Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2015-05-02 | Fix the shadow tileset with some missing half tiles. | Reid | 1 | -0/+0 | |
2014-12-03 | Fix some shadow on shadow tileset. | Reid | 1 | -0/+0 | |
2014-11-13 | Add new shadow tiles to prepare the add of the cellar tileset. | Reid | 1 | -0/+0 | |
2014-10-31 | Add new tiles on the shadow tileset. | Reid | 1 | -0/+0 | |
2014-05-22 | Remove some bad mapping (reported by EJlol). | Reid | 1 | -0/+0 | |
2012-12-03 | Normalize darker vertical line of door shadow in shadow tileset. | Hal9OOO | 1 | -0/+0 | |
2012-12-03 | Fixes after the previous commit about the shadow: | Alige | 1 | -0/+0 | |
In the shadow tileset, removed a dark stain in the light, uniform shadow tile, in the center of the circle. In 000-0-0, added 2 light shadow tiles in 22,21 and 22,22 because it gave the impression the player was lighten up with a projector and we were able to see the square form of the missing tiles. | |||||
2012-12-02 | Change opacity of shadow tileset. | Reid | 1 | -0/+0 | |
2012-11-06 | Lateral door improvement project. Perspective correction to doors implemented. | Hal9OOO | 1 | -0/+0 | |
Shadows and lightning effects added. (WIP) | |||||
2012-11-01 | Put all tilesets in a single folder. | Alige | 1 | -0/+0 | |