Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2012-05-20 | Add new sit position on tritan male race. | Reid | 1 | -0/+0 | |
2012-05-20 | Correct back-head frames with uncorrect color on outline of raijin male race, | Reid | 1 | -0/+0 | |
Add new sit position on raijin male race. | |||||
2012-05-20 | Add new sit position on orc male race. | Reid | 1 | -0/+0 | |
2012-05-20 | Correct problem on leg shading and color outline on every race. (reported by ↵ | Reid | 14 | -0/+0 | |
Alige) | |||||
2012-05-20 | Add new elven male sit position. | Reid | 1 | -0/+0 | |
2012-05-20 | Add new sit frame on demon male race. | Reid | 1 | -0/+0 | |
2012-05-20 | Remove some flying pixels on human male sprite. | Reid | 1 | -0/+0 | |
2012-05-20 | Correct human male outline color. | Reid | 2 | -0/+0 | |
2012-05-20 | Change female elven race sit position and done every female sit changes. | Reid | 1 | -0/+0 | |
2012-05-20 | Add new sit position for demon female race. | Reid | 1 | -0/+0 | |
2012-05-20 | Add new sit frame on ukar female race. | Reid | 1 | -0/+0 | |
2012-05-20 | Add new sit frame on tritan race female sprite. | Reid | 2 | -0/+0 | |
2012-05-20 | Update orc with some random pixel changes, | Reid | 2 | -0/+0 | |
Add new sit frame on raijin female sprite. | |||||
2012-05-20 | Add new orc female sit frames. | Reid | 2 | -0/+0 | |
2012-05-20 | Correct some problems on human race new sit shading. | Reid | 2 | -0/+0 | |
2012-05-19 | Update shorts female and male sprite with new sit frames, | Reid | 6 | -108/+0 | |
remove sword weapon sprite. | |||||
2012-05-19 | Update boots female and male sprite with new sit frames. | Reid | 4 | -0/+0 | |
2012-05-19 | Update tanktop female and male sprite with new sit frames. | Reid | 4 | -0/+0 | |
2012-05-19 | Update shirt female and male sprite with new sit frames, | Reid | 3 | -0/+0 | |
Correct a mistake on cottonshirt male sit frame. | |||||
2012-05-19 | Update cottonshirt female and male sprite with new sit frames. | Reid | 4 | -0/+0 | |
2012-05-19 | Add new tiles on Box.png, | Reid | 3 | -0/+0 | |
Add new sit position on human race. | |||||
2012-05-18 | Correct muller and max sprites. | Reid | 1 | -0/+0 | |
2012-05-17 | Add S dye on strong elven NPC, | Reid | 2 | -1/+1 | |
Add derivated strong evlven with red hair. | |||||
2012-05-15 | Correct second demon NPC posture. | Reid | 1 | -0/+0 | |
2012-05-15 | Add hair on Darlin static npc on sailors.png, | Reid | 2 | -0/+0 | |
Correct some details on npc.png . | |||||
2012-05-14 | Add some testosterone on elven sailor NPC. | Reid | 1 | -0/+0 | |
2012-05-14 | Correct a shade problem on some random rocks from Ground.png. | Reid | 1 | -0/+0 | |
2012-05-14 | Add an other random sailor NPC. | Reid | 1 | -0/+0 | |
2012-05-14 | Add hair and change hat color of Darlin. | Reid | 1 | -0/+0 | |
2012-05-14 | Add Demon sitting (Part of Random Sailor NPC), | Reid | 2 | -0/+0 | |
Update Demon's outline color, Change 105 and 106 ID values on npcs.xml . | |||||
2012-05-14 | Clean demon and human outline, | Reid | 3 | -0/+0 | |
Add new NPC place on npc.png sprite. | |||||
2012-05-14 | Add hair to Bilmor NPC. | Reid | 1 | -0/+0 | |
2012-05-10 | Add basic tileset for outdoor Box (still in WIP), | Reid | 3 | -0/+0 | |
Chnge shade of box on the indoor tileset of Box, Change color of Gugli's box. | |||||
2012-05-09 | Add place for some random sailor sprites (ID 105 and 106), | Reid | 3 | -1/+1 | |
Change wood color for Gugli sprite. | |||||
2012-05-09 | Correct Ship2 mate problem, | Reid | 3 | -1/+1 | |
Change Darlin hand, Add orc NPC as ID 103. | |||||
2012-05-08 | Add wood transition for the ship to ground. | Reid | 1 | -0/+0 | |
2012-05-06 | Add Darlin sprite NPC. | Reid | 1 | -0/+0 | |
2012-05-05 | Remove Avatar sign_tileset, | Reid | 4 | -0/+0 | |
Apply new shadow guideline on Trees and Ground tilesets. | |||||
2012-05-05 | Add a more studied shadow technique on Tree: | Reid | 1 | -0/+0 | |
- Color #211e22 (dark-purple), - Angle start location at center*1/10px_of_the_whole_object, - Angle from 30 to 45degree (depend of the size), - Shadow a 25% of opacity to fit the nuage ambiant effect, - Anti-Aliasing line around the whole object of 1px at 10% of opacity. | |||||
2012-05-05 | Remove ship-indoor_x2 tileset. | Reid | 1 | -0/+0 | |
2012-05-05 | Update animated hammock (1 and 2) xml and sprite, | Reid | 4 | -11/+11 | |
Change hammocks' shadows on every sprites, Remove hammocks from maps, Add special NPC for nard's bed. | |||||
2012-05-03 | Add animated NPC hammock test file and atribute ID 904 and 905, | Reid | 3 | -0/+42 | |
Remove one hammock from 000-2-1 map, | |||||
2012-05-02 | Update savepoint's particles effects value and template. | Reid | 2 | -25/+17 | |
2012-05-02 | Add savepoint highlight particle effect file and register it as ID=33. | Reid | 1 | -0/+25 | |
2012-04-30 | Rename Hairstyle #26 to "Messy". | Reid | 1 | -0/+0 | |
2012-04-30 | Add new boots icon from Enchilado (CC BY-SA). | Reid | 1 | -0/+0 | |
2012-04-30 | Change LICENSE style of Evol Online (Using now only GPLv2+, CC BY-SA 3.0 and ↵ | Reid | 1 | -0/+0 | |
CC BY 3.0 and compatible), Add new Tree_x3 tileset from Hal9000 and add it on the LICENSE file, Change Maps's licenses from CC BY-NC-ND to CC BY-SA. | |||||
2012-04-30 | Add new palm tree from Hal9000 on Tree_x4 tileset. | Reid | 1 | -0/+0 | |
2012-04-30 | Change label percent on gugli XML. | Reid | 1 | -1/+3 | |
2012-04-30 | Change savepoints particle effects, | Reid | 5 | -32/+34 | |
Add fake collision on 000-2-1 map, Comment WIP NPC on npcs.xml . |