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path: root/graphics/sprites/npcs/xml/unanimated.xml
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2014-06-17Add new NPC sprite.Reid1-1/+1
2013-08-03Fixed all NPC offsets, target offsets, name offsets and target sizes.Alige1-1/+1
Created a new ID for the note rules NPC in the ship for good target offset and size. Added a new NPC sprite for the Max NPC, he is now displayed under the tree and its shadow.
2013-02-27Add Chef NPC.Reid Yaro1-1/+1
2013-01-13Revert "Changed all '2012' by '2013' when necessary."Reid Yaro1-1/+1
Reason: We only add the new year when the file has been changed. If it doesn't, then it's not needed and useless. This reverts commit 04291a4c3220d06796f28f1f3147bffa739e7b9e.
2013-01-12Changed all '2012' by '2013' when necessary.Alige1-1/+1
2012-12-20Add new jalad's sprite.Reid1-1/+1
2012-09-09Fixed alignment problems in XML files.Alige1-3/+3
2012-09-09Updated all XML files.Alige1-3/+6
2012-08-29Change max ID on unanimated NPC XML.Reid1-1/+1
2012-08-22Change max id on interactive and unanimater XMLs,Reid1-1/+1
Add fexil and his shop bag on npcs.xml .
2012-06-04Reduced few NPC spritesheets and adapted their respective XML files.Alige1-0/+12
Renamed several NPC files to give them more sense. Correcter several entries in npcs.xml.