Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2014-06-18 | Add background on artisdoor npc sprite. | Reid | 1 | -0/+0 | |
2014-06-17 | Add new NPC sprite. | Reid | 1 | -0/+0 | |
2014-05-19 | Update the indoor door animation acording to the new size of the static door. | Reid | 1 | -0/+0 | |
2014-05-08 | Add new glass reflection on artisindoor NPC. | Reid | 1 | -0/+0 | |
2014-05-08 | Add new artis indoor door animation. | Reid | 1 | -0/+0 | |
2014-01-20 | Add shadow and cut the edge of every frames of the door animation. | Reid Yaro | 1 | -0/+0 | |
2014-01-10 | Add the artisdoor npc sprite for every doors of the city (excepted the ↵ | Reid Yaro | 1 | -0/+0 | |
legion's house one). | |||||
2013-08-03 | Fixed all NPC offsets, target offsets, name offsets and target sizes. | Alige | 1 | -0/+0 | |
Created a new ID for the note rules NPC in the ship for good target offset and size. Added a new NPC sprite for the Max NPC, he is now displayed under the tree and its shadow. | |||||
2013-07-12 | Placed the cookie master 3 pixels on the right to be aligned with the ↵ | Alige | 1 | -0/+0 | |
animated eyes. | |||||
2013-07-12 | Cookie Master spritesheet put back to 3 frames of 64*128. | Alige | 1 | -0/+0 | |
2013-07-12 | Placed chocolate jar on the right side of the cookie master as it was not ↵ | Alige | 1 | -0/+0 | |
visible. Forgot its entre in LICENSE file. | |||||
2013-07-04 | Updated knifes npc sprites. | Alige | 1 | -0/+0 | |
2013-03-31 | Center some NPCs from unanimated.png . | Reid Yaro | 1 | -0/+0 | |
2013-03-02 | Add cookie master as animated NPC. | Reid Yaro | 2 | -0/+0 | |
2013-02-27 | Add Chef NPC. | Reid Yaro | 1 | -0/+0 | |
2013-02-01 | Fixed last frame of the piourocket NPC spritesheet. | Alige | 1 | -0/+0 | |
It had a missing line of pixels for the piou. | |||||
2013-01-22 | Fixed a pixel on julia's bandana. | Alige | 1 | -0/+0 | |
2013-01-16 | Redo Julia NPC. | Reid Yaro | 1 | -0/+0 | |
2012-12-26 | Fixed conflict between the bed, the pillow and the cloth sheep on the ↵ | Alige | 1 | -0/+0 | |
sleeping orc spritesheet and the village indoor 2 tileset. | |||||
2012-12-25 | Removed a bunch of wrong pixels, in the middle of the spritesheet of ↵ | Alige | 1 | -0/+0 | |
hammock.png. | |||||
2012-12-22 | Fixed some NPC offsets. | Alige | 1 | -0/+0 | |
2012-12-22 | Correct max placement (pixel change, didn't changed the location finally.) | Reid | 1 | -0/+0 | |
2012-12-20 | MAJOR work on the races' spritesheets. | Alige | 3 | -0/+0 | |
Applied changes to corresponding NPCs. | |||||
2012-12-20 | Add new jalad's sprite. | Reid | 1 | -0/+0 | |
2012-12-13 | Fixed a buggy pixel (for the animation) on chefgado's spritesheet. | Alige | 1 | -0/+0 | |
Improved a bit the animation as it was too repetitive. | |||||
2012-12-13 | Reduced chefgado spritesheet's size. | Alige | 1 | -0/+0 | |
2012-11-26 | Made orc horns be more visible on their head. | Alige | 1 | -0/+0 | |
Added the missing horns on the female orc death frame. | |||||
2012-11-25 | Fixes in tarlan's (NPC) spritesheet: | Alige | 1 | -0/+0 | |
- Fixed position of the head in two frames. - Fixed right hip when he is on the ground. - Fixed some AA here and there. - Fixed some shirt outline inconsistencies. | |||||
2012-11-12 | Fix Darlin offset issue. | Reid | 1 | -0/+0 | |
2012-11-10 | Re-fixed darlin NPC sprite (unanimated.png), without having a white ↵ | Alige | 1 | -0/+0 | |
background this time. Sorry for the inconveniency. | |||||
2012-11-10 | Revert "Slightly improved darlin's sprite (unanimated.png, 2nd NPC)." | Hal9OOO | 1 | -0/+0 | |
White background on transparent sprite. This reverts commit 5cfc45591c749027da4d714a9fb2b8f4b4e34f5a. | |||||
2012-11-10 | Slightly improved darlin's sprite (unanimated.png, 2nd NPC). | Alige | 1 | -0/+0 | |
2012-11-10 | New Darlin graphic added. | Hal9OOO | 1 | -0/+0 | |
2012-11-02 | Add new palette on hammocks sprites. | Reid | 2 | -0/+0 | |
2012-11-02 | Correct chest-big annimation and add new palette, | Reid | 1 | -0/+0 | |
Update village and ship indoors tileset. | |||||
2012-11-01 | Update magicarpan barrel graphic. | Reid | 1 | -0/+0 | |
2012-11-01 | Small fixes on chef gado's sprite. | Alige | 4 | -0/+0 | |
Fixed some pixels on hammock sprites. Altered 1st NPC's left leg on unanimated.png, looks more natural now. | |||||
2012-09-29 | Add white eyes on chef Gado NPC, | Reid | 1 | -0/+0 | |
Change the hand placement on frame 3 and 4, Align the NPC, Updated delays on chefgado XML. | |||||
2012-09-26 | Fixed an outline pixel on side frames of the bandana. | Alige | 1 | -0/+0 | |
Also fixed major bandana placement issue on gugli.png. | |||||
2012-09-26 | Changed ukar's skin color back to the oldest released one. | Alige | 2 | -0/+0 | |
2012-09-25 | Made the ukar's skin color be more lively. | Alige | 2 | -0/+0 | |
It looks more like flesh than before the first race fixing commit. | |||||
2012-09-20 | Fixed chef_gado files name and fixed the xml. | Alige | 2 | -0/+0 | |
2012-09-18 | Chef Gado added. Animation too. | Hal9OOO (Francesco Miglietta) | 1 | -0/+0 | |
2012-09-17 | Fixed the ukar's skin color. It is now a bit more saturated, making it look ↵ | Alige | 2 | -0/+0 | |
more like living flesh. Also fixed the position of ukar eyes on the side frames. | |||||
2012-09-17 | Race fixing commit 7 out of 8: Raijin. | Alige | 2 | -0/+0 | |
Also fixed corresponding NPCs. Last race fixing commit will be about equipments, to make them fit perfectly the reworked race spritesheeets. | |||||
2012-09-17 | Race fixing commit n°6 (out of 8): Elven. | Alige | 4 | -0/+0 | |
Fixed corresponding NPCs. | |||||
2012-09-16 | Changed a light color on the orc spritsheet. | Alige | 1 | -0/+0 | |
Fixed a color on the male tritan spritesheet. | |||||
2012-09-16 | Race fixing commit 5/8: Demon. | Alige | 4 | -0/+0 | |
Also fixed some NPCs. | |||||
2012-09-16 | Race fixing commit n°4: human. Fixed several NPCs at the same time. | Alige | 9 | -0/+0 | |
2012-09-15 | Major fixes on race and NPC spritesheets. | Alige | 2 | -0/+0 | |