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2013-01-17Fixed a small error in the sunlight tileset's name. From x4x5 to x1x5.Alige1-0/+0
2013-01-17Remove unused tile on ship-indoor tileset.Reid Yaro1-0/+0
2013-01-17Changed name of tilesets using more than one tiles at a time.Alige6-0/+0
Now, we know how many tiles they use horizontally and vertically. Changed tileset names in maps too. Fixed sunlight's tileset name in maps.
2013-01-17Add sunlights on indoor ships.Reid Yaro1-0/+0
2013-01-14Major fixes on the trees' roots.Alige3-0/+0
Missing leaf in tree_x3's shadow.
2013-01-12Missing pixel 95,418 on ship-indoor.png tileset.Alige1-0/+0
2013-01-09Remove collision on beds.Reid Yaro1-0/+0
2013-01-08Small fixes on the nearly same tree both in tree_x4 and tree_x5.Alige2-0/+0
2013-01-07Major fixes on tree_x5.png.Alige1-0/+0
2013-01-07Add new tree.Reid Yaro1-0/+0
2013-01-07Update ground tileset.Reid Yaro1-0/+0
2012-12-26Fixed conflict between the bed, the pillow and the cloth sheep on the ↵Alige1-0/+0
sleeping orc spritesheet and the village indoor 2 tileset.
2012-12-22Made the croconut tiles sink a little more into the ground, the distinction ↵Alige1-0/+0
between them and items was not strong enough.
2012-12-22Replaced wrong colors on some croconut graphics.Alige1-0/+0
Added outline to the croconut items.
2012-12-22Sink croconut and half-croconut accessorizes into the ground.Hal9OOO1-0/+0
Make them compatible for all ground flavours.
2012-12-22Changed mushrooms to plushrooms in the box tileset, as mushrooms have not ↵Alige1-0/+0
been yet introduced in game.
2012-12-20Update 000-1 map and clean ground tileset.Reid1-0/+0
2012-12-15Update ground tileset and 000-1 map.Reid1-0/+0
2012-12-13Remove bad color on ground and water tilesets.Reid2-0/+0
2012-12-12Disable double animation on water-calm tileset,Reid1-192/+0
the tileset wasn't able to support this, and the result was pretty bad in game. The simpla animation doesn't jump and the timer fits correctly.
2012-12-09Reworked water-calm's animation. Slower and more natural.Alige1-216/+216
2012-12-09Correct a rock shadow.Reid1-0/+0
2012-12-08Reduce croconut on croctrees.Reid1-0/+0
2012-12-08Change 2 flowers location (2-yellow-flowers and spike-white-bigflower)Reid1-0/+0
2012-12-08Add new delay on water-calm exported tileset.Reid1-216/+216
2012-12-06Add new flower tiles.Reid1-0/+0
2012-12-05Reworked calm water animation.Alige1-340/+532
2012-12-04Renamed the two water.tsx files for clarity purposes.Alige2-0/+0
2012-12-03Normalize darker vertical line of door shadow in shadow tileset.Hal9OOO1-0/+0
2012-12-03Fixes after the previous commit about the shadow:Alige1-0/+0
In the shadow tileset, removed a dark stain in the light, uniform shadow tile, in the center of the circle. In 000-0-0, added 2 light shadow tiles in 22,21 and 22,22 because it gave the impression the player was lighten up with a projector and we were able to see the square form of the missing tiles.
2012-12-02Change opacity of shadow tileset.Reid1-0/+0
2012-11-27Revert "Added 2 new tiles in ship-indoor.png to seriously improve the shadow ↵Reid1-0/+0
in 000-0-0." This reverts commit 582dd37ab7baf13efccfa44fbdb0c704db8edf22. Reason: Useless change, it has already been discussed. + Tiles added in the wrong tileset, + Change hasn't been discussed before the push in the repo, + 3% opacity of a pixel line of 10pixel*1pixel is not an improvement. + These tiles are 000-0-0 specific change, not applicable in any other map.
2012-11-27Correct some wrong transition on ground tileset,Reid1-0/+0
Add some missing tiles on 000-1 map.
2012-11-25Slight improvement of the shadow of the tree_x3.Alige1-0/+0
Fringe tile correction in 000-1.
2012-11-24Added 2 new tiles in ship-indoor.png to seriously improve the shadow in 000-0-0.Alige1-0/+0
Made all tile layers be visible in 000-1.
2012-11-13Change license of some files.Reid2-0/+0
2012-11-11Added a missing tile in box_x2.png and fixed the corresponding maps.Alige2-0/+0
2012-11-10Minor fixes in the tree_x4 tileset.Alige1-0/+0
2012-11-07Free some space in ship-inoor tileset.Hal9OOO1-0/+0
2012-11-06Lateral door improvement project. Perspective correction to doors implemented.Hal9OOO2-0/+0
Shadows and lightning effects added. (WIP)
2012-11-04Fixed small issues in the shadow of the 9th tree in the tree_x4 tileset.Alige1-0/+0
2012-11-02Correct chest-big annimation and add new palette,Reid2-0/+0
Update village and ship indoors tileset.
2012-11-02Fixed few collision issues in 000-1.Alige1-0/+0
Added right border on planks where fish sit, in box.png.
2012-11-02Update indoor tileset.Reid1-0/+0
2012-11-02Correct vriant ground tiles on ship indoor tileset.Reid1-0/+0
2012-11-02Fits outdoor palette inside indoor palette.Reid2-0/+0
2012-11-02Replaced all 2 tiled boxes by boxes from box_x2.png and replaced these boxes ↵Alige1-0/+0
in box.png by black collision tiles.
2012-11-01Fixed roots of the 3rd tree in tree_x4.png.Alige1-0/+0
2012-11-01Put all tilesets in a single folder.Alige9-0/+0
2012-11-01Rename ship-indoor_x3 to _x4,Reid2-0/+0
Add box_x2 tileset.