Age | Commit message (Expand) | Author | Files | Lines |
2012-05-09 | Correct Ship2 mate problem, | Reid | 1 | -0/+0 |
2012-05-08 | Add wood transition for the ship to ground. | Reid | 1 | -0/+0 |
2012-05-05 | Remove Avatar sign_tileset, | Reid | 4 | -0/+0 |
2012-05-05 | Add a more studied shadow technique on Tree: | Reid | 1 | -0/+0 |
2012-05-05 | Remove ship-indoor_x2 tileset. | Reid | 1 | -0/+0 |
2012-04-30 | Change LICENSE style of Evol Online (Using now only GPLv2+, CC BY-SA 3.0 and ... | Reid | 1 | -0/+0 |
2012-04-30 | Add new palm tree from Hal9000 on Tree_x4 tileset. | Reid | 1 | -0/+0 |
2012-04-22 | Correct some transition problems on water tileset, | Reid | 2 | -0/+0 |
2012-04-18 | Add shadow on Ground cliff and rocks. | Reid | 1 | -0/+0 |
2012-04-16 | Add concept shadow on Ground tileset, | Reid | 1 | -0/+0 |
2012-04-15 | Change colors of knife in smallnpc sprite and village-indoor2 tileset. | Reid | 1 | -0/+0 |
2012-04-15 | Add shadow in every tiles from Tree_x4 tileset. | Reid | 1 | -0/+0 |
2012-04-14 | Start to add a shadow on Tree_x4 tileset. | Reid | 1 | -0/+0 |
2012-04-10 | Correct some pot colors in Box tileset, | Reid | 2 | -0/+0 |
2012-04-05 | Correct a mistake in Water tileset. | Reid | 1 | -0/+0 |
2012-04-04 | Change location of Box and Shadow tileset from tiles/ to tiles/Indoor/ | Reid | 2 | -0/+0 |
2012-04-04 | Remove useless tilesets, | Reid | 2 | -0/+0 |
2012-04-04 | Update Box tileset, | Reid | 1 | -0/+0 |
2012-04-04 | Update Box.png tileset. | Reid | 1 | -0/+0 |
2012-04-04 | Optimize fringe layer in 000-x maps, | Reid | 4 | -0/+0 |
2012-04-04 | Correct some mistakes on Ground.png tileset. | Reid | 1 | -0/+0 |
2012-04-04 | Done Ground.png tileset. | Reid | 1 | -0/+0 |
2012-04-04 | Done the rocks of Ground tileset. | Reid | 1 | -0/+0 |
2012-04-04 | Update Ground tileset, new rocks, | Reid | 2 | -0/+0 |
2012-04-04 | Add new Water tileset, | Reid | 3 | -0/+0 |
2012-04-04 | Redo Tree_x4's first tree (top part), | Reid | 2 | -0/+0 |
2012-04-04 | Correct misswritten items.xml parts, | Reid | 1 | -0/+0 |
2012-04-04 | Update Ground tileset. | Reid | 1 | -0/+0 |
2012-04-04 | Complet a few wips, just the stairway and a few color changes are still neede... | Reid | 2 | -0/+0 |
2012-04-04 | Redesign Ground tileset, | Reid | 2 | -0/+0 |
2012-04-04 | Add cliff-water transition and correct the color of some flowers. | Reid | 1 | -0/+0 |
2012-04-04 | Place every WIP tiles and complet some old works on Ground.png tileset. | Reid | 1 | -0/+0 |
2012-04-04 | Update Ground.png tileset. | Reid | 1 | -0/+0 |
2012-04-04 | Add some new tiles on Ground.png tilese. | Reid | 1 | -0/+0 |
2012-04-04 | Cliff side of the Ground.png tileset is done. | Reid | 1 | -0/+0 |
2012-04-04 | Add 10 new alternates tiles. | Reid | 1 | -0/+0 |
2012-04-04 | Done Cliff's cave entrance. | Reid | 1 | -0/+0 |
2012-04-04 | Update hairstyle #4, | Reid | 1 | -0/+0 |
2012-04-04 | Update 000-2-1 map and correct collision placement, | Reid | 1 | -0/+0 |
2012-04-04 | Change door color and continue the re-shading. | Reid | 1 | -0/+0 |
2012-04-04 | update ground tileset with new cave entrance (50% done). | Reid | 1 | -0/+0 |
2012-04-04 | Start cave's door redo. Completed the cliff in general. | Reid | 1 | -0/+0 |
2012-04-04 | Update ground tileset. | Reid | 1 | -0/+0 |
2012-04-04 | Continue progress on Ground tileset. | Reid | 2 | -0/+0 |
2012-04-04 | Done 1/2 centered-facing-tiles and corrected left side of the cliff. | Reid | 1 | -0/+0 |
2012-04-04 | Add Ground tileset. | Reid | 1 | -0/+0 |
2012-02-17 | Add new barrels and box in ship indoor maps. | Reid | 1 | -0/+0 |
2012-02-17 | Add some more ingredient in box and barrels. | Reid | 1 | -0/+0 |
2012-02-17 | Add ingredient on new barrels. | Reid | 1 | -0/+0 |
2012-02-16 | Add some new barrel and correct old tiles from Box.png tileset. | Reid | 1 | -0/+0 |