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2012-11-01Update magicarpan barrel graphic.Reid1-0/+0
2012-11-01Fixed dagger spritesheet and now used as default.Alige3-31/+0
Useless sfx removed.
2012-11-01Fixed position of several heads on some race spritesheets.Alige3-0/+0
2012-11-01Small fixes on chef gado's sprite.Alige5-2/+2
Fixed some pixels on hammock sprites. Altered 1st NPC's left leg on unanimated.png, looks more natural now.
2012-10-31Major AA fixes on races.Alige14-0/+0
2012-10-30Minor fixes in several XML files.Alige1-1/+1
2012-10-29Fix dye bug on shirt male and female XML,Reid2-2/+2
Update 000-1 map.
2012-10-21Add different xml file for darlin.Reid1-0/+16
2012-10-21Correct some flying pixel on hairstyle #25.Reid1-0/+0
2012-09-29Add white eyes on chef Gado NPC,Reid2-21/+21
Change the hand placement on frame 3 and 4, Align the NPC, Updated delays on chefgado XML.
2012-09-26Moved a tiny mushroom 2 pixels up on the plushroom field.Alige1-0/+0
This is to avoid having 2 parallel mushrooms, which looks rather weird in game.
2012-09-26Fixed an outline pixel on side frames of the bandana.Alige2-0/+0
Also fixed major bandana placement issue on gugli.png.
2012-09-26Changed ukar's skin color back to the oldest released one.Alige4-0/+0
2012-09-25Made the ukar's skin color be more lively.Alige4-0/+0
It looks more like flesh than before the first race fixing commit.
2012-09-23Fixed AA on the down sittop frame of female player spritesheets.Alige13-0/+0
Added missing AA pixels on some random player spritesheets. Fixed the AA of top head up and down frames. Fixed several colors on the backhead of races.
2012-09-21Correct some wrong placement on plushroom monster spritesheet,Reid2-1/+2
Correct some wrong value of time on plushroom monster XML.
2012-09-21Add death animation on plushroom XML.Reid1-3/+2
2012-09-21Complet plushroom spritesheet.Reid1-0/+0
2012-09-20Update plushroom monster.Reid1-0/+0
2012-09-20Fixed chef_gado files name and fixed the xml.Alige3-12/+8
2012-09-20Correct placement of some plush on plushroom.png .Reid1-0/+0
2012-09-20Rename plushroompatch to plushroom field,Reid2-0/+41
Added plushroom field on monsters.xml, Added plushroom field XML.
2012-09-20Update plushroompatch monster with new colors.Reid1-0/+0
2012-09-19Add new plushroompatch wip monster.Reid1-0/+0
2012-09-18Chef Gado added. Animation too.Hal9OOO (Francesco Miglietta)2-0/+40
2012-09-18Changed a pixel on the side frame forehead (nose) of the female human. She ↵Alige4-0/+0
looks less like a pig now. Fixed a pixel on the right knee of the male human's death frame. Added missing horns on the head of the female raijin. Fixed the position of the head of several frames of the raijin.
2012-09-18On male races spritesheets, fixed up sit frame's bottom, making it rounder ↵Alige7-0/+0
with a better general shape.
2012-09-17Fixed few AA issues on some races spritesheets.Alige4-0/+0
2012-09-17Made the Raijin horns be more visible. Just changed their colors.Alige2-0/+0
2012-09-17Fixed the ukar's skin color. It is now a bit more saturated, making it look ↵Alige4-0/+0
more like living flesh. Also fixed the position of ukar eyes on the side frames.
2012-09-17Added some missing AA on the down sittop female frame.Alige7-0/+0
2012-09-17Race fixing commit 7 out of 8: Raijin.Alige4-0/+0
Also fixed corresponding NPCs. Last race fixing commit will be about equipments, to make them fit perfectly the reworked race spritesheeets.
2012-09-17Race fixing commit n°6 (out of 8): Elven.Alige6-0/+0
Fixed corresponding NPCs.
2012-09-16Reworked the AA of the 1st frame of the reworked races spritesheets.Alige10-0/+0
Fixed a pixel with a harmful alpha channel on the male left sittop frame. Improved AA on the right hand of male up sittop frame.
2012-09-16Slightly reduced side frames head's top AA to make the head look more ↵Alige6-0/+0
natural, rounder. Fixed a color on the head, up frames, of the human spritesheets.
2012-09-16Changed a light color on the orc spritsheet.Alige4-0/+0
Fixed a color on the male tritan spritesheet.
2012-09-16Race fixing commit 5/8: Demon.Alige6-0/+0
Also fixed some NPCs.
2012-09-16Fixed major issues on reworked races spritesheets.Alige8-0/+0
2012-09-16Race fixing commit n°4: human. Fixed several NPCs at the same time.Alige11-0/+0
2012-09-16Major fixes on orc, tritan and ukar spritesheets.Alige6-0/+0
2012-09-15Major fixes on race and NPC spritesheets.Alige8-0/+0
2012-09-15Changed the position of the player's death frame to make it look better, ↵Alige29-3/+3
more centered too. Death frame was lowered by 10 pixels.
2012-09-15Fully reworked the orc spritesheets, race fixing commit n°3.Alige5-0/+0
Fixed few issues on the tarlan NPC spritesheet.
2012-09-15Last few fixes on the ukar and tritan spritesheets.Alige4-0/+0
2012-09-14Improved a bit some AA areas on tritan and ukar spritesheets.Alige4-0/+0
2012-09-14Fixed several colors on the ukar spritesheets.Alige3-0/+0
Fixed major issues on the bra of the female tritan and ukar.
2012-09-12Race spritesheet fixing (commit 2/8): Tritan.Alige7-0/+0
2012-09-12Fixed other AA issues on the ukar female spritsheet.Alige1-0/+0
2012-09-12Major AA fixes on the ukar spritesheets.Alige2-0/+0
Reduced color numbers by at least 3.
2012-09-11Again, major fixes on the ukar spritesheets.Alige2-0/+0
Other races will only have a single or two commits for each of them. The ukar is the first pushed race, which was used to have comments.