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2012-04-04Cliff side of the Ground.png tileset is done.Reid1-0/+0
2012-04-04Add 10 new alternates tiles.Reid1-0/+0
2012-04-04Done Cliff's cave entrance.Reid1-0/+0
2012-04-04Update hairstyle #4,Reid2-0/+0
On Ground tileset: Add 3new tiles for some variation (still need 6), Redo cave entrance shadow, Correct some glich on cave entrance and continue the redesign.
2012-04-04Update 000-2-1 map and correct collision placement,Reid2-0/+0
Update Ground tileset, Correct hairstyle #4.
2012-04-04Change door color and continue the re-shading.Reid1-0/+0
2012-04-04update ground tileset with new cave entrance (50% done).Reid1-0/+0
2012-04-04Start cave's door redo. Completed the cliff in general.Reid1-0/+0
2012-04-04Update ground tileset.Reid1-0/+0
2012-04-04Add new hairstyle, #26,Reid3-0/+10
Add new contributors of this hairstyle on the license and contributors files.
2012-04-04Continue progress on Ground tileset.Reid2-0/+0
2012-04-04Done 1/2 centered-facing-tiles and corrected left side of the cliff.Reid1-0/+0
2012-04-04Add Ground tileset.Reid1-0/+0
2012-02-17Add new barrels and box in ship indoor maps.Reid1-0/+0
2012-02-17Add some more ingredient in box and barrels.Reid1-0/+0
2012-02-17Add ingredient on new barrels.Reid1-0/+0
2012-02-16Add some new barrel and correct old tiles from Box.png tileset.Reid1-0/+0
2012-02-03Correct black color on shadow and ship-indoor tileset.Reid2-0/+0
2012-01-30Add Dan as contributor of alige xml.Reid1-1/+1
2012-01-30Correct candle animation,Reid2-0/+0
Remove some tiles from Ship-indoor tileset.
2012-01-30Add Ship-indoor_x3 (Ok I lie),Reid1-0/+0
Add new tiles on 000-2-1 and remove test changes.
2012-01-30Revert "Change contrast on ship and indoor tileset."Andrei Karas3-0/+0
This reverts commit 417167aace36f457ab70f579ed8ef672b1d5079b.
2012-01-30Revert "Correct some contrast value on Ship-indoor."Andrei Karas1-0/+0
This reverts commit 2fea0ae121f4bfae44359df55a4e05cb7729265a.
2012-01-27Correct some contrast value on Ship-indoor.Reid1-0/+0
2012-01-27Change contrast on ship and indoor tileset.Reid3-0/+0
2012-01-22Correct some wrong tiles on village-indoor2 tileset.Reid1-0/+0
2012-01-19Correct hammock colors.Reid1-0/+0
2012-01-18Correct some wrong pixel in hairstyle 20.Reid1-0/+0
2012-01-17Add animation on hammocks shading.Reid1-0/+0
2012-01-16Correct monsters colors.Reid3-0/+0
2012-01-16Correct ukar male first frame, reported by Coolkid782.Reid1-0/+0
2012-01-16correct hairstyle17 position on death frame.Reid1-0/+0
2012-01-15Add some more sprites.Reid24-0/+1272
2012-01-15Fix small errors and formatting in some files.Andrei Karas2-9/+9
2012-01-15Add sailors NPC.Reid2-0/+11
2012-01-15Add shade on raft tiles.Reid1-0/+0
2012-01-14Add shading on Ship2 tileset.Reid1-0/+0
2012-01-13Correct some icons.Reid2-0/+0
2012-01-11Change rat on rattosailor NPC,Reid3-0/+0
Change leg place and shape on dan NPC, Clean some tiles on Ship-indoor tileset, Added collision on 000-2-1 map.
2012-01-11Add npc.png file with dan npc inside,Reid3-0/+0
Change note tiles on indoors tilesets, Add Dan place on 000-2-1 map, Add Dan ID 101.
2012-01-10Correct duplicate fram on acc-chick-egg xml.Reid1-4/+2
2012-01-10Remove bracelets for beta1 release,Reid4-106/+14
Add npc (medium size) xml, Add dan NPC on npcs.xml.
2012-01-09Add correction from Kolokolna on login wallpaper.Reid2-0/+0
2012-01-09Change login_wallpaper.Reid1-0/+0
2012-01-09Correct color of every hairstyle,Reid18-1/+1
Change from Magenta to White the die channel of hairstyle1+ Add a red cloth on hair.
2012-01-08Remove some wrong sfx for pious monsters,Reid1-1/+1
Change Nard's offsetX on his XML file.
2012-01-08Add new background from Kolokolna,Reid3-2/+2
Update timer on Nard NPC's XML, Add pot on Nard NPC's sprite, Remove pot from 000-2-3 map.
2012-01-06Remove Docks tileset for Beta1.Reid1-0/+0
2012-01-05Change color of table on Village-indoor2 tileset.Reid1-0/+0
2012-01-05Rename frederico in billybons,Reid6-15/+14
Correct duplicate frames on acc-chick-egg xml, Correct sleepingorc and hammock NPC's xml, Remove table on Nard NPC, Add animated hammock instead of the bed in 000-2-3 and changed the room shape.