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2012-09-02Correct color of Lexil NPC.Reid1-0/+0
2012-08-30Ship graphic revamp, (some tiles texture changes).Hal9OOO (Francesco Miglietta)1-0/+0
2012-08-30Update water tileset with new ground/dirt tiles.Reid1-0/+0
2012-08-29Add two new NPCs on unanimated spritesheet,Reid1-0/+0
One Elven sailor, One Tritan sailor. Both will be used on the 000-1 map.
2012-08-29Change max ID on unanimated NPC XML.Reid1-1/+1
2012-08-28Simplified the ship_mast tileset and made corresponding changes on maps ↵Alige1-0/+0
000-0 and 000-1.
2012-08-28Correct a lake tile on 000-1 map,Reid1-0/+0
Correct Big Palm shadow. (Alige)
2012-08-28Correct wrong transition on grass-water from Len tileset.(Alige)Reid1-0/+0
2012-08-27Reduce the color palette of the dirt tiles,Reid1-0/+0
Correct the dithering of the dirt tiles, Merge the change with cliff-dirt and dirt-waters tiles and dirt-transition layer, Correct the vertical and horizontal problems on sand-dirt transition. (Alige)
2012-08-27Correct boot's placement of Max,Reid1-0/+0
Place collision on Sapartan NPC on 000-1 map.
2012-08-27Place wall collision on Darlin NPC place on 000-1 map.Reid1-0/+0
It hides a layer problem and a tileset's hole. Correct Darlin's sprite as well.
2012-08-22Change max id on interactive and unanimater XMLs,Reid2-2/+2
Add fexil and his shop bag on npcs.xml .
2012-08-22Change the placement of the shop bag on interactive spritesheet.Reid1-0/+0
2012-08-21Change orientation of gugli's eye accessorie,Reid5-3/+3
Change offsetX on gugli and his eye's xml, Remove some wrong tiles ahead Felix NPC, Remove some wrong tiles on Gugli position, Rename eye-right to eye-left.
2012-08-21Add new minicliff-water transition on water tileset.Reid1-0/+0
2012-08-21remove waters around rock-water tiles on ground tileset.Reid1-0/+0
2012-08-20Change water tileset size to power of 2,Reid1-0/+0
Update 000-1 and 000-0 map's firstgid.
2012-08-20Change water tileset name on clam and raging water exported tilesets.Reid2-2/+2
2012-08-19Update 5th tree side on tree_x4 tileset.Reid1-0/+0
2012-08-08Update whiteclouds randomness and remove some useless clouds,Reid1-0/+0
Change warp location on 000-1 and add some trees to hide some collision lack.
2012-08-08Fix attack animation for tatto tail.Andrei Karas1-10/+9
2012-08-05Remove some wrong shadow left on the grass transition.Reid1-0/+0
2012-08-05Correct color number on ground.png dirt-sand transition.Reid1-0/+0
Useless colors removed and rework of the three left ones.
2012-08-03Add whiteclouds ambient effect.Reid1-0/+0
2012-08-03Add new grass transition, it now fit the sand-dirt transition and work well ↵Reid1-0/+0
with the 000-1 map.
2012-08-02Apply XCF modification on ground tileset.Reid1-0/+0
2012-08-02Partly reduce repetition artifact on grass tile.Hal9OOO (Francesco Miglietta)1-0/+0
2012-08-01Replace old grass transition with new one from hal9000.Reid1-0/+0
2012-07-30Ship graphic revamp, (third part).Hal9OOO (Francesco Miglietta)1-0/+0
2012-07-30Update 000-1 map,Reid1-0/+0
Change some rock transition with water and grass.
2012-07-25Correct the wrong grid from cliff-water tiles.Reid1-0/+0
2012-07-19Tiles in ship's mast graphic have been corrected.Hal9OOO (Francesco Miglietta)1-0/+0
2012-07-19Refresh some unfinished tiles of the ship, (second part).Hal9OOO (Francesco Miglietta)1-0/+0
2012-07-19Done top-left ground of 000-1 map.Reid1-0/+0
2012-07-17Pixel details in Treasure Lockbox animation have been corrected.Hal9OOO (Francesco Miglietta)1-0/+0
2012-07-14Update 000-1 map.Reid1-0/+0
2012-07-11Correct some item placement,Reid3-0/+0
Add max item offset on items.xml, Update 000-1 map.
2012-07-11Update 000-1 map.Reid1-0/+0
2012-07-11Correct cliff shadowing on 000-1 map,Reid1-0/+0
Add shadow on new cliff tiles on Ground tileset.
2012-07-10Add and remove some black tiles,Reid7-0/+0
Reduce accessories tileset size, Remove useless tree on ground tileset.
2012-07-10Added black collision tiles on tilesets to show the unused tiles.Alige8-0/+0
Removed these tiles from several maps.
2012-07-10Replace free tiles by black collision tiles on ground tileset.Reid1-0/+0
2012-07-09Revert "Revert "Removed two dirty pixels at the end of the top of the big ↵Alige1-0/+0
mast sails in ship_mast.png."" This reverts commit 52723f8023f96fb6d47bee78b50305d0291fd69a.
2012-07-09Revert "Removed two dirty pixels at the end of the top of the big mast sails ↵Alige1-0/+0
in ship_mast.png." This reverts commit 12c4f65f975bf797f3859679aa4af0fb41f64dab.
2012-07-09Removed unecessary tiles from ship_base.png.Alige1-0/+0
2012-07-09Removed two dirty pixels at the end of the top of the big mast sails in ↵Alige1-0/+0
ship_mast.png. Correctly placed the big piece of cloth on ship_mast.png. Applied changes in 000-0.tmx. Removed unecessary tiles in ship_mast.png.
2012-07-09Fixed a typo in ragingwater.tsx.Alige1-1/+1
2012-07-09Fixed lightning on the reversed octopus in box.png.Alige1-0/+0
2012-07-09Removed capital letters from tileset names. Applied changes in maps.Alige20-6/+6
2012-07-09Cleaned dirty pixels in Collision.png.Alige1-0/+0