Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2012-11-10 | Remove darlin XML. | Reid | 1 | -17/+0 | |
2012-11-10 | Re-fixed darlin NPC sprite (unanimated.png), without having a white ↵ | Alige | 1 | -0/+0 | |
background this time. Sorry for the inconveniency. | |||||
2012-11-10 | Revert "Slightly improved darlin's sprite (unanimated.png, 2nd NPC)." | Hal9OOO | 1 | -0/+0 | |
White background on transparent sprite. This reverts commit 5cfc45591c749027da4d714a9fb2b8f4b4e34f5a. | |||||
2012-11-10 | Slightly improved darlin's sprite (unanimated.png, 2nd NPC). | Alige | 1 | -0/+0 | |
2012-11-10 | New Darlin graphic added. | Hal9OOO | 2 | -1/+2 | |
2012-11-02 | Add new palette on hammocks sprites. | Reid | 2 | -0/+0 | |
2012-11-02 | Correct chest-big annimation and add new palette, | Reid | 1 | -0/+0 | |
Update village and ship indoors tileset. | |||||
2012-11-01 | Update magicarpan barrel graphic. | Reid | 1 | -0/+0 | |
2012-11-01 | Small fixes on chef gado's sprite. | Alige | 5 | -2/+2 | |
Fixed some pixels on hammock sprites. Altered 1st NPC's left leg on unanimated.png, looks more natural now. | |||||
2012-10-30 | Minor fixes in several XML files. | Alige | 1 | -1/+1 | |
2012-10-21 | Add different xml file for darlin. | Reid | 1 | -0/+16 | |
2012-09-29 | Add white eyes on chef Gado NPC, | Reid | 2 | -21/+21 | |
Change the hand placement on frame 3 and 4, Align the NPC, Updated delays on chefgado XML. | |||||
2012-09-26 | Fixed an outline pixel on side frames of the bandana. | Alige | 1 | -0/+0 | |
Also fixed major bandana placement issue on gugli.png. | |||||
2012-09-26 | Changed ukar's skin color back to the oldest released one. | Alige | 2 | -0/+0 | |
2012-09-25 | Made the ukar's skin color be more lively. | Alige | 2 | -0/+0 | |
It looks more like flesh than before the first race fixing commit. | |||||
2012-09-20 | Fixed chef_gado files name and fixed the xml. | Alige | 3 | -12/+8 | |
2012-09-18 | Chef Gado added. Animation too. | Hal9OOO (Francesco Miglietta) | 2 | -0/+40 | |
2012-09-17 | Fixed the ukar's skin color. It is now a bit more saturated, making it look ↵ | Alige | 2 | -0/+0 | |
more like living flesh. Also fixed the position of ukar eyes on the side frames. | |||||
2012-09-17 | Race fixing commit 7 out of 8: Raijin. | Alige | 2 | -0/+0 | |
Also fixed corresponding NPCs. Last race fixing commit will be about equipments, to make them fit perfectly the reworked race spritesheeets. | |||||
2012-09-17 | Race fixing commit n°6 (out of 8): Elven. | Alige | 4 | -0/+0 | |
Fixed corresponding NPCs. | |||||
2012-09-16 | Changed a light color on the orc spritsheet. | Alige | 1 | -0/+0 | |
Fixed a color on the male tritan spritesheet. | |||||
2012-09-16 | Race fixing commit 5/8: Demon. | Alige | 4 | -0/+0 | |
Also fixed some NPCs. | |||||
2012-09-16 | Race fixing commit n°4: human. Fixed several NPCs at the same time. | Alige | 9 | -0/+0 | |
2012-09-15 | Major fixes on race and NPC spritesheets. | Alige | 2 | -0/+0 | |
2012-09-15 | Fully reworked the orc spritesheets, race fixing commit n°3. | Alige | 3 | -0/+0 | |
Fixed few issues on the tarlan NPC spritesheet. | |||||
2012-09-12 | Race spritesheet fixing (commit 2/8): Tritan. | Alige | 5 | -0/+0 | |
2012-09-09 | Fixed alignment problems in XML files. | Alige | 21 | -75/+75 | |
2012-09-09 | Updated all XML files. | Alige | 21 | -56/+120 | |
2012-09-09 | Few fixes on the eyes, skin color and AA of the Ukar. | Alige | 1 | -0/+0 | |
2012-09-09 | Full rework of race spritesheets (commit 1/8): Ukar | Alige | 2 | -0/+0 | |
2012-09-07 | Changed offsets in piourocket.xml. | Alige | 1 | -1/+1 | |
2012-09-07 | Improved a lot of NPC spritesheets by removing some dirty pixels, mainly. | Alige | 13 | -1/+1 | |
2012-09-04 | Trader NPC minor fix. | Hal9OOO (Francesco Miglietta) | 1 | -0/+0 | |
2012-09-04 | Removed some dirty pixels on sapartan.png. | Alige | 2 | -1/+1 | |
Added an offsetX on sapartan.xml. | |||||
2012-09-04 | Reduced the size of the ratto tail item (rattotail.png). | Alige | 1 | -0/+0 | |
Rremoved two dirty pixels from the Sapartan NPC (sapartan.png). | |||||
2012-09-03 | Centered the aquada icon correctly. | Alige | 2 | -0/+0 | |
Slightly improved the bag NPC in interactive.png. Consequently reduced the number of colors of the 6th NPC in unanimated.png. Small fix on a fish in the box full of fish in box.png. | |||||
2012-09-02 | Fixed authors in some xml files. They are now sorted by alphabetical order ↵ | Alige | 4 | -4/+4 | |
for clarity purposes. | |||||
2012-09-02 | Correct color of Lexil NPC. | Reid | 1 | -0/+0 | |
2012-08-29 | Add two new NPCs on unanimated spritesheet, | Reid | 1 | -0/+0 | |
One Elven sailor, One Tritan sailor. Both will be used on the 000-1 map. | |||||
2012-08-29 | Change max ID on unanimated NPC XML. | Reid | 1 | -1/+1 | |
2012-08-27 | Correct boot's placement of Max, | Reid | 1 | -0/+0 | |
Place collision on Sapartan NPC on 000-1 map. | |||||
2012-08-27 | Place wall collision on Darlin NPC place on 000-1 map. | Reid | 1 | -0/+0 | |
It hides a layer problem and a tileset's hole. Correct Darlin's sprite as well. | |||||
2012-08-22 | Change max id on interactive and unanimater XMLs, | Reid | 2 | -2/+2 | |
Add fexil and his shop bag on npcs.xml . | |||||
2012-08-22 | Change the placement of the shop bag on interactive spritesheet. | Reid | 1 | -0/+0 | |
2012-08-21 | Change orientation of gugli's eye accessorie, | Reid | 2 | -1/+1 | |
Change offsetX on gugli and his eye's xml, Remove some wrong tiles ahead Felix NPC, Remove some wrong tiles on Gugli position, Rename eye-right to eye-left. | |||||
2012-07-17 | Pixel details in Treasure Lockbox animation have been corrected. | Hal9OOO (Francesco Miglietta) | 1 | -0/+0 | |
2012-07-08 | Bag full of clothes is now available for vendors and shops. | Hal9OOO (Francesco Miglietta) | 1 | -0/+0 | |
2012-07-05 | Add trader sprite, ID 108. | Reid | 1 | -0/+0 | |
2012-07-01 | Treasure Chest sprite uncorrect alignment fixed. | Hal9OOO (Francesco Miglietta) | 1 | -0/+0 | |
2012-06-30 | Correct chest-big offset placement, | Reid | 1 | -6/+6 | |
Change 000-2-1 compression mode. |