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2013-01-16Redo Julia NPC.Reid Yaro1-0/+0
2013-01-15Few improvements on the croconut item icon.Alige1-0/+0
2013-01-15Fixed 1 pixel on the cheese item icon.Alige1-0/+0
It was +1 color for 1 single pixel on the entire icon.
2013-01-14Major fixes on the trees' roots.Alige3-0/+0
Missing leaf in tree_x3's shadow.
2013-01-14Missing encoding parameter in some xml files.Alige4-5/+5
2013-01-13Revert "Changed all '2012' by '2013' when necessary."Reid Yaro129-129/+129
Reason: We only add the new year when the file has been changed. If it doesn't, then it's not needed and useless. This reverts commit 04291a4c3220d06796f28f1f3147bffa739e7b9e.
2013-01-12Missing pixel 95,418 on ship-indoor.png tileset.Alige1-0/+0
2013-01-12Changed all '2012' by '2013' when necessary.Alige129-129/+129
2013-01-12Correct some glitch on lettuceleaf icon.Reid Yaro1-0/+0
2013-01-12Add new lettuceleaf item icon.Reid Yaro1-0/+0
2013-01-12Correct most XML problems from TMW and optimized some animations.Reid Yaro14-807/+632
2013-01-09Remove collision on beds.Reid Yaro1-0/+0
2013-01-08Small fixes on the nearly same tree both in tree_x4 and tree_x5.Alige2-0/+0
2013-01-07Major fixes on tree_x5.png.Alige1-0/+0
2013-01-07Add new tree.Reid Yaro1-0/+0
2013-01-07Update ground tileset.Reid Yaro1-0/+0
2012-12-28Added flag icons.Alige10-0/+0
2012-12-27Redraw blade graphic/increase in-game visibilty of knife weapon.Hal9OOO1-0/+0
2012-12-27Renamed the 'Lettuce' item to 'Lettuce Leaf'.Alige1-0/+0
2012-12-26Fixed conflict between the bed, the pillow and the cloth sheep on the ↵Alige2-0/+0
sleeping orc spritesheet and the village indoor 2 tileset.
2012-12-25Added an empty line on the ratto accessorie image to avoid any conflict with ↵Alige2-0/+19
the tail of the mob's spritesheet.
2012-12-25Removed useless paragraph on the ratto tail accessory as the tail already is ↵Alige1-17/+0
included in the death frames of the ratto spritesheet.
2012-12-25Correct 000-1 and 0002-1 minimaps.Reid2-0/+0
2012-12-25Removed a bunch of wrong pixels, in the middle of the spritesheet of ↵Alige1-0/+0
hammock.png.
2012-12-24Crocotree mob fixed. Now player can target the tree from distance.Hal9OOO1-1/+0
Wall collision re-enabled, mob's mode altered.
2012-12-24Correct bandana hat position.Reid1-2/+2
2012-12-23Correct tarlan's animation.update1beta2Reid2-42/+42
2012-12-23Fixed nasty bug with the warp particle effect.Alige1-4/+6
It went way too high in the sky, creating an inconsistency with other neighbor tiles.
2012-12-23Fixed crocotree animation because last frame was removed.Alige1-2/+1
2012-12-22Correct very nasty bug on croconut accessories.Reid1-1/+1
2012-12-22Remove useless last crocotree.Reid1-0/+0
2012-12-22Correct and comment croconut xml.Reid1-8/+10
2012-12-23Fixed offset of the croc.Alige1-1/+2
2012-12-23Fixed issue in croconut.xml.Alige1-1/+1
2012-12-23Fixed outline and lighting on box-croconut.png.Alige1-0/+0
2012-12-22Lowered the shorts icon by 1 pixel to fit in a better way with the shirt icon.Alige1-0/+0
2012-12-22Made the croconut tiles sink a little more into the ground, the distinction ↵Alige1-0/+0
between them and items was not strong enough.
2012-12-22Replaced wrong colors on some croconut graphics.Alige3-0/+0
Added outline to the croconut items.
2012-12-22Major improvement on the crocotree animation.Alige2-22/+24
2012-12-22Renamed the Crocotree files from "croconut" to "crocotree" to avoid any ↵Alige2-1/+1
confusion.
2012-12-22Darken croconut mob outline.Hal9OOO1-0/+0
2012-12-22Sink croconut and half-croconut accessorizes into the ground.Hal9OOO1-0/+0
Make them compatible for all ground flavours.
2012-12-22Changed mushrooms to plushrooms in the box tileset, as mushrooms have not ↵Alige1-0/+0
been yet introduced in game.
2012-12-22Fixed some NPC offsets.Alige2-1/+2
2012-12-22Correct max placement (pixel change, didn't changed the location finally.)Reid1-0/+0
2012-12-22Reduced by 25% the opacity of the clouds.Alige1-0/+0
2012-12-21Correct 000-1's minimap.Reid1-0/+0
2012-12-21Fixed some layering issues with the piou slayer weapon animation spritesheet.Alige1-0/+0
2012-12-21Added the animation spritesheet for the Piou Slayer weapon.Alige2-0/+31
This weapon is a Short Sword, not a dagger. Think of Bilbo the hobbit ! ;D
2012-12-21Reduced size of the knife on its animation spritesheet.Alige1-0/+0
Helps to create the next weapon spritesheet, for the Piou Slayer item.