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path: root/graphics/sprites/npcs/xml/piourocket.xml
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2016-07-07Consistency for all .xml (animation) files of NPCs.Alige1-0/+1
2013-01-13Revert "Changed all '2012' by '2013' when necessary."Reid Yaro1-1/+1
Reason: We only add the new year when the file has been changed. If it doesn't, then it's not needed and useless. This reverts commit 04291a4c3220d06796f28f1f3147bffa739e7b9e.
2013-01-12Changed all '2012' by '2013' when necessary.Alige1-1/+1
2012-09-09Fixed alignment problems in XML files.Alige1-5/+5
2012-09-09Updated all XML files.Alige1-2/+7
2012-09-07Changed offsets in piourocket.xml.Alige1-1/+1
2012-09-07Improved a lot of NPC spritesheets by removing some dirty pixels, mainly.Alige1-1/+1
2012-06-11Fix errors from testxml about missing directions.Andrei Karas1-1/+1
2012-06-03Reworked all author entries in the all XML files except in ↵Alige1-0/+29
graphics/particles/, it'll be done later. Completed Reidy's (request) work log at the end of npcs.xml. Renamed the "piousrocket" NPC to "piourocket". Reorganised some animations (down, leftdown, left, ...) (death animation at the end). Gave a proper name to different types of imagesets (mob, npc, base, ...). Added a missing whitespace at the end of some XML files. Slightly altered some NPC animations to avoid having the same blinking animation on every NPC.
2012-06-02Revert "Reworked all XML files by replacing whitespaces by tabs."Andrei Karas1-34/+0
This reverts commit 20c55f76999711f35118ee095e2ce2fd96ded0c2.
2012-06-02Reworked all XML files by replacing whitespaces by tabs.Alige1-0/+34
Particle XML files will be done later.