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path: root/graphics/sprites/hairstyles
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2016-07-06Remove icc profiles from images.Andrei Karas28-0/+0
2016-05-06Change some sprite and item mode to RGB instead of grayscaled.Reid2-0/+0
2016-03-24Change the size of every static hairstyles and offset the main xml of -10 in ↵Reid27-69/+69
every Y positions.
2015-11-15Redo the hairstyle 25.Reid1-0/+0
2015-11-05Add spawnride action to all sprites.Andrei Karas2-0/+30
2015-08-13Fix some wrong pixels on hairstyle #2 and #25.Reid2-0/+0
2015-03-04Add to all sprites actions ride and standride.Andrei Karas2-0/+60
2013-06-02Add 28th hairstyle.Reid Yaro2-0/+11
2013-03-14Add new die frame on hairstyle #12. (Mainly a Modanung work)Reid Yaro1-0/+0
2013-02-08hairstyle15.png, changed pixels 146,7 and 146,9. They were too bright which ↵Alige1-0/+0
created a lighting inconsistency.
2013-01-20Correct death frame on hairstyle #26.Reid Yaro1-0/+0
2013-01-20Update hairstyle #26.Reid Yaro1-0/+0
2013-01-13Revert "Changed all '2012' by '2013' when necessary."Reid Yaro26-26/+26
Reason: We only add the new year when the file has been changed. If it doesn't, then it's not needed and useless. This reverts commit 04291a4c3220d06796f28f1f3147bffa739e7b9e.
2013-01-12Changed all '2012' by '2013' when necessary.Alige26-26/+26
2013-01-12Correct most XML problems from TMW and optimized some animations.Reid Yaro1-43/+43
2012-12-13Some offsets were still wrong.Alige6-0/+0
2012-12-13Major bug fix on the death frame offset of several hairstyles.Alige11-0/+0
2012-12-06Lowered rear (up) frame of hairstyle10 to fit correctly to the head of races.Alige1-0/+0
No art in that spritesheet was changed.
2012-11-27Revert "Hairstyle 5 spritesheet: fixed some missing pixels and removed ↵Reid2-0/+0
incorrect ones in the rear frame." This reverts commit 35862e894f682ae223f751f36c738b2d630f3fc8. Reason: Non-declared change, and wrong change. Hairstyle don't have any outline, they are too small to have one. Modanung made the hair #5 in this way, your change was not following the side view, and this change is useles..
2012-11-25Hairstyle 5 spritesheet: fixed some missing pixels and removed incorrect ↵Alige2-0/+0
ones in the rear frame. Hairstyle 11 spritesheet: fixed top line of pixels in rear frame.
2012-10-21Correct some flying pixel on hairstyle #25.Reid1-0/+0
2012-09-15Changed the position of the player's death frame to make it look better, ↵Alige2-2/+2
more centered too. Death frame was lowered by 10 pixels.
2012-09-09Fixed alignment problems in XML files.Alige27-81/+81
2012-09-09Updated all XML files.Alige27-110/+190
2012-09-03Fixed language in quests.xml.Alige2-1/+1
Fixed size of hairstyle 14, it wasn't 200*40 like the other hairstyles.
2012-06-09Merge hairstyle #28 with hairstyle #25.Reid4-9/+1
2012-06-08Correct hairstyle #13 (and #23) front sit and sittop offsets.Reid1-2/+2
2012-06-08Correct hairstyle #23 side frame offset.Reid1-0/+0
2012-06-08Change contrast from hairstyle #28 and add some variation to make him look ↵Reid1-0/+0
less flat.
2012-06-07Add Medium Hairstyle, ID #28.Reid2-0/+8
2012-06-04Correct hairstyle #21 shade and colors,Reid2-1/+1
Change hairstyle #21's dye (W => S, and hairS => hair), Add Silver Grey hair color.
2012-06-03Add S dye on pixel-arted hairstyles.Reid18-18/+18
2012-06-03Replaced authors in 2 xml files as they correspond to the author of the xml, ↵Alige1-1/+1
not the png.
2012-06-03Reworked all author entries in the all XML files except in ↵Alige27-45/+65
graphics/particles/, it'll be done later. Completed Reidy's (request) work log at the end of npcs.xml. Renamed the "piousrocket" NPC to "piourocket". Reorganised some animations (down, leftdown, left, ...) (death animation at the end). Gave a proper name to different types of imagesets (mob, npc, base, ...). Added a missing whitespace at the end of some XML files. Slightly altered some NPC animations to avoid having the same blinking animation on every NPC.
2012-06-02Replace some tabs to spaces.Andrei Karas27-310/+310
2012-06-02Revert "Reworked all XML files by replacing whitespaces by tabs."Andrei Karas27-106/+27
This reverts commit 20c55f76999711f35118ee095e2ce2fd96ded0c2.
2012-06-02Reworked all XML files by replacing whitespaces by tabs.Alige27-27/+106
Particle XML files will be done later.
2012-06-02Made ponytail hairstyles 18, 19 and 27 have the same hair band.Alige3-0/+0
2012-06-02Regroup every hairstyle in two kind of hair palette:Reid20-0/+0
Palette reduced and changed, Add new hairS palette on itemcolors.xml, Add colors tag on items.xml for hairstyles.
2012-06-01Add old sit position on hairstyle and head equipment,Reid26-149/+178
Correct hairstyle redirection from hairstyle 27 to 01.
2012-05-29Added the bald hairstyle.Alige29-358/+293
2012-05-28Fixed weird pixels in the 5th hairstyle.Alige1-0/+0
2012-05-24Add some more change on hairstyle #17 from Alige.Reid1-0/+0
2012-05-23Correct various hairstyle XML bugs. (offsets, redirection)Reid16-16/+17
2012-05-23Correct some problem caused by the merge.Reid15-15/+15
2012-05-23Renamed the first 9 hairstyles to make them appear in the correct order ↵Alige37-64/+64
everywhere possible.
2012-05-21Update every male equipment sprite with new sits positions (old and new added),Reid1-2/+3
Add offsetY="5" on hairstyles and bandana XMLs.
2012-04-09Correct hairstyle 11 and 26.Reid2-0/+0
2012-04-04Update hairstyle #4,Reid1-0/+0
On Ground tileset: Add 3new tiles for some variation (still need 6), Redo cave entrance shadow, Correct some glich on cave entrance and continue the redesign.
2012-04-04Update 000-2-1 map and correct collision placement,Reid1-0/+0
Update Ground tileset, Correct hairstyle #4.