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path: root/graphics/sprites/npcs
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2017-08-22partially revert 11dfb45gumi2-6/+5
2017-08-23Replace leftup to upleft.Reid1-1/+1
2017-08-23Remove the confused tree sprite and use the tileset instead.Reid2-8/+33
2017-08-22confused tree refinementsgumi2-0/+9
2016-08-15Adjusted the animation of the big chest to make it fit with the sound effects.s20160820Alige1-2/+2
2016-08-06Ad the bait sprite inside the water animation NPC.Reid2-0/+33
2016-07-07Fixed bad pixels on edouard's shoulder, in his spritesheet.Alige1-0/+0
2016-07-07Consistency for all .xml (animation) files of NPCs.Alige53-215/+316
2016-07-07Updated Edouard (barber) sprite (.png) & animation (.xml).Alige2-16/+35
2016-07-06Remove icc profiles from images.Andrei Karas14-0/+0
2016-06-19Fixed all "Authors" strings in xml files. Consistency is fine now about this.Alige14-14/+14
2016-04-29Add an old raijin NPC carrying a bucket.Reid2-1/+1
2016-03-25Add a new librarian as NPC ID #144.Reid2-1/+1
2016-03-24Add Mona's sprites and add her on npcs.xml as NPC ID 450.Reid2-0/+15
2016-03-17Add second librarian in the unanimated-tall spritesheet and add it in npcs.xm...Reid2-1/+1
2016-03-16Add a librairian on unanimated-tall spritesheet and in npcs.xml as ID 142.Reid2-2/+2
2016-02-28Add Janus sprite.Reid2-1/+1
2016-02-23Fix various issue from testxml.Reid1-1/+1
2016-02-22Change taree's npc frame.Reid1-0/+0
2016-02-20Offset Merlin's sprite, target and name.Reid1-0/+0
2016-01-26Add qpid NPC.Reid2-1/+1
2016-01-18Add Red on unanimated and increment the number of variants on the XML.Reid2-1/+1
2016-01-18Add a separated jumping animation for the tipiou for its use as NPC accessory.Reid1-0/+41
2016-01-17Offset Kaylo on the unanimated spritesheet.Reid1-0/+0
2016-01-17Add a new sprite for Lydon.Reid2-0/+14
2016-01-17Change the dte on unanimated.xml.Reid1-1/+1
2016-01-17Add Kaylo on the unanimated NPC spritesheet.Reid2-1/+1
2016-01-03Add a new NPC as ID #136.Reid2-1/+1
2016-01-03Add a new NPC sprite.Reid2-1/+1
2015-12-29Add a sprite for Artaxe.Reid2-1/+1
2015-12-27Add Narrator on unanimated sprite.Reid2-1/+1
2015-11-15Update max value from the unanimated XML and add NPCs 131 and 132 on npcs.xml.Reid1-1/+1
2015-11-15Add Aemil's legion fighting room NPC.Reid1-0/+0
2015-11-15Add Aemil's legion training room NPC.Reid1-0/+0
2015-11-15Add Artis's legion leader on npcs.xml and unanimated files.Reid2-1/+1
2015-11-09Add fishmonger npc sprite.Reid2-1/+1
2015-11-05Fix rumly's animations length.Reid1-0/+1
2015-11-05Fixed missing Rumly renamingsVasily2-1/+1
2015-11-05Fix Rumli's merge.Reid1-1/+0
2015-11-05Added Rumli NPCDan Sagunov1-0/+1
2015-11-05Add Rumli animation.Reid2-15/+38
2015-11-05Add Alige outside of his barrel on unanimated sprite.Reid2-1/+1
2015-11-05Add bacchus sprite and animation as ID 443.Reid2-0/+14
2015-11-05Add alige-barrel NPC as ID 442.Reid2-0/+35
2015-10-30Added Rumli NPCDan Sagunov1-0/+20
2015-09-27Add Francesco as NPC ID #127.Reid1-1/+1
2015-09-27Add Franceco npc sprite.Reid1-0/+0
2015-09-16Add baner on npcs.xml and add offset unanimated XML IDs.Reid1-1/+1
2015-09-16Add banker NPC sprite into unanimated.Reid1-0/+0
2015-09-16Improve the drawing of Lozerk's sword.Reid1-0/+0