summaryrefslogtreecommitdiff
path: root/graphics
AgeCommit message (Collapse)AuthorFilesLines
2012-12-02Fixed a small issue in the fancy hat xml file.Alige1-2/+2
2012-12-02Fancy Hat:Alige3-119/+121
Reworked a bit the color, less saturated now. Minimized spritesheet to the maximum. Reworked the xml file entirely.
2012-12-02Moved a tiny bit the offsets of elmo and peter NPCs to make them fit above ↵Alige2-3/+3
their names. This does not influence consequently their original position, repectivly near Magic Arpan, and next to the door.
2012-12-01Move Peter NPC closer to the door without influencing area of interaction.Hal9OOO1-1/+2
2012-11-27Revert "Added 2 new tiles in ship-indoor.png to seriously improve the shadow ↵Reid1-0/+0
in 000-0-0." This reverts commit 582dd37ab7baf13efccfa44fbdb0c704db8edf22. Reason: Useless change, it has already been discussed. + Tiles added in the wrong tileset, + Change hasn't been discussed before the push in the repo, + 3% opacity of a pixel line of 10pixel*1pixel is not an improvement. + These tiles are 000-0-0 specific change, not applicable in any other map.
2012-11-27Revert "Hairstyle 5 spritesheet: fixed some missing pixels and removed ↵Reid2-0/+0
incorrect ones in the rear frame." This reverts commit 35862e894f682ae223f751f36c738b2d630f3fc8. Reason: Non-declared change, and wrong change. Hairstyle don't have any outline, they are too small to have one. Modanung made the hair #5 in this way, your change was not following the side view, and this change is useles..
2012-11-27Correct some wrong transition on ground tileset,Reid1-0/+0
Add some missing tiles on 000-1 map.
2012-11-26Missing S in file description for plural of "author".Alige1-1/+1
Even if useless, this contributes to the extreme high consistency of this project.
2012-11-26Made orc horns be more visible on their head.Alige3-0/+0
Added the missing horns on the female orc death frame.
2012-11-25Hairstyle 5 spritesheet: fixed some missing pixels and removed incorrect ↵Alige2-0/+0
ones in the rear frame. Hairstyle 11 spritesheet: fixed top line of pixels in rear frame.
2012-11-25Fixes in tarlan's (NPC) spritesheet:Alige1-0/+0
- Fixed position of the head in two frames. - Fixed right hip when he is on the ground. - Fixed some AA here and there. - Fixed some shirt outline inconsistencies.
2012-11-25Slight improvement of the shadow of the tree_x3.Alige1-0/+0
Fringe tile correction in 000-1.
2012-11-25Renamed some item icons for clarity purpose.Alige4-0/+0
2012-11-24Added 2 new tiles in ship-indoor.png to seriously improve the shadow in 000-0-0.Alige1-0/+0
Made all tile layers be visible in 000-1.
2012-11-13Change license of some files.Reid2-0/+0
2012-11-12Fix Darlin offset issue.Reid1-0/+0
2012-11-11Mojor fixes on the armbands, especially due to the race fixing work.Alige3-0/+0
2012-11-11Added a missing tile in box_x2.png and fixed the corresponding maps.Alige2-0/+0
2012-11-10Remove darlin XML.Reid1-17/+0
2012-11-10Re-fixed darlin NPC sprite (unanimated.png), without having a white ↵Alige1-0/+0
background this time. Sorry for the inconveniency.
2012-11-10Revert "Slightly improved darlin's sprite (unanimated.png, 2nd NPC)."Hal9OOO1-0/+0
White background on transparent sprite. This reverts commit 5cfc45591c749027da4d714a9fb2b8f4b4e34f5a.
2012-11-10Slightly improved darlin's sprite (unanimated.png, 2nd NPC).Alige1-0/+0
2012-11-10Minor fixes in the tree_x4 tileset.Alige1-0/+0
2012-11-10New Darlin graphic added.Hal9OOO2-1/+2
2012-11-10Renamed spritesheet from "pumpkinhelmet" to "pumpkinhat" to fit with item.Alige2-1/+1
Also fixed minor things in items.xml, such as typos.
2012-11-10Fixed some weird, incorrect colors (that did not match both genders) in some ↵Alige12-0/+0
race spritesheets. Fixed the eyes of the death frame of all race spritesheets.
2012-11-07Free some space in ship-inoor tileset.Hal9OOO1-0/+0
2012-11-06Lateral door improvement project. Perspective correction to doors implemented.Hal9OOO2-0/+0
Shadows and lightning effects added. (WIP)
2012-11-06Fixed male right leg on sittop, down frame, also fixed this in shorts ↵Alige9-0/+0
spritesheet. Minor fix in the death frame in shorts spritesheets.
2012-11-04Fixed small issues in the shadow of the 9th tree in the tree_x4 tileset.Alige1-0/+0
2012-11-03Add halloween2012 items.Reid5-0/+0
2012-11-03Add head equipment.Reid6-0/+286
2012-11-02Add new palette on hammocks sprites.Reid2-0/+0
2012-11-02Correct chest-big annimation and add new palette,Reid3-0/+0
Update village and ship indoors tileset.
2012-11-03Adapted colors of the shorts spritesheets to the shorts icon.Alige4-2/+2
All colors on these spritesheets now have a 0% transparency. Changed dying system of shorts from W to S. Replaced color e4dfca by e0b5df.
2012-11-02Full review of the shorts spritesheets:Alige2-0/+0
- Reworked lighting in all directions. - Reduced number of colors down to 5 different colors. - Removed dirty pixels. - Adapted the shorts to the modified races.
2012-11-02Fixed few underwear issues for the male races.Alige7-0/+0
2012-11-02Fixed few collision issues in 000-1.Alige1-0/+0
Added right border on planks where fish sit, in box.png.
2012-11-02Update indoor tileset.Reid1-0/+0
2012-11-02Correct vriant ground tiles on ship indoor tileset.Reid1-0/+0
2012-11-02Fits outdoor palette inside indoor palette.Reid2-0/+0
2012-11-02Replaced all 2 tiled boxes by boxes from box_x2.png and replaced these boxes ↵Alige1-0/+0
in box.png by black collision tiles.
2012-11-01Fixed roots of the 3rd tree in tree_x4.png.Alige1-0/+0
2012-11-01Put all tilesets in a single folder.Alige9-0/+0
2012-11-01Rename ship-indoor_x3 to _x4,Reid2-0/+0
Add box_x2 tileset.
2012-11-01Update magicarpan barrel graphic.Reid1-0/+0
2012-11-01Replace indoor/box by box tileset,Reid1-0/+0
Update every indoor maps.
2012-11-01Remove useless tile.Reid1-0/+0
2012-11-01Change position of short cutted tree on ground tileset.Reid1-0/+0
2012-11-01Fixed dagger spritesheet and now used as default.Alige3-31/+0
Useless sfx removed.