Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2012-05-03 | Add animated NPC hammock test file and atribute ID 904 and 905, | Reid | 3 | -0/+42 | |
Remove one hammock from 000-2-1 map, | |||||
2012-05-02 | Update savepoint's particles effects value and template. | Reid | 2 | -25/+17 | |
2012-05-02 | Add savepoint highlight particle effect file and register it as ID=33. | Reid | 1 | -0/+25 | |
2012-04-30 | Rename Hairstyle #26 to "Messy". | Reid | 1 | -0/+0 | |
2012-04-30 | Add new boots icon from Enchilado (CC BY-SA). | Reid | 1 | -0/+0 | |
2012-04-30 | Change LICENSE style of Evol Online (Using now only GPLv2+, CC BY-SA 3.0 and ↵ | Reid | 1 | -0/+0 | |
CC BY 3.0 and compatible), Add new Tree_x3 tileset from Hal9000 and add it on the LICENSE file, Change Maps's licenses from CC BY-NC-ND to CC BY-SA. | |||||
2012-04-30 | Add new palm tree from Hal9000 on Tree_x4 tileset. | Reid | 1 | -0/+0 | |
2012-04-30 | Change label percent on gugli XML. | Reid | 1 | -1/+3 | |
2012-04-30 | Change savepoints particle effects, | Reid | 5 | -32/+34 | |
Add fake collision on 000-2-1 map, Comment WIP NPC on npcs.xml . | |||||
2012-04-29 | Complet Gugli XMLs and sprites, | Reid | 4 | -12/+38 | |
(Eye animation is independant from the NPC body.) | |||||
2012-04-29 | Add start for Gugli XML, | Reid | 16 | -0/+33 | |
Rename XML1 folder to XML and apply the change on npcs.xml . | |||||
2012-04-22 | Correct some transition problems on water tileset, | Reid | 2 | -0/+0 | |
Change the contrast and saturation of the ship's bottom tileset, Add animated water on 000-0 map (test). | |||||
2012-04-18 | Add new particle effect from Ali-G, | Reid | 6 | -11/+128 | |
Remove useless particle effect, Add new savepoint NPC on npcs.xml . | |||||
2012-04-18 | Add shadow on Ground cliff and rocks. | Reid | 1 | -0/+0 | |
2012-04-16 | Add concept shadow on Ground tileset, | Reid | 2 | -0/+0 | |
Change an hairstyle name on items.xml . | |||||
2012-04-15 | Change colors of knife in smallnpc sprite and village-indoor2 tileset. | Reid | 2 | -0/+0 | |
2012-04-15 | Change color of Knife icon. | Reid | 1 | -0/+0 | |
2012-04-15 | Add shadow in every tiles from Tree_x4 tileset. | Reid | 1 | -0/+0 | |
2012-04-14 | Start to add a shadow on Tree_x4 tileset. | Reid | 1 | -0/+0 | |
2012-04-12 | Remove some useless items, | Reid | 2 | -0/+0 | |
Remplace carrot and 3leadclover by new monster's drops in items.xml . | |||||
2012-04-10 | Correct a mistake in smallnpc.xml . | Reid | 1 | -1/+1 | |
2012-04-10 | Correct some pot colors in Box tileset, | Reid | 2 | -0/+0 | |
Redo the shading of the mat in Ship-indoor_x3, Remove a box tile in 000-2-3 for leaving the place for a futur NPC. | |||||
2012-04-09 | Correct hairstyle 11 and 26. | Reid | 2 | -0/+0 | |
2012-04-05 | Add new NPC in npcs.xml and change limit in npc.xml . | Reid | 1 | -1/+1 | |
2012-04-05 | Rename rattotooth in rattoteeth, | Reid | 2 | -0/+0 | |
Add new minimap for 000-0. | |||||
2012-04-05 | Correct a mistake in Water tileset. | Reid | 1 | -0/+0 | |
2012-04-05 | Rename Pious in Piou, | Reid | 6 | -18/+7 | |
Remove "!" NPC concept. | |||||
2012-04-05 | Correct fungus icon, | Reid | 2 | -0/+0 | |
Correct missing 511 ID in items.xml , Change Blobime effects in items.xml , Rename waterdrop item, | |||||
2012-04-04 | Rename fungus item, | Reid | 1 | -0/+0 | |
Correct problems in items.xml . | |||||
2012-04-04 | Change location of Box and Shadow tileset from tiles/ to tiles/Indoor/ | Reid | 2 | -0/+0 | |
2012-04-04 | Remove root icon, | Reid | 2 | -0/+0 | |
Finish rattotail icon. | |||||
2012-04-04 | Change rattotail icon, | Reid | 1 | -0/+0 | |
Remplace root by croc claw item in items.xml | |||||
2012-04-04 | Moove some more items from items/generic/use/ to items/use/ , | Reid | 12 | -0/+0 | |
Add croclaw item. | |||||
2012-04-04 | Deplace "use" folder to place it on items/ . | Reid | 11 | -0/+0 | |
2012-04-04 | Correct croc's color sprite, | Reid | 2 | -1/+1 | |
Correct croc's xml dead animation. | |||||
2012-04-04 | Add new items for Beta #2. | Reid | 8 | -0/+0 | |
2012-04-04 | Remove useless tilesets, | Reid | 5 | -0/+0 | |
Correct blub colors, Remove 000-1 tilesets, Correct 000-0 map, Add new waterdrop icon. | |||||
2012-04-04 | Done new NPC | Reid | 1 | -0/+0 | |
2012-04-04 | Update Box tileset, | Reid | 2 | -0/+0 | |
Add new WIP NPC in smallnpc sprite, Update 000-2-1 design. | |||||
2012-04-04 | Update Box.png tileset. | Reid | 1 | -0/+0 | |
2012-04-04 | Optimize fringe layer in 000-x maps, | Reid | 4 | -0/+0 | |
Remove a WIP-ghost work on Box.png tileset, Correct some problems in Ground.png with water transitions, Inverse some tiles in Water.png tileset. | |||||
2012-04-04 | Correct some mistakes on Ground.png tileset. | Reid | 1 | -0/+0 | |
2012-04-04 | Done Ground.png tileset. | Reid | 1 | -0/+0 | |
2012-04-04 | Done the rocks of Ground tileset. | Reid | 1 | -0/+0 | |
2012-04-04 | Update Ground tileset, new rocks, | Reid | 2 | -0/+0 | |
Update Tree tileset, new colors. | |||||
2012-04-04 | Add new Water tileset, | Reid | 3 | -0/+0 | |
Correct two trees in Tree_x4 tileset, Work in rock on Ground tileset. | |||||
2012-04-04 | Redo Tree_x4's first tree (top part), | Reid | 2 | -0/+0 | |
Change the color of "Else" layer's tiles on Ground tileset, Apply some changes in ground and sand transitions to water on the same tileset. | |||||
2012-04-04 | Correct misswritten items.xml parts, | Reid | 1 | -0/+0 | |
Update Ground tileset. | |||||
2012-04-04 | Update Ground tileset. | Reid | 1 | -0/+0 | |
2012-04-04 | Complet a few wips, just the stairway and a few color changes are still ↵ | Reid | 2 | -0/+0 | |
needed on the Ground.png tileset. Changed some more colors on the tree tileset, resultat is enough to go to the next step. |