Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2012-09-02 | Correct color of Lexil NPC. | Reid | 1 | -0/+0 | |
2012-08-30 | Ship graphic revamp, (some tiles texture changes). | Hal9OOO (Francesco Miglietta) | 1 | -0/+0 | |
2012-08-30 | Update water tileset with new ground/dirt tiles. | Reid | 1 | -0/+0 | |
2012-08-29 | Add two new NPCs on unanimated spritesheet, | Reid | 1 | -0/+0 | |
One Elven sailor, One Tritan sailor. Both will be used on the 000-1 map. | |||||
2012-08-29 | Change max ID on unanimated NPC XML. | Reid | 1 | -1/+1 | |
2012-08-28 | Simplified the ship_mast tileset and made corresponding changes on maps ↵ | Alige | 1 | -0/+0 | |
000-0 and 000-1. | |||||
2012-08-28 | Correct a lake tile on 000-1 map, | Reid | 1 | -0/+0 | |
Correct Big Palm shadow. (Alige) | |||||
2012-08-28 | Correct wrong transition on grass-water from Len tileset.(Alige) | Reid | 1 | -0/+0 | |
2012-08-27 | Reduce the color palette of the dirt tiles, | Reid | 1 | -0/+0 | |
Correct the dithering of the dirt tiles, Merge the change with cliff-dirt and dirt-waters tiles and dirt-transition layer, Correct the vertical and horizontal problems on sand-dirt transition. (Alige) | |||||
2012-08-27 | Correct boot's placement of Max, | Reid | 1 | -0/+0 | |
Place collision on Sapartan NPC on 000-1 map. | |||||
2012-08-27 | Place wall collision on Darlin NPC place on 000-1 map. | Reid | 1 | -0/+0 | |
It hides a layer problem and a tileset's hole. Correct Darlin's sprite as well. | |||||
2012-08-22 | Change max id on interactive and unanimater XMLs, | Reid | 2 | -2/+2 | |
Add fexil and his shop bag on npcs.xml . | |||||
2012-08-22 | Change the placement of the shop bag on interactive spritesheet. | Reid | 1 | -0/+0 | |
2012-08-21 | Change orientation of gugli's eye accessorie, | Reid | 5 | -3/+3 | |
Change offsetX on gugli and his eye's xml, Remove some wrong tiles ahead Felix NPC, Remove some wrong tiles on Gugli position, Rename eye-right to eye-left. | |||||
2012-08-21 | Add new minicliff-water transition on water tileset. | Reid | 1 | -0/+0 | |
2012-08-21 | remove waters around rock-water tiles on ground tileset. | Reid | 1 | -0/+0 | |
2012-08-20 | Change water tileset size to power of 2, | Reid | 1 | -0/+0 | |
Update 000-1 and 000-0 map's firstgid. | |||||
2012-08-20 | Change water tileset name on clam and raging water exported tilesets. | Reid | 2 | -2/+2 | |
2012-08-19 | Update 5th tree side on tree_x4 tileset. | Reid | 1 | -0/+0 | |
2012-08-08 | Update whiteclouds randomness and remove some useless clouds, | Reid | 1 | -0/+0 | |
Change warp location on 000-1 and add some trees to hide some collision lack. | |||||
2012-08-08 | Fix attack animation for tatto tail. | Andrei Karas | 1 | -10/+9 | |
2012-08-05 | Remove some wrong shadow left on the grass transition. | Reid | 1 | -0/+0 | |
2012-08-05 | Correct color number on ground.png dirt-sand transition. | Reid | 1 | -0/+0 | |
Useless colors removed and rework of the three left ones. | |||||
2012-08-03 | Add whiteclouds ambient effect. | Reid | 1 | -0/+0 | |
2012-08-03 | Add new grass transition, it now fit the sand-dirt transition and work well ↵ | Reid | 1 | -0/+0 | |
with the 000-1 map. | |||||
2012-08-02 | Apply XCF modification on ground tileset. | Reid | 1 | -0/+0 | |
2012-08-02 | Partly reduce repetition artifact on grass tile. | Hal9OOO (Francesco Miglietta) | 1 | -0/+0 | |
2012-08-01 | Replace old grass transition with new one from hal9000. | Reid | 1 | -0/+0 | |
2012-07-30 | Ship graphic revamp, (third part). | Hal9OOO (Francesco Miglietta) | 1 | -0/+0 | |
2012-07-30 | Update 000-1 map, | Reid | 1 | -0/+0 | |
Change some rock transition with water and grass. | |||||
2012-07-25 | Correct the wrong grid from cliff-water tiles. | Reid | 1 | -0/+0 | |
2012-07-19 | Tiles in ship's mast graphic have been corrected. | Hal9OOO (Francesco Miglietta) | 1 | -0/+0 | |
2012-07-19 | Refresh some unfinished tiles of the ship, (second part). | Hal9OOO (Francesco Miglietta) | 1 | -0/+0 | |
2012-07-19 | Done top-left ground of 000-1 map. | Reid | 1 | -0/+0 | |
2012-07-17 | Pixel details in Treasure Lockbox animation have been corrected. | Hal9OOO (Francesco Miglietta) | 1 | -0/+0 | |
2012-07-14 | Update 000-1 map. | Reid | 1 | -0/+0 | |
2012-07-11 | Correct some item placement, | Reid | 3 | -0/+0 | |
Add max item offset on items.xml, Update 000-1 map. | |||||
2012-07-11 | Update 000-1 map. | Reid | 1 | -0/+0 | |
2012-07-11 | Correct cliff shadowing on 000-1 map, | Reid | 1 | -0/+0 | |
Add shadow on new cliff tiles on Ground tileset. | |||||
2012-07-10 | Add and remove some black tiles, | Reid | 7 | -0/+0 | |
Reduce accessories tileset size, Remove useless tree on ground tileset. | |||||
2012-07-10 | Added black collision tiles on tilesets to show the unused tiles. | Alige | 8 | -0/+0 | |
Removed these tiles from several maps. | |||||
2012-07-10 | Replace free tiles by black collision tiles on ground tileset. | Reid | 1 | -0/+0 | |
2012-07-09 | Revert "Revert "Removed two dirty pixels at the end of the top of the big ↵ | Alige | 1 | -0/+0 | |
mast sails in ship_mast.png."" This reverts commit 52723f8023f96fb6d47bee78b50305d0291fd69a. | |||||
2012-07-09 | Revert "Removed two dirty pixels at the end of the top of the big mast sails ↵ | Alige | 1 | -0/+0 | |
in ship_mast.png." This reverts commit 12c4f65f975bf797f3859679aa4af0fb41f64dab. | |||||
2012-07-09 | Removed unecessary tiles from ship_base.png. | Alige | 1 | -0/+0 | |
2012-07-09 | Removed two dirty pixels at the end of the top of the big mast sails in ↵ | Alige | 1 | -0/+0 | |
ship_mast.png. Correctly placed the big piece of cloth on ship_mast.png. Applied changes in 000-0.tmx. Removed unecessary tiles in ship_mast.png. | |||||
2012-07-09 | Fixed a typo in ragingwater.tsx. | Alige | 1 | -1/+1 | |
2012-07-09 | Fixed lightning on the reversed octopus in box.png. | Alige | 1 | -0/+0 | |
2012-07-09 | Removed capital letters from tileset names. Applied changes in maps. | Alige | 20 | -6/+6 | |
2012-07-09 | Cleaned dirty pixels in Collision.png. | Alige | 1 | -0/+0 | |