Age | Commit message (Expand) | Author | Files | Lines |
2012-12-26 | Fixed conflict between the bed, the pillow and the cloth sheep on the sleepin... | Alige | 1 | -0/+0 |
2012-12-22 | Made the croconut tiles sink a little more into the ground, the distinction b... | Alige | 1 | -0/+0 |
2012-12-22 | Replaced wrong colors on some croconut graphics. | Alige | 1 | -0/+0 |
2012-12-22 | Sink croconut and half-croconut accessorizes into the ground. | Hal9OOO | 1 | -0/+0 |
2012-12-22 | Changed mushrooms to plushrooms in the box tileset, as mushrooms have not bee... | Alige | 1 | -0/+0 |
2012-12-20 | Update 000-1 map and clean ground tileset. | Reid | 1 | -0/+0 |
2012-12-15 | Update ground tileset and 000-1 map. | Reid | 1 | -0/+0 |
2012-12-13 | Remove bad color on ground and water tilesets. | Reid | 2 | -0/+0 |
2012-12-12 | Disable double animation on water-calm tileset, | Reid | 1 | -192/+0 |
2012-12-09 | Reworked water-calm's animation. Slower and more natural. | Alige | 1 | -216/+216 |
2012-12-09 | Correct a rock shadow. | Reid | 1 | -0/+0 |
2012-12-08 | Reduce croconut on croctrees. | Reid | 1 | -0/+0 |
2012-12-08 | Change 2 flowers location (2-yellow-flowers and spike-white-bigflower) | Reid | 1 | -0/+0 |
2012-12-08 | Add new delay on water-calm exported tileset. | Reid | 1 | -216/+216 |
2012-12-06 | Add new flower tiles. | Reid | 1 | -0/+0 |
2012-12-05 | Reworked calm water animation. | Alige | 1 | -340/+532 |
2012-12-04 | Renamed the two water.tsx files for clarity purposes. | Alige | 2 | -0/+0 |
2012-12-03 | Normalize darker vertical line of door shadow in shadow tileset. | Hal9OOO | 1 | -0/+0 |
2012-12-03 | Fixes after the previous commit about the shadow: | Alige | 1 | -0/+0 |
2012-12-02 | Change opacity of shadow tileset. | Reid | 1 | -0/+0 |
2012-11-27 | Revert "Added 2 new tiles in ship-indoor.png to seriously improve the shadow ... | Reid | 1 | -0/+0 |
2012-11-27 | Correct some wrong transition on ground tileset, | Reid | 1 | -0/+0 |
2012-11-25 | Slight improvement of the shadow of the tree_x3. | Alige | 1 | -0/+0 |
2012-11-24 | Added 2 new tiles in ship-indoor.png to seriously improve the shadow in 000-0-0. | Alige | 1 | -0/+0 |
2012-11-13 | Change license of some files. | Reid | 2 | -0/+0 |
2012-11-11 | Added a missing tile in box_x2.png and fixed the corresponding maps. | Alige | 2 | -0/+0 |
2012-11-10 | Minor fixes in the tree_x4 tileset. | Alige | 1 | -0/+0 |
2012-11-07 | Free some space in ship-inoor tileset. | Hal9OOO | 1 | -0/+0 |
2012-11-06 | Lateral door improvement project. Perspective correction to doors implemented. | Hal9OOO | 2 | -0/+0 |
2012-11-04 | Fixed small issues in the shadow of the 9th tree in the tree_x4 tileset. | Alige | 1 | -0/+0 |
2012-11-02 | Correct chest-big annimation and add new palette, | Reid | 2 | -0/+0 |
2012-11-02 | Fixed few collision issues in 000-1. | Alige | 1 | -0/+0 |
2012-11-02 | Update indoor tileset. | Reid | 1 | -0/+0 |
2012-11-02 | Correct vriant ground tiles on ship indoor tileset. | Reid | 1 | -0/+0 |
2012-11-02 | Fits outdoor palette inside indoor palette. | Reid | 2 | -0/+0 |
2012-11-02 | Replaced all 2 tiled boxes by boxes from box_x2.png and replaced these boxes ... | Alige | 1 | -0/+0 |
2012-11-01 | Fixed roots of the 3rd tree in tree_x4.png. | Alige | 1 | -0/+0 |
2012-11-01 | Put all tilesets in a single folder. | Alige | 9 | -0/+0 |
2012-11-01 | Rename ship-indoor_x3 to _x4, | Reid | 2 | -0/+0 |
2012-11-01 | Replace indoor/box by box tileset, | Reid | 1 | -0/+0 |
2012-11-01 | Remove useless tile. | Reid | 1 | -0/+0 |
2012-11-01 | Change position of short cutted tree on ground tileset. | Reid | 1 | -0/+0 |
2012-10-29 | Some color change and palette reduce on wood ellements. | Reid | 2 | -0/+0 |
2012-10-29 | Reduce color palette on wood sign on accessories tileset. | Reid | 1 | -0/+0 |
2012-10-06 | Correct mistake on top wall color on ship indoor tileset, | Reid | 1 | -0/+0 |
2012-10-06 | Add another window on ship-indoor tileset. | Reid | 1 | -0/+0 |
2012-10-06 | Correct a bad top wall tile on ship indoor tileset. | Reid | 1 | -0/+0 |
2012-10-02 | Flat border in the 5th tree of tree_x4 tileset has been fixed. | Hal9OOO (Francesco Miglietta) | 1 | -0/+0 |
2012-09-30 | Correct some tree tiles placement on 000-1 map, | Reid | 1 | -0/+0 |
2012-09-26 | Correct some missing pixels on the first palm of tree_x4 tileset. | Reid | 1 | -0/+0 |