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evol/clientdata
Micksha-master-patch-07889
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halloween2015
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Age
Commit message (
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Author
Files
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2013-01-17
Fixed a small error in the sunlight tileset's name. From x4x5 to x1x5.
Alige
1
-0
/
+0
2013-01-17
Remove unused tile on ship-indoor tileset.
Reid Yaro
1
-0
/
+0
2013-01-17
Changed name of tilesets using more than one tiles at a time.
Alige
6
-0
/
+0
2013-01-17
Add sunlights on indoor ships.
Reid Yaro
1
-0
/
+0
2013-01-14
Major fixes on the trees' roots.
Alige
3
-0
/
+0
2013-01-12
Missing pixel 95,418 on ship-indoor.png tileset.
Alige
1
-0
/
+0
2013-01-09
Remove collision on beds.
Reid Yaro
1
-0
/
+0
2013-01-08
Small fixes on the nearly same tree both in tree_x4 and tree_x5.
Alige
2
-0
/
+0
2013-01-07
Major fixes on tree_x5.png.
Alige
1
-0
/
+0
2013-01-07
Add new tree.
Reid Yaro
1
-0
/
+0
2013-01-07
Update ground tileset.
Reid Yaro
1
-0
/
+0
2012-12-26
Fixed conflict between the bed, the pillow and the cloth sheep on the sleepin...
Alige
1
-0
/
+0
2012-12-22
Made the croconut tiles sink a little more into the ground, the distinction b...
Alige
1
-0
/
+0
2012-12-22
Replaced wrong colors on some croconut graphics.
Alige
1
-0
/
+0
2012-12-22
Sink croconut and half-croconut accessorizes into the ground.
Hal9OOO
1
-0
/
+0
2012-12-22
Changed mushrooms to plushrooms in the box tileset, as mushrooms have not bee...
Alige
1
-0
/
+0
2012-12-20
Update 000-1 map and clean ground tileset.
Reid
1
-0
/
+0
2012-12-15
Update ground tileset and 000-1 map.
Reid
1
-0
/
+0
2012-12-13
Remove bad color on ground and water tilesets.
Reid
2
-0
/
+0
2012-12-12
Disable double animation on water-calm tileset,
Reid
1
-192
/
+0
2012-12-09
Reworked water-calm's animation. Slower and more natural.
Alige
1
-216
/
+216
2012-12-09
Correct a rock shadow.
Reid
1
-0
/
+0
2012-12-08
Reduce croconut on croctrees.
Reid
1
-0
/
+0
2012-12-08
Change 2 flowers location (2-yellow-flowers and spike-white-bigflower)
Reid
1
-0
/
+0
2012-12-08
Add new delay on water-calm exported tileset.
Reid
1
-216
/
+216
2012-12-06
Add new flower tiles.
Reid
1
-0
/
+0
2012-12-05
Reworked calm water animation.
Alige
1
-340
/
+532
2012-12-04
Renamed the two water.tsx files for clarity purposes.
Alige
2
-0
/
+0
2012-12-03
Normalize darker vertical line of door shadow in shadow tileset.
Hal9OOO
1
-0
/
+0
2012-12-03
Fixes after the previous commit about the shadow:
Alige
1
-0
/
+0
2012-12-02
Change opacity of shadow tileset.
Reid
1
-0
/
+0
2012-11-27
Revert "Added 2 new tiles in ship-indoor.png to seriously improve the shadow ...
Reid
1
-0
/
+0
2012-11-27
Correct some wrong transition on ground tileset,
Reid
1
-0
/
+0
2012-11-25
Slight improvement of the shadow of the tree_x3.
Alige
1
-0
/
+0
2012-11-24
Added 2 new tiles in ship-indoor.png to seriously improve the shadow in 000-0-0.
Alige
1
-0
/
+0
2012-11-13
Change license of some files.
Reid
2
-0
/
+0
2012-11-11
Added a missing tile in box_x2.png and fixed the corresponding maps.
Alige
2
-0
/
+0
2012-11-10
Minor fixes in the tree_x4 tileset.
Alige
1
-0
/
+0
2012-11-07
Free some space in ship-inoor tileset.
Hal9OOO
1
-0
/
+0
2012-11-06
Lateral door improvement project. Perspective correction to doors implemented.
Hal9OOO
2
-0
/
+0
2012-11-04
Fixed small issues in the shadow of the 9th tree in the tree_x4 tileset.
Alige
1
-0
/
+0
2012-11-02
Correct chest-big annimation and add new palette,
Reid
2
-0
/
+0
2012-11-02
Fixed few collision issues in 000-1.
Alige
1
-0
/
+0
2012-11-02
Update indoor tileset.
Reid
1
-0
/
+0
2012-11-02
Correct vriant ground tiles on ship indoor tileset.
Reid
1
-0
/
+0
2012-11-02
Fits outdoor palette inside indoor palette.
Reid
2
-0
/
+0
2012-11-02
Replaced all 2 tiled boxes by boxes from box_x2.png and replaced these boxes ...
Alige
1
-0
/
+0
2012-11-01
Fixed roots of the 3rd tree in tree_x4.png.
Alige
1
-0
/
+0
2012-11-01
Put all tilesets in a single folder.
Alige
9
-0
/
+0
2012-11-01
Rename ship-indoor_x3 to _x4,
Reid
2
-0
/
+0
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