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2012-05-19Add new tiles on Box.png,Reid1-0/+0
Add new sit position on human race.
2012-05-14Correct a shade problem on some random rocks from Ground.png.Reid1-0/+0
2012-05-10Add basic tileset for outdoor Box (still in WIP),Reid2-0/+0
Chnge shade of box on the indoor tileset of Box, Change color of Gugli's box.
2012-05-09Correct Ship2 mate problem,Reid1-0/+0
Change Darlin hand, Add orc NPC as ID 103.
2012-05-08Add wood transition for the ship to ground.Reid1-0/+0
2012-05-05Remove Avatar sign_tileset,Reid4-0/+0
Apply new shadow guideline on Trees and Ground tilesets.
2012-05-05Add a more studied shadow technique on Tree:Reid1-0/+0
- Color #211e22 (dark-purple), - Angle start location at center*1/10px_of_the_whole_object, - Angle from 30 to 45degree (depend of the size), - Shadow a 25% of opacity to fit the nuage ambiant effect, - Anti-Aliasing line around the whole object of 1px at 10% of opacity.
2012-05-05Remove ship-indoor_x2 tileset.Reid1-0/+0
2012-04-30Change LICENSE style of Evol Online (Using now only GPLv2+, CC BY-SA 3.0 and ↵Reid1-0/+0
CC BY 3.0 and compatible), Add new Tree_x3 tileset from Hal9000 and add it on the LICENSE file, Change Maps's licenses from CC BY-NC-ND to CC BY-SA.
2012-04-30Add new palm tree from Hal9000 on Tree_x4 tileset.Reid1-0/+0
2012-04-22Correct some transition problems on water tileset,Reid2-0/+0
Change the contrast and saturation of the ship's bottom tileset, Add animated water on 000-0 map (test).
2012-04-18Add shadow on Ground cliff and rocks.Reid1-0/+0
2012-04-16Add concept shadow on Ground tileset,Reid1-0/+0
Change an hairstyle name on items.xml .
2012-04-15Change colors of knife in smallnpc sprite and village-indoor2 tileset.Reid1-0/+0
2012-04-15Add shadow in every tiles from Tree_x4 tileset.Reid1-0/+0
2012-04-14Start to add a shadow on Tree_x4 tileset.Reid1-0/+0
2012-04-10Correct some pot colors in Box tileset,Reid2-0/+0
Redo the shading of the mat in Ship-indoor_x3, Remove a box tile in 000-2-3 for leaving the place for a futur NPC.
2012-04-05Correct a mistake in Water tileset.Reid1-0/+0
2012-04-04Change location of Box and Shadow tileset from tiles/ to tiles/Indoor/Reid2-0/+0
2012-04-04Remove useless tilesets,Reid2-0/+0
Correct blub colors, Remove 000-1 tilesets, Correct 000-0 map, Add new waterdrop icon.
2012-04-04Update Box tileset,Reid1-0/+0
Add new WIP NPC in smallnpc sprite, Update 000-2-1 design.
2012-04-04Update Box.png tileset.Reid1-0/+0
2012-04-04Optimize fringe layer in 000-x maps,Reid4-0/+0
Remove a WIP-ghost work on Box.png tileset, Correct some problems in Ground.png with water transitions, Inverse some tiles in Water.png tileset.
2012-04-04Correct some mistakes on Ground.png tileset.Reid1-0/+0
2012-04-04Done Ground.png tileset.Reid1-0/+0
2012-04-04Done the rocks of Ground tileset.Reid1-0/+0
2012-04-04Update Ground tileset, new rocks,Reid2-0/+0
Update Tree tileset, new colors.
2012-04-04Add new Water tileset,Reid3-0/+0
Correct two trees in Tree_x4 tileset, Work in rock on Ground tileset.
2012-04-04Redo Tree_x4's first tree (top part),Reid2-0/+0
Change the color of "Else" layer's tiles on Ground tileset, Apply some changes in ground and sand transitions to water on the same tileset.
2012-04-04Correct misswritten items.xml parts,Reid1-0/+0
Update Ground tileset.
2012-04-04Update Ground tileset.Reid1-0/+0
2012-04-04Complet a few wips, just the stairway and a few color changes are still ↵Reid2-0/+0
needed on the Ground.png tileset. Changed some more colors on the tree tileset, resultat is enough to go to the next step.
2012-04-04Redesign Ground tileset,Reid2-0/+0
Change colors of tree_x4 tiles.
2012-04-04Add cliff-water transition and correct the color of some flowers.Reid1-0/+0
2012-04-04Place every WIP tiles and complet some old works on Ground.png tileset.Reid1-0/+0
2012-04-04Update Ground.png tileset.Reid1-0/+0
2012-04-04Add some new tiles on Ground.png tilese.Reid1-0/+0
2012-04-04Cliff side of the Ground.png tileset is done.Reid1-0/+0
2012-04-04Add 10 new alternates tiles.Reid1-0/+0
2012-04-04Done Cliff's cave entrance.Reid1-0/+0
2012-04-04Update hairstyle #4,Reid1-0/+0
On Ground tileset: Add 3new tiles for some variation (still need 6), Redo cave entrance shadow, Correct some glich on cave entrance and continue the redesign.
2012-04-04Update 000-2-1 map and correct collision placement,Reid1-0/+0
Update Ground tileset, Correct hairstyle #4.
2012-04-04Change door color and continue the re-shading.Reid1-0/+0
2012-04-04update ground tileset with new cave entrance (50% done).Reid1-0/+0
2012-04-04Start cave's door redo. Completed the cliff in general.Reid1-0/+0
2012-04-04Update ground tileset.Reid1-0/+0
2012-04-04Continue progress on Ground tileset.Reid2-0/+0
2012-04-04Done 1/2 centered-facing-tiles and corrected left side of the cliff.Reid1-0/+0
2012-04-04Add Ground tileset.Reid1-0/+0
2012-02-17Add new barrels and box in ship indoor maps.Reid1-0/+0