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Micksha-master-patch-07889
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2018-04-25
make the confused tree npc use its new frames
s20180503
gumi
1
-4
/
+2
2017-08-24
This is getting ridiculous; we should use MRs
gumi
2
-7
/
+8
2017-08-22
partially revert 11dfb45
gumi
2
-6
/
+5
2017-08-23
Replace leftup to upleft.
Reid
1
-1
/
+1
2017-08-23
Remove the confused tree sprite and use the tileset instead.
Reid
2
-8
/
+33
Change the confused tree xml and its ID to 400.
2017-08-22
confused tree refinements
gumi
2
-0
/
+9
2016-08-15
Adjusted the animation of the big chest to make it fit with the sound effects.
s20160820
Alige
1
-2
/
+2
2016-08-06
Ad the bait sprite inside the water animation NPC.
Reid
2
-0
/
+33
2016-07-07
Fixed bad pixels on edouard's shoulder, in his spritesheet.
Alige
1
-0
/
+0
2016-07-07
Consistency for all .xml (animation) files of NPCs.
Alige
53
-215
/
+316
2016-07-07
Updated Edouard (barber) sprite (.png) & animation (.xml).
Alige
2
-16
/
+35
2016-07-06
Remove icc profiles from images.
Andrei Karas
14
-0
/
+0
2016-06-19
Fixed all "Authors" strings in xml files. Consistency is fine now about this.
Alige
14
-14
/
+14
2016-04-29
Add an old raijin NPC carrying a bucket.
Reid
2
-1
/
+1
2016-03-25
Add a new librarian as NPC ID #144.
Reid
2
-1
/
+1
2016-03-24
Add Mona's sprites and add her on npcs.xml as NPC ID 450.
Reid
2
-0
/
+15
2016-03-17
Add second librarian in the unanimated-tall spritesheet and add it in ↵
Reid
2
-1
/
+1
npcs.xml as ID 143.
2016-03-16
Add a librairian on unanimated-tall spritesheet and in npcs.xml as ID 142.
Reid
2
-2
/
+2
2016-02-28
Add Janus sprite.
Reid
2
-1
/
+1
2016-02-23
Fix various issue from testxml.
Reid
1
-1
/
+1
2016-02-22
Change taree's npc frame.
Reid
1
-0
/
+0
2016-02-20
Offset Merlin's sprite, target and name.
Reid
1
-0
/
+0
2016-01-26
Add qpid NPC.
Reid
2
-1
/
+1
2016-01-18
Add Red on unanimated and increment the number of variants on the XML.
Reid
2
-1
/
+1
2016-01-18
Add a separated jumping animation for the tipiou for its use as NPC accessory.
Reid
1
-0
/
+41
2016-01-17
Offset Kaylo on the unanimated spritesheet.
Reid
1
-0
/
+0
2016-01-17
Add a new sprite for Lydon.
Reid
2
-0
/
+14
2016-01-17
Change the dte on unanimated.xml.
Reid
1
-1
/
+1
2016-01-17
Add Kaylo on the unanimated NPC spritesheet.
Reid
2
-1
/
+1
2016-01-03
Add a new NPC as ID #136.
Reid
2
-1
/
+1
2016-01-03
Add a new NPC sprite.
Reid
2
-1
/
+1
2015-12-29
Add a sprite for Artaxe.
Reid
2
-1
/
+1
2015-12-27
Add Narrator on unanimated sprite.
Reid
2
-1
/
+1
2015-11-15
Update max value from the unanimated XML and add NPCs 131 and 132 on npcs.xml.
Reid
1
-1
/
+1
2015-11-15
Add Aemil's legion fighting room NPC.
Reid
1
-0
/
+0
2015-11-15
Add Aemil's legion training room NPC.
Reid
1
-0
/
+0
2015-11-15
Add Artis's legion leader on npcs.xml and unanimated files.
Reid
2
-1
/
+1
2015-11-09
Add fishmonger npc sprite.
Reid
2
-1
/
+1
2015-11-05
Fix rumly's animations length.
Reid
1
-0
/
+1
2015-11-05
Fixed missing Rumly renamings
Vasily
2
-1
/
+1
2015-11-05
Fix Rumli's merge.
Reid
1
-1
/
+0
2015-11-05
Added Rumli NPC
Dan Sagunov
1
-0
/
+1
2015-11-05
Add Rumli animation.
Reid
2
-15
/
+38
2015-11-05
Add Alige outside of his barrel on unanimated sprite.
Reid
2
-1
/
+1
2015-11-05
Add bacchus sprite and animation as ID 443.
Reid
2
-0
/
+14
2015-11-05
Add alige-barrel NPC as ID 442.
Reid
2
-0
/
+35
2015-10-30
Added Rumli NPC
Dan Sagunov
1
-0
/
+20
2015-09-27
Add Francesco as NPC ID #127.
Reid
1
-1
/
+1
2015-09-27
Add Franceco npc sprite.
Reid
1
-0
/
+0
2015-09-16
Add baner on npcs.xml and add offset unanimated XML IDs.
Reid
1
-1
/
+1
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