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Micksha-master-patch-07889
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halloween2015
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The Mana World client-side assets
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graphics
Age
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Author
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2014-03-17
Add some new tiles on the blockwall tileset for the height change.
Reid Yaro
1
-0
/
+0
2014-03-16
Change map height on 001-1 and add some new tiles.
Reid Yaro
3
-0
/
+0
2014-03-02
Add variation on artis's dock.
Reid Yaro
1
-0
/
+0
2014-03-02
Re-add some mix tiles from alpha.
Reid Yaro
1
-0
/
+0
2014-03-02
Mix some tiles together (temp fix, will be corrected with new ship)
Reid Yaro
2
-0
/
+0
2014-03-01
Change some tiles place from the blockwall and the dock tilesets.
Reid Yaro
2
-0
/
+0
2014-03-01
Update the wood color on the dock tileset.
Reid Yaro
1
-0
/
+0
2014-02-28
Add new bridge tileset.
Reid Yaro
1
-0
/
+0
2014-02-27
Add a different knot and a different bandana sprite for women.
Reid Yaro
4
-2
/
+146
2014-02-24
Add alternate roof-wall transition.
Reid Yaro
1
-0
/
+0
2014-02-22
Add side woods on artis-house tileset,
Reid Yaro
1
-0
/
+0
2014-02-19
Add new croc XML and diagonal directions. (Alige)
Reid Yaro
2
-36
/
+130
2014-02-19
Fixed the panels particle effect, thanks to Reidy for pointing the issue.
Alige
1
-3
/
+3
2014-02-17
Added the particle effect for the panels directly on the 000-1 map, in case w...
Alige
1
-0
/
+20
2014-02-17
Remove the blockwall behind the stairway.
Reid Yaro
1
-0
/
+0
2014-02-17
Mix some variation tiles together on fence and pillar_x2 tileset,
Reid Yaro
2
-0
/
+0
2014-02-17
Remove old cloud placeholders.
Reid Yaro
4
-0
/
+0
2014-02-17
Add cloud 1 and 2.
Reid Yaro
2
-0
/
+0
2014-02-11
Fixed the piou slayer AA, using 30% transparency pixels now.
Alige
1
-0
/
+0
2014-02-10
Add shadow tilesets (Kestrel)
Reid Yaro
2
-0
/
+0
2014-02-02
Add new clouds ambient (WIP).
Reid Yaro
4
-0
/
+0
2014-01-31
Add Len's cloud image with many modification.
Reid Yaro
1
-0
/
+0
2014-01-28
Update the map and the pavement tileset.
Reid Yaro
1
-0
/
+0
2014-01-26
Update artis-house tileset because of a wrong removed tile.
Reid Yaro
1
-0
/
+0
2014-01-20
Correct some visual problems with the roof and the pillars.
Reid Yaro
1
-0
/
+0
2014-01-20
Add shadow and cut the edge of every frames of the door animation.
Reid Yaro
1
-0
/
+0
2014-01-10
Add the artisdoor npc sprite for every doors of the city (excepted the legion...
Reid Yaro
1
-0
/
+0
2014-01-10
Add new Archway x5 with some new tiles for the warrior guild.
Reid Yaro
1
-0
/
+0
2014-01-10
Correct some wrong pixels on archway-x4.
Reid Yaro
1
-0
/
+0
2014-01-10
Forgot bottom of columns on 2 archway tiles.
Reid Yaro
1
-0
/
+0
2014-01-10
Rename the archway into archway-x4 (32*128 tile format).
Reid Yaro
1
-0
/
+0
2014-01-10
Add the fence and pillars tileset.
Reid Yaro
2
-0
/
+0
2014-01-10
Split the archway into a different tileset.
Reid Yaro
2
-0
/
+0
2014-01-08
Add default graphics for the next release.
Reid Yaro
4
-0
/
+0
2013-11-26
Add the Piou race.
Reid Yaro
1
-0
/
+1337
2013-11-25
Fixed the corners of the catalan flag icon.
Alige
1
-0
/
+0
2013-11-24
Add catalan flag.
Reid Yaro
1
-0
/
+0
2013-09-10
Added missing directions for spawn animations in some accessory xml files.
Alige
3
-3
/
+3
2013-09-10
Added missing spaces in the croconut accessory.
Alige
1
-0
/
+2
2013-09-10
Fixed lots of alignements issues in the monsters' xml files.
Alige
6
-212
/
+212
2013-09-06
Add max delay on knife's attack animation.
Reid Yaro
1
-6
/
+6
2013-09-06
Change wrong src path on human-male-default.xml (head spritesheet).
Reid Yaro
1
-1
/
+1
2013-09-06
Update the ground tileset with some change on the rock palette.
Reid Yaro
1
-0
/
+0
2013-09-06
add missing tags into attack actions in knife.xml
Andrei Karas
1
-0
/
+3
2013-09-06
remove executable flag from gloworb-medium.png
Andrei Karas
1
-0
/
+0
2013-08-22
Updated the concentration particle effect.
Alige
1
-40
/
+34
2013-08-22
Removed useless spaces in the quest ? and ! animation xml files.
Alige
4
-4
/
+0
2013-08-18
Minor updates of some particules graphics.
Reid Yaro
3
-0
/
+0
2013-08-03
Placed the heads folder into graphics/sprites/heads/ rather than in the races...
Alige
15
-0
/
+0
2013-08-03
Fixed some ground-water issues on the ground tileset.
Alige
1
-0
/
+0
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