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2012-09-02Fixed authors in some xml files. They are now sorted by alphabetical order fo...Alige4-4/+4
2012-09-02Correct color of Lexil NPC.Reid1-0/+0
2012-08-30Ship graphic revamp, (some tiles texture changes).Hal9OOO (Francesco Miglietta)1-0/+0
2012-08-30Update water tileset with new ground/dirt tiles.Reid1-0/+0
2012-08-29Add two new NPCs on unanimated spritesheet,Reid1-0/+0
2012-08-29Change max ID on unanimated NPC XML.Reid1-1/+1
2012-08-28Simplified the ship_mast tileset and made corresponding changes on maps 000-0...Alige1-0/+0
2012-08-28Correct a lake tile on 000-1 map,Reid1-0/+0
2012-08-28Correct wrong transition on grass-water from Len tileset.(Alige)Reid1-0/+0
2012-08-27Reduce the color palette of the dirt tiles,Reid1-0/+0
2012-08-27Correct boot's placement of Max,Reid1-0/+0
2012-08-27Place wall collision on Darlin NPC place on 000-1 map.Reid1-0/+0
2012-08-22Change max id on interactive and unanimater XMLs,Reid2-2/+2
2012-08-22Change the placement of the shop bag on interactive spritesheet.Reid1-0/+0
2012-08-21Change orientation of gugli's eye accessorie,Reid5-3/+3
2012-08-21Add new minicliff-water transition on water tileset.Reid1-0/+0
2012-08-21remove waters around rock-water tiles on ground tileset.Reid1-0/+0
2012-08-20Change water tileset size to power of 2,Reid1-0/+0
2012-08-20Change water tileset name on clam and raging water exported tilesets.Reid2-2/+2
2012-08-19Update 5th tree side on tree_x4 tileset.Reid1-0/+0
2012-08-08Update whiteclouds randomness and remove some useless clouds,Reid1-0/+0
2012-08-08Fix attack animation for tatto tail.Andrei Karas1-10/+9
2012-08-05Remove some wrong shadow left on the grass transition.Reid1-0/+0
2012-08-05Correct color number on ground.png dirt-sand transition.Reid1-0/+0
2012-08-03Add whiteclouds ambient effect.Reid1-0/+0
2012-08-03Add new grass transition, it now fit the sand-dirt transition and work well w...Reid1-0/+0
2012-08-02Apply XCF modification on ground tileset.Reid1-0/+0
2012-08-02Partly reduce repetition artifact on grass tile.Hal9OOO (Francesco Miglietta)1-0/+0
2012-08-01Replace old grass transition with new one from hal9000.Reid1-0/+0
2012-07-30Ship graphic revamp, (third part).Hal9OOO (Francesco Miglietta)1-0/+0
2012-07-30Update 000-1 map,Reid1-0/+0
2012-07-25Correct the wrong grid from cliff-water tiles.Reid1-0/+0
2012-07-19Tiles in ship's mast graphic have been corrected.Hal9OOO (Francesco Miglietta)1-0/+0
2012-07-19Refresh some unfinished tiles of the ship, (second part).Hal9OOO (Francesco Miglietta)1-0/+0
2012-07-19Done top-left ground of 000-1 map.Reid1-0/+0
2012-07-17Pixel details in Treasure Lockbox animation have been corrected.Hal9OOO (Francesco Miglietta)1-0/+0
2012-07-14Update 000-1 map.Reid1-0/+0
2012-07-11Correct some item placement,Reid3-0/+0
2012-07-11Update 000-1 map.Reid1-0/+0
2012-07-11Correct cliff shadowing on 000-1 map,Reid1-0/+0
2012-07-10Add and remove some black tiles,Reid7-0/+0
2012-07-10Added black collision tiles on tilesets to show the unused tiles.Alige8-0/+0
2012-07-10Replace free tiles by black collision tiles on ground tileset.Reid1-0/+0
2012-07-09Revert "Revert "Removed two dirty pixels at the end of the top of the big mas...Alige1-0/+0
2012-07-09Revert "Removed two dirty pixels at the end of the top of the big mast sails ...Alige1-0/+0
2012-07-09Removed unecessary tiles from ship_base.png.Alige1-0/+0
2012-07-09Removed two dirty pixels at the end of the top of the big mast sails in ship_...Alige1-0/+0
2012-07-09Fixed a typo in ragingwater.tsx.Alige1-1/+1
2012-07-09Fixed lightning on the reversed octopus in box.png.Alige1-0/+0
2012-07-09Removed capital letters from tileset names. Applied changes in maps.Alige20-6/+6