Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2012-11-01 | Fixed position of several heads on some race spritesheets. | Alige | 3 | -0/+0 | |
2012-11-01 | Small fixes on chef gado's sprite. | Alige | 5 | -2/+2 | |
Fixed some pixels on hammock sprites. Altered 1st NPC's left leg on unanimated.png, looks more natural now. | |||||
2012-10-31 | Major AA fixes on races. | Alige | 14 | -0/+0 | |
2012-10-30 | Minor fixes in several XML files. | Alige | 1 | -1/+1 | |
2012-10-30 | Fixed a wrong AA pixel on the bottom of the box-aquada.png item icon. | Alige | 3 | -0/+0 | |
Centered correctly dish-poisoned.png icon and added AA on the bottom of the plate for a good perspective. Centered correctly key-ship.png. | |||||
2012-10-29 | Change the palette and the shading of key-ship item. | Reid | 1 | -0/+0 | |
2012-10-29 | Some color change and palette reduce on wood ellements. | Reid | 2 | -0/+0 | |
2012-10-29 | Reduce color palette on wood sign on accessories tileset. | Reid | 1 | -0/+0 | |
2012-10-29 | Fix dye bug on shirt male and female XML, | Reid | 2 | -2/+2 | |
Update 000-1 map. | |||||
2012-10-28 | La Johanne's iron key added. | Hal9OOO | 1 | -0/+0 | |
2012-10-21 | Add different xml file for darlin. | Reid | 1 | -0/+16 | |
2012-10-21 | Correct some flying pixel on hairstyle #25. | Reid | 1 | -0/+0 | |
2012-10-08 | Chef Gado quest. Poisoned dish generic item added (WIP). | Hal9OOO (Francesco Miglietta) | 1 | -0/+0 | |
2012-10-06 | Correct mistake on top wall color on ship indoor tileset, | Reid | 1 | -0/+0 | |
Add different sketch for kitchen on 000-2-1. | |||||
2012-10-06 | Add another window on ship-indoor tileset. | Reid | 1 | -0/+0 | |
2012-10-06 | Correct a bad top wall tile on ship indoor tileset. | Reid | 1 | -0/+0 | |
2012-10-02 | Flat border in the 5th tree of tree_x4 tileset has been fixed. | Hal9OOO (Francesco Miglietta) | 1 | -0/+0 | |
2012-10-02 | Correct color and dithering of the fungus icon. | Reid | 1 | -0/+0 | |
2012-09-30 | Correct some tree tiles placement on 000-1 map, | Reid | 1 | -0/+0 | |
Remove Crush's modified tiles from accessories tileset, and replace them with (future animated) mushrooms, Apply this change on 000-1 map. | |||||
2012-09-29 | Add 000-1 minimap. | Reid | 1 | -0/+0 | |
2012-09-29 | Add white eyes on chef Gado NPC, | Reid | 2 | -21/+21 | |
Change the hand placement on frame 3 and 4, Align the NPC, Updated delays on chefgado XML. | |||||
2012-09-26 | Correct some missing pixels on the first palm of tree_x4 tileset. | Reid | 1 | -0/+0 | |
2012-09-26 | Wooden signpost palette slightly corrected. | Hal9OOO (Francesco Miglietta) | 1 | -0/+0 | |
2012-09-26 | Wooden signpost added. | Hal9OOO (Francesco Miglietta) | 1 | -0/+0 | |
2012-09-26 | Moved a tiny mushroom 2 pixels up on the plushroom field. | Alige | 1 | -0/+0 | |
This is to avoid having 2 parallel mushrooms, which looks rather weird in game. | |||||
2012-09-26 | Fixed an outline pixel on side frames of the bandana. | Alige | 2 | -0/+0 | |
Also fixed major bandana placement issue on gugli.png. | |||||
2012-09-26 | Changed ukar's skin color back to the oldest released one. | Alige | 4 | -0/+0 | |
2012-09-25 | Made the ukar's skin color be more lively. | Alige | 4 | -0/+0 | |
It looks more like flesh than before the first race fixing commit. | |||||
2012-09-23 | Fixed AA on the down sittop frame of female player spritesheets. | Alige | 13 | -0/+0 | |
Added missing AA pixels on some random player spritesheets. Fixed the AA of top head up and down frames. Fixed several colors on the backhead of races. | |||||
2012-09-21 | Correct some wrong placement on plushroom monster spritesheet, | Reid | 2 | -1/+2 | |
Correct some wrong value of time on plushroom monster XML. | |||||
2012-09-21 | Add death animation on plushroom XML. | Reid | 1 | -3/+2 | |
2012-09-21 | Add item plushroom. | Reid | 1 | -0/+0 | |
2012-09-21 | Complet plushroom spritesheet. | Reid | 1 | -0/+0 | |
2012-09-20 | Update plushroom monster. | Reid | 1 | -0/+0 | |
2012-09-20 | Fixed chef_gado files name and fixed the xml. | Alige | 3 | -12/+8 | |
2012-09-20 | Correct placement of some plush on plushroom.png . | Reid | 1 | -0/+0 | |
2012-09-20 | Rename plushroompatch to plushroom field, | Reid | 2 | -0/+41 | |
Added plushroom field on monsters.xml, Added plushroom field XML. | |||||
2012-09-20 | Update plushroompatch monster with new colors. | Reid | 1 | -0/+0 | |
2012-09-19 | Add new plushroompatch wip monster. | Reid | 1 | -0/+0 | |
2012-09-18 | Entrance map shadows improved. | Hal9OOO (Francesco Miglietta) | 1 | -0/+0 | |
2012-09-18 | Chef Gado added. Animation too. | Hal9OOO (Francesco Miglietta) | 2 | -0/+40 | |
2012-09-18 | Changed a pixel on the side frame forehead (nose) of the female human. She ↵ | Alige | 4 | -0/+0 | |
looks less like a pig now. Fixed a pixel on the right knee of the male human's death frame. Added missing horns on the head of the female raijin. Fixed the position of the head of several frames of the raijin. | |||||
2012-09-18 | On male races spritesheets, fixed up sit frame's bottom, making it rounder ↵ | Alige | 7 | -0/+0 | |
with a better general shape. | |||||
2012-09-17 | Fixed few AA issues on some races spritesheets. | Alige | 4 | -0/+0 | |
2012-09-17 | Made the Raijin horns be more visible. Just changed their colors. | Alige | 2 | -0/+0 | |
2012-09-17 | Fixed the ukar's skin color. It is now a bit more saturated, making it look ↵ | Alige | 4 | -0/+0 | |
more like living flesh. Also fixed the position of ukar eyes on the side frames. | |||||
2012-09-17 | Added some missing AA on the down sittop female frame. | Alige | 7 | -0/+0 | |
2012-09-17 | Race fixing commit 7 out of 8: Raijin. | Alige | 4 | -0/+0 | |
Also fixed corresponding NPCs. Last race fixing commit will be about equipments, to make them fit perfectly the reworked race spritesheeets. | |||||
2012-09-17 | Race fixing commit n°6 (out of 8): Elven. | Alige | 6 | -0/+0 | |
Fixed corresponding NPCs. | |||||
2012-09-16 | Reworked the AA of the 1st frame of the reworked races spritesheets. | Alige | 10 | -0/+0 | |
Fixed a pixel with a harmful alpha channel on the male left sittop frame. Improved AA on the right hand of male up sittop frame. |