Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2012-09-12 | Race spritesheet fixing (commit 2/8): Tritan. | Alige | 5 | -0/+0 | |
2012-09-09 | Few fixes on the eyes, skin color and AA of the Ukar. | Alige | 1 | -0/+0 | |
2012-09-09 | Full rework of race spritesheets (commit 1/8): Ukar | Alige | 2 | -0/+0 | |
2012-09-07 | Improved a lot of NPC spritesheets by removing some dirty pixels, mainly. | Alige | 12 | -0/+0 | |
2012-09-04 | Trader NPC minor fix. | Hal9OOO (Francesco Miglietta) | 1 | -0/+0 | |
2012-09-04 | Removed some dirty pixels on sapartan.png. | Alige | 1 | -0/+0 | |
Added an offsetX on sapartan.xml. | |||||
2012-09-04 | Reduced the size of the ratto tail item (rattotail.png). | Alige | 1 | -0/+0 | |
Rremoved two dirty pixels from the Sapartan NPC (sapartan.png). | |||||
2012-09-03 | Centered the aquada icon correctly. | Alige | 2 | -0/+0 | |
Slightly improved the bag NPC in interactive.png. Consequently reduced the number of colors of the 6th NPC in unanimated.png. Small fix on a fish in the box full of fish in box.png. | |||||
2012-09-02 | Correct color of Lexil NPC. | Reid | 1 | -0/+0 | |
2012-08-29 | Add two new NPCs on unanimated spritesheet, | Reid | 1 | -0/+0 | |
One Elven sailor, One Tritan sailor. Both will be used on the 000-1 map. | |||||
2012-08-27 | Correct boot's placement of Max, | Reid | 1 | -0/+0 | |
Place collision on Sapartan NPC on 000-1 map. | |||||
2012-08-27 | Place wall collision on Darlin NPC place on 000-1 map. | Reid | 1 | -0/+0 | |
It hides a layer problem and a tileset's hole. Correct Darlin's sprite as well. | |||||
2012-08-22 | Change the placement of the shop bag on interactive spritesheet. | Reid | 1 | -0/+0 | |
2012-08-21 | Change orientation of gugli's eye accessorie, | Reid | 1 | -0/+0 | |
Change offsetX on gugli and his eye's xml, Remove some wrong tiles ahead Felix NPC, Remove some wrong tiles on Gugli position, Rename eye-right to eye-left. | |||||
2012-07-17 | Pixel details in Treasure Lockbox animation have been corrected. | Hal9OOO (Francesco Miglietta) | 1 | -0/+0 | |
2012-07-08 | Bag full of clothes is now available for vendors and shops. | Hal9OOO (Francesco Miglietta) | 1 | -0/+0 | |
2012-07-05 | Add trader sprite, ID 108. | Reid | 1 | -0/+0 | |
2012-07-01 | Treasure Chest sprite uncorrect alignment fixed. | Hal9OOO (Francesco Miglietta) | 1 | -0/+0 | |
2012-06-30 | Treasure Chest is now compatible with all terrains. | Hal9OOO (Francesco Miglietta) | 1 | -0/+0 | |
2012-06-26 | Rename big-chest to chest-big for listing issue, | Reid | 1 | -0/+0 | |
Change chest and chest-big's XML for 4 direction support and delay problem. | |||||
2012-06-25 | Animated Big-Chest added. | Hal9OOO (Francesco Miglietta) | 1 | -0/+0 | |
2012-06-14 | Animated Chest added. | Hal9OOO (Francesco Miglietta) | 1 | -0/+0 | |
2012-06-04 | Reduced few NPC spritesheets and adapted their respective XML files. | Alige | 7 | -0/+0 | |
Renamed several NPC files to give them more sense. Correcter several entries in npcs.xml. | |||||
2012-06-03 | Reworked all author entries in the all XML files except in ↵ | Alige | 1 | -0/+0 | |
