Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2012-04-05 | Correct fungus icon, | Reid | 2 | -0/+0 | |
Correct missing 511 ID in items.xml , Change Blobime effects in items.xml , Rename waterdrop item, | |||||
2012-04-04 | Rename fungus item, | Reid | 1 | -0/+0 | |
Correct problems in items.xml . | |||||
2012-04-04 | Change location of Box and Shadow tileset from tiles/ to tiles/Indoor/ | Reid | 2 | -0/+0 | |
2012-04-04 | Remove root icon, | Reid | 2 | -0/+0 | |
Finish rattotail icon. | |||||
2012-04-04 | Change rattotail icon, | Reid | 1 | -0/+0 | |
Remplace root by croc claw item in items.xml | |||||
2012-04-04 | Moove some more items from items/generic/use/ to items/use/ , | Reid | 12 | -0/+0 | |
Add croclaw item. | |||||
2012-04-04 | Deplace "use" folder to place it on items/ . | Reid | 11 | -0/+0 | |
2012-04-04 | Correct croc's color sprite, | Reid | 2 | -1/+1 | |
Correct croc's xml dead animation. | |||||
2012-04-04 | Add new items for Beta #2. | Reid | 8 | -0/+0 | |
2012-04-04 | Remove useless tilesets, | Reid | 5 | -0/+0 | |
Correct blub colors, Remove 000-1 tilesets, Correct 000-0 map, Add new waterdrop icon. | |||||
2012-04-04 | Done new NPC | Reid | 1 | -0/+0 | |
2012-04-04 | Update Box tileset, | Reid | 2 | -0/+0 | |
Add new WIP NPC in smallnpc sprite, Update 000-2-1 design. | |||||
2012-04-04 | Update Box.png tileset. | Reid | 1 | -0/+0 | |
2012-04-04 | Optimize fringe layer in 000-x maps, | Reid | 4 | -0/+0 | |
Remove a WIP-ghost work on Box.png tileset, Correct some problems in Ground.png with water transitions, Inverse some tiles in Water.png tileset. | |||||
2012-04-04 | Correct some mistakes on Ground.png tileset. | Reid | 1 | -0/+0 | |
2012-04-04 | Done Ground.png tileset. | Reid | 1 | -0/+0 | |
2012-04-04 | Done the rocks of Ground tileset. | Reid | 1 | -0/+0 | |
2012-04-04 | Update Ground tileset, new rocks, | Reid | 2 | -0/+0 | |
Update Tree tileset, new colors. | |||||
2012-04-04 | Add new Water tileset, | Reid | 3 | -0/+0 | |
Correct two trees in Tree_x4 tileset, Work in rock on Ground tileset. | |||||
2012-04-04 | Redo Tree_x4's first tree (top part), | Reid | 2 | -0/+0 | |
Change the color of "Else" layer's tiles on Ground tileset, Apply some changes in ground and sand transitions to water on the same tileset. | |||||
2012-04-04 | Correct misswritten items.xml parts, | Reid | 1 | -0/+0 | |
Update Ground tileset. | |||||
2012-04-04 | Update Ground tileset. | Reid | 1 | -0/+0 | |
2012-04-04 | Complet a few wips, just the stairway and a few color changes are still ↵ | Reid | 2 | -0/+0 | |
needed on the Ground.png tileset. Changed some more colors on the tree tileset, resultat is enough to go to the next step. | |||||
2012-04-04 | Redesign Ground tileset, | Reid | 2 | -0/+0 | |
Change colors of tree_x4 tiles. | |||||
2012-04-04 | Add cliff-water transition and correct the color of some flowers. | Reid | 1 | -0/+0 | |
2012-04-04 | Place every WIP tiles and complet some old works on Ground.png tileset. | Reid | 1 | -0/+0 | |
2012-04-04 | Update Ground.png tileset. | Reid | 1 | -0/+0 | |
2012-04-04 | Add some new tiles on Ground.png tilese. | Reid | 1 | -0/+0 | |
2012-04-04 | Cliff side of the Ground.png tileset is done. | Reid | 1 | -0/+0 | |
2012-04-04 | Add 10 new alternates tiles. | Reid | 1 | -0/+0 | |
2012-04-04 | Done Cliff's cave entrance. | Reid | 1 | -0/+0 | |
2012-04-04 | Update hairstyle #4, | Reid | 2 | -0/+0 | |
On Ground tileset: Add 3new tiles for some variation (still need 6), Redo cave entrance shadow, Correct some glich on cave entrance and continue the redesign. | |||||
2012-04-04 | Update 000-2-1 map and correct collision placement, | Reid | 2 | -0/+0 | |
Update Ground tileset, Correct hairstyle #4. | |||||
2012-04-04 | Change door color and continue the re-shading. | Reid | 1 | -0/+0 | |
2012-04-04 | update ground tileset with new cave entrance (50% done). | Reid | 1 | -0/+0 | |
2012-04-04 | Start cave's door redo. Completed the cliff in general. | Reid | 1 | -0/+0 | |
2012-04-04 | Update ground tileset. | Reid | 1 | -0/+0 | |
2012-04-04 | Add new hairstyle, #26, | Reid | 3 | -0/+10 | |
Add new contributors of this hairstyle on the license and contributors files. | |||||
2012-04-04 | Continue progress on Ground tileset. | Reid | 2 | -0/+0 | |
2012-04-04 | Done 1/2 centered-facing-tiles and corrected left side of the cliff. | Reid | 1 | -0/+0 | |
2012-04-04 | Add Ground tileset. | Reid | 1 | -0/+0 | |
2012-02-17 | Add new barrels and box in ship indoor maps. | Reid | 1 | -0/+0 | |
2012-02-17 | Add some more ingredient in box and barrels. | Reid | 1 | -0/+0 | |
2012-02-17 | Add ingredient on new barrels. | Reid | 1 | -0/+0 | |
2012-02-16 | Add some new barrel and correct old tiles from Box.png tileset. | Reid | 1 | -0/+0 | |
2012-02-03 | Correct black color on shadow and ship-indoor tileset. | Reid | 2 | -0/+0 | |
2012-01-30 | Add Dan as contributor of alige xml. | Reid | 1 | -1/+1 | |
2012-01-30 | Correct candle animation, | Reid | 2 | -0/+0 | |
Remove some tiles from Ship-indoor tileset. | |||||
2012-01-30 | Add Ship-indoor_x3 (Ok I lie), | Reid | 1 | -0/+0 | |
Add new tiles on 000-2-1 and remove test changes. | |||||
2012-01-30 | Revert "Change contrast on ship and indoor tileset." | Andrei Karas | 3 | -0/+0 | |
This reverts commit 417167aace36f457ab70f579ed8ef672b1d5079b. |