delete n°23 hairstyle and remplace it by n°26, | Reid | 1 | -16/+5 | |
Add collision tiles on 000-1 map and added the sand water transition on it, Added fake bed tiles on Village-indoor, Added fake bed tiles on 000-0-0, Added some missed tiles on 000-2-1 map, Corrected some dye problems with shorts on items.xml. | |||||
2011-12-06 | Changed color on waterdrop item, | Reid | 1 | -7/+7 | |
Added dye setting on cotton shirt female and male "|W", Updated some dye problems on items.xml with id 508, Updated every maps with collision and warp place setting, Added monster sound event on monsters.xml. | |||||
2011-12-05 | Add Carpet tileset, | Reid | 1 | -12/+15 | |
Changed the wood on ship indoor x2, Changed the shadow of the doors on ship indoor, Changed the % of transparancy on Shadow tileset, Done every maps for the ship. (It's wrong, i don't push my works during my lessons in uni...) | |||||
2011-12-02 | Add new map , 000-0-0, | Reid | 1 | -0/+60 | |
Add new tilee on Village indoors 2 tileset, Correct the black tiles on Ship Indoor tileset, Corrected some tiles place on 000-2-1. |