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2012-05-03Add animated NPC hammock test file and atribute ID 904 and 905,Reid3-0/+42
Remove one hammock from 000-2-1 map,
2012-05-02Update savepoint's particles effects value and template.Reid2-25/+17
2012-05-02Add savepoint highlight particle effect file and register it as ID=33.Reid1-0/+25
2012-04-30Rename Hairstyle #26 to "Messy".Reid1-0/+0
2012-04-30Add new boots icon from Enchilado (CC BY-SA).Reid1-0/+0
2012-04-30Change LICENSE style of Evol Online (Using now only GPLv2+, CC BY-SA 3.0 and ↵Reid1-0/+0
CC BY 3.0 and compatible), Add new Tree_x3 tileset from Hal9000 and add it on the LICENSE file, Change Maps's licenses from CC BY-NC-ND to CC BY-SA.
2012-04-30Add new palm tree from Hal9000 on Tree_x4 tileset.Reid1-0/+0
2012-04-30Change label percent on gugli XML.Reid1-1/+3
2012-04-30Change savepoints particle effects,Reid5-32/+34
Add fake collision on 000-2-1 map, Comment WIP NPC on npcs.xml .
2012-04-29Complet Gugli XMLs and sprites,Reid4-12/+38
(Eye animation is independant from the NPC body.)
2012-04-29Add start for Gugli XML,Reid16-0/+33
Rename XML1 folder to XML and apply the change on npcs.xml .
2012-04-22Correct some transition problems on water tileset,Reid2-0/+0
Change the contrast and saturation of the ship's bottom tileset, Add animated water on 000-0 map (test).
2012-04-18Add new particle effect from Ali-G,Reid6-11/+128
Remove useless particle effect, Add new savepoint NPC on npcs.xml .
2012-04-18Add shadow on Ground cliff and rocks.Reid1-0/+0
2012-04-16Add concept shadow on Ground tileset,Reid2-0/+0
Change an hairstyle name on items.xml .
2012-04-15Change colors of knife in smallnpc sprite and village-indoor2 tileset.Reid2-0/+0
2012-04-15Change color of Knife icon.Reid1-0/+0
2012-04-15Add shadow in every tiles from Tree_x4 tileset.Reid1-0/+0
2012-04-14Start to add a shadow on Tree_x4 tileset.Reid1-0/+0
2012-04-12Remove some useless items,Reid2-0/+0
Remplace carrot and 3leadclover by new monster's drops in items.xml .
2012-04-10Correct a mistake in smallnpc.xml .Reid1-1/+1
2012-04-10Correct some pot colors in Box tileset,Reid2-0/+0
Redo the shading of the mat in Ship-indoor_x3, Remove a box tile in 000-2-3 for leaving the place for a futur NPC.
2012-04-09Correct hairstyle 11 and 26.Reid2-0/+0
2012-04-05Add new NPC in npcs.xml and change limit in npc.xml .Reid1-1/+1
2012-04-05Rename rattotooth in rattoteeth,Reid2-0/+0
Add new minimap for 000-0.
2012-04-05Correct a mistake in Water tileset.Reid1-0/+0
2012-04-05Rename Pious in Piou,Reid6-18/+7
Remove "!" NPC concept.
2012-04-05Correct fungus icon,Reid2-0/+0
Correct missing 511 ID in items.xml , Change Blobime effects in items.xml , Rename waterdrop item,
2012-04-04Rename fungus item,Reid1-0/+0
Correct problems in items.xml .
2012-04-04Change location of Box and Shadow tileset from tiles/ to tiles/Indoor/Reid2-0/+0
2012-04-04Remove root icon,Reid2-0/+0
Finish rattotail icon.
2012-04-04Change rattotail icon,Reid1-0/+0
Remplace root by croc claw item in items.xml
2012-04-04Moove some more items from items/generic/use/ to items/use/ ,Reid12-0/+0
Add croclaw item.
2012-04-04Deplace "use" folder to place it on items/ .Reid11-0/+0
2012-04-04Correct croc's color sprite,Reid2-1/+1
Correct croc's xml dead animation.
2012-04-04Add new items for Beta #2.Reid8-0/+0
2012-04-04Remove useless tilesets,Reid5-0/+0
Correct blub colors, Remove 000-1 tilesets, Correct 000-0 map, Add new waterdrop icon.
2012-04-04Done new NPCReid1-0/+0
2012-04-04Update Box tileset,Reid2-0/+0
Add new WIP NPC in smallnpc sprite, Update 000-2-1 design.
2012-04-04Update Box.png tileset.Reid1-0/+0
2012-04-04Optimize fringe layer in 000-x maps,Reid4-0/+0
Remove a WIP-ghost work on Box.png tileset, Correct some problems in Ground.png with water transitions, Inverse some tiles in Water.png tileset.
2012-04-04Correct some mistakes on Ground.png tileset.Reid1-0/+0
2012-04-04Done Ground.png tileset.Reid1-0/+0
2012-04-04Done the rocks of Ground tileset.Reid1-0/+0
2012-04-04Update Ground tileset, new rocks,Reid2-0/+0
Update Tree tileset, new colors.
2012-04-04Add new Water tileset,Reid3-0/+0
Correct two trees in Tree_x4 tileset, Work in rock on Ground tileset.
2012-04-04Redo Tree_x4's first tree (top part),Reid2-0/+0
Change the color of "Else" layer's tiles on Ground tileset, Apply some changes in ground and sand transitions to water on the same tileset.
2012-04-04Correct misswritten items.xml parts,Reid1-0/+0
Update Ground tileset.
2012-04-04Update Ground tileset.Reid1-0/+0
2012-04-04Complet a few wips, just the stairway and a few color changes are still ↵Reid2-0/+0
needed on the Ground.png tileset. Changed some more colors on the tree tileset, resultat is enough to go to the next step.