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graphics
Age
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Author
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2012-12-23
Fixed crocotree animation because last frame was removed.
Alige
1
-2
/
+1
2012-12-22
Correct very nasty bug on croconut accessories.
Reid
1
-1
/
+1
2012-12-22
Remove useless last crocotree.
Reid
1
-0
/
+0
2012-12-22
Correct and comment croconut xml.
Reid
1
-8
/
+10
2012-12-23
Fixed offset of the croc.
Alige
1
-1
/
+2
2012-12-23
Fixed issue in croconut.xml.
Alige
1
-1
/
+1
2012-12-23
Fixed outline and lighting on box-croconut.png.
Alige
1
-0
/
+0
2012-12-22
Lowered the shorts icon by 1 pixel to fit in a better way with the shirt icon.
Alige
1
-0
/
+0
2012-12-22
Made the croconut tiles sink a little more into the ground, the distinction b...
Alige
1
-0
/
+0
2012-12-22
Replaced wrong colors on some croconut graphics.
Alige
3
-0
/
+0
2012-12-22
Major improvement on the crocotree animation.
Alige
2
-22
/
+24
2012-12-22
Renamed the Crocotree files from "croconut" to "crocotree" to avoid any confu...
Alige
2
-1
/
+1
2012-12-22
Darken croconut mob outline.
Hal9OOO
1
-0
/
+0
2012-12-22
Sink croconut and half-croconut accessorizes into the ground.
Hal9OOO
1
-0
/
+0
2012-12-22
Changed mushrooms to plushrooms in the box tileset, as mushrooms have not bee...
Alige
1
-0
/
+0
2012-12-22
Fixed some NPC offsets.
Alige
2
-1
/
+2
2012-12-22
Correct max placement (pixel change, didn't changed the location finally.)
Reid
1
-0
/
+0
2012-12-22
Reduced by 25% the opacity of the clouds.
Alige
1
-0
/
+0
2012-12-21
Correct 000-1's minimap.
Reid
1
-0
/
+0
2012-12-21
Fixed some layering issues with the piou slayer weapon animation spritesheet.
Alige
1
-0
/
+0
2012-12-21
Added the animation spritesheet for the Piou Slayer weapon.
Alige
2
-0
/
+31
2012-12-21
Reduced size of the knife on its animation spritesheet.
Alige
1
-0
/
+0
2012-12-21
Changed back the piou slayer item icon.
Alige
1
-0
/
+0
2012-12-21
Added AA to the knife item icon.
Alige
1
-0
/
+0
2012-12-21
Fixed a small issue in the piou slayer item icon.
Alige
3
-0
/
+0
2012-12-20
Renamed a status effect animation for clarity purposes.
Alige
2
-1
/
+1
2012-12-20
Fixed offsets and some animations of the animated icons for status effects.
Alige
5
-7
/
+10
2012-12-20
MAJOR work on the races' spritesheets.
Alige
17
-0
/
+0
2012-12-20
Update 000-1 map and clean ground tileset.
Reid
1
-0
/
+0
2012-12-20
Add new jalad's sprite.
Reid
2
-1
/
+1
2012-12-19
Renamed some item files for clarity purposes.
Alige
4
-0
/
+0
2012-12-19
Fixed a wrong pixel in wing-fouit.png, making it be the same as the other bat...
Alige
1
-0
/
+0
2012-12-19
Fixed some writing conventions in all particle effects .xml files.
Alige
45
-96
/
+45
2012-12-18
Renamed item "Piouflayer" to "Piou Slayer".
Alige
2
-0
/
+0
2012-12-18
Add piouflayer item.
Reid
1
-0
/
+0
2012-12-18
Update knife item with new colors and shading.
Reid
1
-0
/
+0
2012-12-18
Change 000-1 minimap.
Reid
1
-0
/
+0
2012-12-17
Revert "Added an icon for the party skill even though it'll be remade later."
Reid
1
-0
/
+0
2012-12-18
Rework by Enchilado of the armband colors and texture, thanks a lot.
Alige
3
-0
/
+0
2012-12-17
Added an icon for the party skill even though it'll be remade later.
Alige
1
-0
/
+0
2012-12-15
Update ground tileset and 000-1 map.
Reid
1
-0
/
+0
2012-12-14
Fixed major bug in highlight.xml particle effect.
Alige
1
-9
/
+8
2012-12-13
Remove bad color on ground and water tilesets.
Reid
2
-0
/
+0
2012-12-13
Fixed a delay issue in the same animation xml file.
Alige
1
-1
/
+1
2012-12-13
Fixed a buggy pixel (for the animation) on chefgado's spritesheet.
Alige
2
-2
/
+11
2012-12-13
Some offsets were still wrong.
Alige
6
-0
/
+0
2012-12-13
Major bug fix on the death frame offset of several hairstyles.
Alige
11
-0
/
+0
2012-12-13
Reduced chefgado spritesheet's size.
Alige
2
-1
/
+1
2012-12-12
Correct problem on warp particle dye.
Reid
1
-1
/
+1
2012-12-12
Disable double animation on water-calm tileset,
Reid
1
-192
/
+0
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