summaryrefslogtreecommitdiff
path: root/graphics
AgeCommit message (Collapse)AuthorFilesLines
2012-11-03Add halloween2012 items.Reid5-0/+0
2012-11-03Add head equipment.Reid6-0/+286
2012-11-02Add new palette on hammocks sprites.Reid2-0/+0
2012-11-02Correct chest-big annimation and add new palette,Reid3-0/+0
Update village and ship indoors tileset.
2012-11-03Adapted colors of the shorts spritesheets to the shorts icon.Alige4-2/+2
All colors on these spritesheets now have a 0% transparency. Changed dying system of shorts from W to S. Replaced color e4dfca by e0b5df.
2012-11-02Full review of the shorts spritesheets:Alige2-0/+0
- Reworked lighting in all directions. - Reduced number of colors down to 5 different colors. - Removed dirty pixels. - Adapted the shorts to the modified races.
2012-11-02Fixed few underwear issues for the male races.Alige7-0/+0
2012-11-02Fixed few collision issues in 000-1.Alige1-0/+0
Added right border on planks where fish sit, in box.png.
2012-11-02Update indoor tileset.Reid1-0/+0
2012-11-02Correct vriant ground tiles on ship indoor tileset.Reid1-0/+0
2012-11-02Fits outdoor palette inside indoor palette.Reid2-0/+0
2012-11-02Replaced all 2 tiled boxes by boxes from box_x2.png and replaced these boxes ↵Alige1-0/+0
in box.png by black collision tiles.
2012-11-01Fixed roots of the 3rd tree in tree_x4.png.Alige1-0/+0
2012-11-01Put all tilesets in a single folder.Alige9-0/+0
2012-11-01Rename ship-indoor_x3 to _x4,Reid2-0/+0
Add box_x2 tileset.
2012-11-01Update magicarpan barrel graphic.Reid1-0/+0
2012-11-01Replace indoor/box by box tileset,Reid1-0/+0
Update every indoor maps.
2012-11-01Remove useless tile.Reid1-0/+0
2012-11-01Change position of short cutted tree on ground tileset.Reid1-0/+0
2012-11-01Fixed dagger spritesheet and now used as default.Alige3-31/+0
Useless sfx removed.
2012-11-01Fixed position of several heads on some race spritesheets.Alige3-0/+0
2012-11-01Small fixes on chef gado's sprite.Alige5-2/+2
Fixed some pixels on hammock sprites. Altered 1st NPC's left leg on unanimated.png, looks more natural now.
2012-10-31Major AA fixes on races.Alige14-0/+0
2012-10-30Minor fixes in several XML files.Alige1-1/+1
2012-10-30Fixed a wrong AA pixel on the bottom of the box-aquada.png item icon.Alige3-0/+0
Centered correctly dish-poisoned.png icon and added AA on the bottom of the plate for a good perspective. Centered correctly key-ship.png.
2012-10-29Change the palette and the shading of key-ship item.Reid1-0/+0
2012-10-29Some color change and palette reduce on wood ellements.Reid2-0/+0
2012-10-29Reduce color palette on wood sign on accessories tileset.Reid1-0/+0
2012-10-29Fix dye bug on shirt male and female XML,Reid2-2/+2
Update 000-1 map.
2012-10-28La Johanne's iron key added.Hal9OOO1-0/+0
2012-10-21Add different xml file for darlin.Reid1-0/+16
2012-10-21Correct some flying pixel on hairstyle #25.Reid1-0/+0
2012-10-08Chef Gado quest. Poisoned dish generic item added (WIP).Hal9OOO (Francesco Miglietta)1-0/+0
2012-10-06Correct mistake on top wall color on ship indoor tileset,Reid1-0/+0
Add different sketch for kitchen on 000-2-1.
2012-10-06Add another window on ship-indoor tileset.Reid1-0/+0
2012-10-06Correct a bad top wall tile on ship indoor tileset.Reid1-0/+0
2012-10-02Flat border in the 5th tree of tree_x4 tileset has been fixed.Hal9OOO (Francesco Miglietta)1-0/+0
2012-10-02Correct color and dithering of the fungus icon.Reid1-0/+0
2012-09-30Correct some tree tiles placement on 000-1 map,Reid1-0/+0
Remove Crush's modified tiles from accessories tileset, and replace them with (future animated) mushrooms, Apply this change on 000-1 map.
2012-09-29Add 000-1 minimap.Reid1-0/+0
2012-09-29Add white eyes on chef Gado NPC,Reid2-21/+21
Change the hand placement on frame 3 and 4, Align the NPC, Updated delays on chefgado XML.
2012-09-26Correct some missing pixels on the first palm of tree_x4 tileset.Reid1-0/+0
2012-09-26Wooden signpost palette slightly corrected.Hal9OOO (Francesco Miglietta)1-0/+0
2012-09-26Wooden signpost added.Hal9OOO (Francesco Miglietta)1-0/+0
2012-09-26Moved a tiny mushroom 2 pixels up on the plushroom field.Alige1-0/+0
This is to avoid having 2 parallel mushrooms, which looks rather weird in game.
2012-09-26Fixed an outline pixel on side frames of the bandana.Alige2-0/+0
Also fixed major bandana placement issue on gugli.png.
2012-09-26Changed ukar's skin color back to the oldest released one.Alige4-0/+0
2012-09-25Made the ukar's skin color be more lively.Alige4-0/+0
It looks more like flesh than before the first race fixing commit.
2012-09-23Fixed AA on the down sittop frame of female player spritesheets.Alige13-0/+0
Added missing AA pixels on some random player spritesheets. Fixed the AA of top head up and down frames. Fixed several colors on the backhead of races.
2012-09-21Correct some wrong placement on plushroom monster spritesheet,Reid2-1/+2
Correct some wrong value of time on plushroom monster XML.