graphics/particles/, it'll be done later. Completed Reidy's (request) work log at the end of npcs.xml. Renamed the "piousrocket" NPC to "piourocket". Reorganised some animations (down, leftdown, left, ...) (death animation at the end). Gave a proper name to different types of imagesets (mob, npc, base, ...). Added a missing whitespace at the end of some XML files. Slightly altered some NPC animations to avoid having the same blinking animation on every NPC. | |||||
2012-06-02 | Revert "Reworked all XML files by replacing whitespaces by tabs." | Andrei Karas | 1 | -0/+0 | |
This reverts commit 20c55f76999711f35118ee095e2ce2fd96ded0c2. | |||||
2012-06-02 | Reworked all XML files by replacing whitespaces by tabs. | Alige | 1 | -0/+0 | |
Particle XML files will be done later. | |||||
2012-06-01 | Reduced some NPC spritesheets but keeping their centered appearance in game. | Alige | 7 | -0/+0 | |
2012-05-23 | Reduce canvas size of npc.png . | Reid | 1 | -0/+0 | |
2012-05-23 | Add first part of Tarlan NPC. | Reid | 2 | -0/+0 | |
2012-05-22 | Removed some wrong pixels on sapartan's barrel, | Reid | 1 | -0/+0 | |
Resized the sprite from 40*70 to 32*57. | |||||
2012-05-22 | Add sapartan NPC. | Reid | 1 | -0/+0 | |
2012-05-21 | Correct some wrong pixels on magic arpan sprite (reported by Ali-G), | Reid | 1 | -0/+0 | |
Changed the barrel from magic arpan sprite as well. | |||||
2012-05-18 | Correct muller and max sprites. | Reid | 1 | -0/+0 | |
2012-05-17 | Add S dye on strong elven NPC, | Reid | 1 | -0/+0 | |
Add derivated strong evlven with red hair. | |||||
2012-05-15 | Correct second demon NPC posture. | Reid | 1 | -0/+0 | |
2012-05-15 | Add hair on Darlin static npc on sailors.png, | Reid | 2 | -0/+0 | |
Correct some details on npc.png . | |||||
2012-05-14 | Add some testosterone on elven sailor NPC. | Reid | 1 | -0/+0 | |
2012-05-14 | Add an other random sailor NPC. | Reid | 1 | -0/+0 | |
2012-05-14 | Add hair and change hat color of Darlin. | Reid | 1 | -0/+0 | |
2012-05-14 | Add Demon sitting (Part of Random Sailor NPC), | Reid | 1 | -0/+0 | |
Update Demon's outline color, Change 105 and 106 ID values on npcs.xml . | |||||
2012-05-14 | Clean demon and human outline, | Reid | 1 | -0/+0 | |
Add new NPC place on npc.png sprite. | |||||
2012-05-14 | Add hair to Bilmor NPC. | Reid | 1 | -0/+0 | |
2012-05-10 | Add basic tileset for outdoor Box (still in WIP), | Reid | 1 | -0/+0 | |
Chnge shade of box on the indoor tileset of Box, Change color of Gugli's box. | |||||
2012-05-09 | Add place for some random sailor sprites (ID 105 and 106), | Reid | 2 | -0/+0 | |
Change wood color for Gugli sprite. | |||||
2012-05-09 | Correct Ship2 mate problem, | Reid | 1 | -0/+0 | |
Change Darlin hand, Add orc NPC as ID 103. | |||||
2012-05-06 | Add Darlin sprite NPC. | Reid | 1 | -0/+0 | |
2012-05-05 | Update animated hammock (1 and 2) xml and sprite, | Reid | 2 | -0/+0 | |
Change hammocks' shadows on every sprites, Remove hammocks from maps, Add special NPC for nard's bed. | |||||
2012-05-03 | Add animated NPC hammock test file and atribute ID 904 and 905, | Reid | 1 | -0/+0 | |
Remove one hammock from 000-2-1 map, | |||||
2012-04-29 | Complet Gugli XMLs and sprites, | Reid | 1 | -0/+0 | |
(Eye animation is independant from the NPC body.) | |||||
2012-04-29 | Add start for Gugli XML, | Reid | 1 | -0/+0 | |
Rename XML1 folder to XML and apply the change on npcs.xml . |