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path: root/graphics/sprites/npcs/xml
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2015-11-05Fix rumly's animations length.Reid1-0/+1
2015-11-05Fixed missing Rumly renamingsVasily1-1/+1
2015-11-05Fix Rumli's merge.Reid1-1/+0
2015-11-05Added Rumli NPCDan Sagunov1-0/+1
2015-11-05Add Rumli animation.Reid1-15/+38
2015-11-05Add Alige outside of his barrel on unanimated sprite.Reid1-1/+1
2015-11-05Add bacchus sprite and animation as ID 443.Reid1-0/+14
2015-11-05Add alige-barrel NPC as ID 442.Reid1-0/+35
2015-10-30Added Rumli NPCDan Sagunov1-0/+20
2015-09-27Add Francesco as NPC ID #127.Reid1-1/+1
2015-09-16Add baner on npcs.xml and add offset unanimated XML IDs.Reid1-1/+1
2015-09-15Increment the max value of unanimated NPCs xml.Reid1-1/+1
2015-09-07Add flying piou animation.Reid1-0/+121
2015-09-07Add 9 piou animation on 3 different NPC ID (437, 438, 439).Reid9-0/+248
2015-09-06Add jenna XML.Reid1-0/+39
2015-08-05Add a human male NPC with clothes from the legion of aemil.Reid1-2/+2
2015-08-05Add a raijin girl on npcs.xml as ID 123.Reid1-1/+1
2015-07-25Fix sprite path on edouard.xml.Reid1-1/+1
2015-07-25Add edouard NPC sprites and xml.Reid1-0/+21
2015-07-25Add Don as NPC #122.Reid1-1/+1
2015-07-19Add Add dolfina on unanimated NPC and increment the max value of unanimated.xml.Reid1-1/+1
2015-07-19Add chelios NPC animation XML.Reid1-0/+34
2015-07-09Add eugene xml and offset his name on npcs.xml.Reid1-0/+18
2015-06-29Add one more place on the unanimated.xml.Reid1-1/+1
2015-06-18Add Q'Oran animation for Artis.Reid1-0/+25
2015-06-18Enhance elmo animation.Reid1-4/+23
2015-06-18Add sprite offset and remove frames and sequences offset on elmo-artis.Reid1-4/+5
2015-06-18Add elmo animation.Reid1-0/+26
2015-06-18Add new group of NPC, unanimated-tall for 64*96 sprites.Reid1-0/+15
2015-06-17Add beuss animation on the sprite and xml.Reid1-0/+5
2015-06-16Add beuss XML.Reid1-0/+15
2015-05-07Add treeleaf animation by Sogomn.Reid1-0/+34
2015-03-17Add an animation on terry.Reid2-1/+21
2015-03-14Add Terry NPC.Reid1-1/+1
2015-03-06Update delays on flask animation.Reid1-10/+7
2015-03-05Add flask animation, NPC #422.Reid1-0/+29
2015-02-07Offset the harbour NPC.Reid1-0/+1
2015-02-05Correct harbour offset.Reid1-1/+2
2015-02-05Complete animation on the harbour tile.Reid1-4/+5
2015-02-03Add harbour xml.Reid1-0/+27
2014-08-25Add variation of the indoor door.Reid1-0/+30
2014-08-25Rename elmo1 sprite into elmo.Reid1-1/+1
2014-06-17Add new NPC sprite.Reid1-1/+1
2014-06-02Add indoor XML.Reid1-0/+30
2014-06-02Add artis door XML.Reid1-0/+30
2013-08-03Fixed all NPC offsets, target offsets, name offsets and target sizes.Alige3-3/+3
Created a new ID for the note rules NPC in the ship for good target offset and size. Added a new NPC sprite for the Max NPC, he is now displayed under the tree and its shadow.
2013-07-22Fixed the name offset, target offset and offset of the big chest NPC in 000-2-1.Alige1-1/+1
2013-07-12Cookie Master spritesheet put back to 3 frames of 64*128.Alige1-1/+1
2013-07-12Placed chocolate jar on the right side of the cookie master as it was not ↵Alige1-1/+1
visible. Forgot its entre in LICENSE file.
2013-03-30Minor fixes on a lot of XML files.Alige1-20/+20
Changed Reid's real name info to <Hidden>, it did not make sense.