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2013-01-20Correct death frame on hairstyle #26.Reid Yaro1-0/+0
2013-01-20Update hairstyle #26.Reid Yaro1-0/+0
2013-01-20Major fixes on all race spritesheets:Alige14-0/+0
- Added eye animation on the attack_bow frames, as requested. - Reduced the number of colors in the orcs' skin. - Removed wrong AA pixels for underwear on female sprites. - Fixed skin outline of the female raijin as it was partially transparent. - Other random fixes here and there.
2013-01-19Add new error item. (copy of actual error.png from sprite which will be soon ↵Reid Yaro1-0/+0
changed.)
2013-01-19Added missing particles that are called from status-effects.xml.Alige5-0/+74
Removed unecessary orb-large.png file and storred it locally, to be used later. Added new particles in effects.xml and fixed their new names in status-effects.xml.
2013-01-19Decreased the lifetime of the levelip and skillup particle effects.Alige2-2/+2
2013-01-19Lilypond tile have now a small water animation,Reid Yaro5-1/+19
Make lilypond flower tile with red collision, Move some accessories tiles from ground to accessories tileset, Rename accessories to accessory, Change candle tileset name to Candle, to fit other tilesets, Add new lilypond tiles and animation on 000-1 map.
2013-01-18Several fixes in the particle effect images.Alige6-0/+0
2013-01-18Correct Tarlan and Croconut delays.Reid Yaro1-1/+1
2013-01-18Another missing pixel on the same spritesheet.Alige1-0/+0
2013-01-18Fixed a missing pixel on the female demon's spritesheet.Alige1-0/+0
2013-01-17Fixed a small error in the sunlight tileset's name. From x4x5 to x1x5.Alige1-0/+0
2013-01-17Reduced power of levelup and skillup particle effects from 2 to 1.5.Alige2-2/+2
Much better look in game, not overwhelming anymore.
2013-01-17Fixed several issues about particles, again.Alige5-3/+3
2013-01-17Several fixes here and there about particle effects.Alige4-14/+12
2013-01-17Removed the warp area particle effect by accident.Alige1-0/+19
2013-01-17Fixed several things in effects.xml and paths.xml.Alige84-1381/+10
Removed uncessary particle files but kept them locally. That will prevent developers from using too many particle effects.
2013-01-17Remove unused tile on ship-indoor tileset.Reid Yaro1-0/+0
2013-01-17Changed name of tilesets using more than one tiles at a time.Alige6-0/+0
Now, we know how many tiles they use horizontally and vertically. Changed tileset names in maps too. Fixed sunlight's tileset name in maps.
2013-01-17Add sunlights on indoor ships.Reid Yaro1-0/+0
2013-01-16Redo Julia NPC.Reid Yaro1-0/+0
2013-01-15Few improvements on the croconut item icon.Alige1-0/+0
2013-01-15Fixed 1 pixel on the cheese item icon.Alige1-0/+0
It was +1 color for 1 single pixel on the entire icon.
2013-01-14Major fixes on the trees' roots.Alige3-0/+0
Missing leaf in tree_x3's shadow.
2013-01-14Missing encoding parameter in some xml files.Alige4-5/+5
2013-01-13Revert "Changed all '2012' by '2013' when necessary."Reid Yaro129-129/+129
Reason: We only add the new year when the file has been changed. If it doesn't, then it's not needed and useless. This reverts commit 04291a4c3220d06796f28f1f3147bffa739e7b9e.
2013-01-12Missing pixel 95,418 on ship-indoor.png tileset.Alige1-0/+0
2013-01-12Changed all '2012' by '2013' when necessary.Alige129-129/+129
2013-01-12Correct some glitch on lettuceleaf icon.Reid Yaro1-0/+0
2013-01-12Add new lettuceleaf item icon.Reid Yaro1-0/+0
2013-01-12Correct most XML problems from TMW and optimized some animations.Reid Yaro14-807/+632
2013-01-09Remove collision on beds.Reid Yaro1-0/+0
2013-01-08Small fixes on the nearly same tree both in tree_x4 and tree_x5.Alige2-0/+0
2013-01-07Major fixes on tree_x5.png.Alige1-0/+0
2013-01-07Add new tree.Reid Yaro1-0/+0
2013-01-07Update ground tileset.Reid Yaro1-0/+0
2012-12-28Added flag icons.Alige10-0/+0
2012-12-27Redraw blade graphic/increase in-game visibilty of knife weapon.Hal9OOO1-0/+0
2012-12-27Renamed the 'Lettuce' item to 'Lettuce Leaf'.Alige1-0/+0
2012-12-26Fixed conflict between the bed, the pillow and the cloth sheep on the ↵Alige2-0/+0
sleeping orc spritesheet and the village indoor 2 tileset.
2012-12-25Added an empty line on the ratto accessorie image to avoid any conflict with ↵Alige2-0/+19
the tail of the mob's spritesheet.
2012-12-25Removed useless paragraph on the ratto tail accessory as the tail already is ↵Alige1-17/+0
included in the death frames of the ratto spritesheet.
2012-12-25Correct 000-1 and 0002-1 minimaps.Reid2-0/+0
2012-12-25Removed a bunch of wrong pixels, in the middle of the spritesheet of ↵Alige1-0/+0
hammock.png.
2012-12-24Crocotree mob fixed. Now player can target the tree from distance.Hal9OOO1-1/+0
Wall collision re-enabled, mob's mode altered.
2012-12-24Correct bandana hat position.Reid1-2/+2
2012-12-23Correct tarlan's animation.update1beta2Reid2-42/+42
2012-12-23Fixed nasty bug with the warp particle effect.Alige1-4/+6
It went way too high in the sky, creating an inconsistency with other neighbor tiles.
2012-12-23Fixed crocotree animation because last frame was removed.Alige1-2/+1
2012-12-22Correct very nasty bug on croconut accessories.Reid1-1/+1