Age | Commit message (Collapse) | Author | Files | Lines |
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between them and items was not strong enough.
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Added outline to the croconut items.
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confusion.
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Make them compatible for all ground flavours.
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been yet introduced in game.
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This weapon is a Short Sword, not a dagger. Think of Bilbo the hobbit ! ;D
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Helps to create the next weapon spritesheet, for the Piou Slayer item.
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Adapted the colors of the knife to the ones of this other, new weapon.
-> less colors, have a much better metal, iron look.
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Applied changes to corresponding NPCs.
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Made bat wings be S dyeable.
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bat wing.
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Much clearer now.
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Party skill is not yet used in game, and won't be before a long time.
This reverts commit 3a624acff94dc32d2960a8b4a81c59ad19bf9d86.
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Also added strings to its icon to fit with the two spritesheets.
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The particles were shown behind the player.
To avoid that problem, here's an example:
-> Add a bit less than a tile high (about 27 px) in position-z in the particle details, then add a tile high (32 px) in the position-y property.
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Improved a bit the animation as it was too repetitive.
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the tileset wasn't able to support this, and the result was pretty bad in game.
The simpla animation doesn't jump and the timer fits correctly.
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