Age | Commit message (Collapse) | Author | Files | Lines |
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Applied changes to corresponding NPCs.
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Made bat wings be S dyeable.
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bat wing.
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Much clearer now.
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Party skill is not yet used in game, and won't be before a long time.
This reverts commit 3a624acff94dc32d2960a8b4a81c59ad19bf9d86.
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Also added strings to its icon to fit with the two spritesheets.
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The particles were shown behind the player.
To avoid that problem, here's an example:
-> Add a bit less than a tile high (about 27 px) in position-z in the particle details, then add a tile high (32 px) in the position-y property.
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Improved a bit the animation as it was too repetitive.
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the tileset wasn't able to support this, and the result was pretty bad in game.
The simpla animation doesn't jump and the timer fits correctly.
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It's bottom was too squary.
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A small color has been added to not make it look like snow flakes.
This color can be changed if not good enough.
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1. Alpha attribute seems to not affect the effect.
2. Particle effect should not cover completely beneath tileset!
3. Lateral door perspective completely got lost.
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No art in that spritesheet was changed.
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(highlight.xml).
It didn't have a proper output nor a good animation.
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