Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2016-07-06 | Remove icc profiles from images. | Andrei Karas | 28 | -0/+0 | |
2016-05-06 | Change some sprite and item mode to RGB instead of grayscaled. | Reid | 2 | -0/+0 | |
2016-03-24 | Change the size of every static hairstyles and offset the main xml of -10 in ↵ | Reid | 27 | -69/+69 | |
every Y positions. | |||||
2015-11-15 | Redo the hairstyle 25. | Reid | 1 | -0/+0 | |
2015-11-05 | Add spawnride action to all sprites. | Andrei Karas | 2 | -0/+30 | |
2015-08-13 | Fix some wrong pixels on hairstyle #2 and #25. | Reid | 2 | -0/+0 | |
2015-03-04 | Add to all sprites actions ride and standride. | Andrei Karas | 2 | -0/+60 | |
2013-06-02 | Add 28th hairstyle. | Reid Yaro | 2 | -0/+11 | |
2013-03-14 | Add new die frame on hairstyle #12. (Mainly a Modanung work) | Reid Yaro | 1 | -0/+0 | |
2013-02-08 | hairstyle15.png, changed pixels 146,7 and 146,9. They were too bright which ↵ | Alige | 1 | -0/+0 | |
created a lighting inconsistency. | |||||
2013-01-20 | Correct death frame on hairstyle #26. | Reid Yaro | 1 | -0/+0 | |
2013-01-20 | Update hairstyle #26. | Reid Yaro | 1 | -0/+0 | |
2013-01-13 | Revert "Changed all '2012' by '2013' when necessary." | Reid Yaro | 26 | -26/+26 | |
Reason: We only add the new year when the file has been changed. If it doesn't, then it's not needed and useless. This reverts commit 04291a4c3220d06796f28f1f3147bffa739e7b9e. | |||||
2013-01-12 | Changed all '2012' by '2013' when necessary. | Alige | 26 | -26/+26 | |
2013-01-12 | Correct most XML problems from TMW and optimized some animations. | Reid Yaro | 1 | -43/+43 | |
2012-12-13 | Some offsets were still wrong. | Alige | 6 | -0/+0 | |
2012-12-13 | Major bug fix on the death frame offset of several hairstyles. | Alige | 11 | -0/+0 | |
2012-12-06 | Lowered rear (up) frame of hairstyle10 to fit correctly to the head of races. | Alige | 1 | -0/+0 | |
No art in that spritesheet was changed. | |||||
2012-11-27 | Revert "Hairstyle 5 spritesheet: fixed some missing pixels and removed ↵ | Reid | 2 | -0/+0 | |
incorrect ones in the rear frame." This reverts commit 35862e894f682ae223f751f36c738b2d630f3fc8. Reason: Non-declared change, and wrong change. Hairstyle don't have any outline, they are too small to have one. Modanung made the hair #5 in this way, your change was not following the side view, and this change is useles.. | |||||
2012-11-25 | Hairstyle 5 spritesheet: fixed some missing pixels and removed incorrect ↵ | Alige | 2 | -0/+0 | |
ones in the rear frame. Hairstyle 11 spritesheet: fixed top line of pixels in rear frame. | |||||
2012-10-21 | Correct some flying pixel on hairstyle #25. | Reid | 1 | -0/+0 | |
2012-09-15 | Changed the position of the player's death frame to make it look better, ↵ | Alige | 2 | -2/+2 | |
more centered too. Death frame was lowered by 10 pixels. | |||||
2012-09-09 | Fixed alignment problems in XML files. | Alige | 27 | -81/+81 | |
2012-09-09 | Updated all XML files. | Alige | 27 | -110/+190 | |
2012-09-03 | Fixed language in quests.xml. | Alige | 2 | -1/+1 | |
Fixed size of hairstyle 14, it wasn't 200*40 like the other hairstyles. | |||||
2012-06-09 | Merge hairstyle #28 with hairstyle #25. | Reid | 4 | -9/+1 | |
2012-06-08 | Correct hairstyle #13 (and #23) front sit and sittop offsets. | Reid | 1 | -2/+2 | |
2012-06-08 | Correct hairstyle #23 side frame offset. | Reid | 1 | -0/+0 | |
2012-06-08 | Change contrast from hairstyle #28 and add some variation to make him look ↵ | Reid | 1 | -0/+0 | |
less flat. | |||||
2012-06-07 | Add Medium Hairstyle, ID #28. | Reid | 2 | -0/+8 | |
2012-06-04 | Correct hairstyle #21 shade and colors, | Reid | 2 | -1/+1 | |
Change hairstyle #21's dye (W => S, and hairS => hair), Add Silver Grey hair color. | |||||
2012-06-03 | Add S dye on pixel-arted hairstyles. | Reid | 18 | -18/+18 | |
2012-06-03 | Replaced authors in 2 xml files as they correspond to the author of the xml, ↵ | Alige | 1 | -1/+1 | |
not the png. | |||||
2012-06-03 | Reworked all author entries in the all XML files except in ↵ | Alige | 27 | -45/+65 | |
graphics/particles/, it'll be done later. Completed Reidy's (request) work log at the end of npcs.xml. Renamed the "piousrocket" NPC to "piourocket". Reorganised some animations (down, leftdown, left, ...) (death animation at the end). Gave a proper name to different types of imagesets (mob, npc, base, ...). Added a missing whitespace at the end of some XML files. Slightly altered some NPC animations to avoid having the same blinking animation on every NPC. | |||||
2012-06-02 | Replace some tabs to spaces. | Andrei Karas | 27 | -310/+310 | |
2012-06-02 | Revert "Reworked all XML files by replacing whitespaces by tabs." | Andrei Karas | 27 | -106/+27 | |
This reverts commit 20c55f76999711f35118ee095e2ce2fd96ded0c2. | |||||
2012-06-02 | Reworked all XML files by replacing whitespaces by tabs. | Alige | 27 | -27/+106 | |
Particle XML files will be done later. | |||||
2012-06-02 | Made ponytail hairstyles 18, 19 and 27 have the same hair band. | Alige | 3 | -0/+0 | |
2012-06-02 | Regroup every hairstyle in two kind of hair palette: | Reid | 20 | -0/+0 | |
Palette reduced and changed, Add new hairS palette on itemcolors.xml, Add colors tag on items.xml for hairstyles. | |||||
2012-06-01 | Add old sit position on hairstyle and head equipment, | Reid | 26 | -149/+178 | |
Correct hairstyle redirection from hairstyle 27 to 01. | |||||
2012-05-29 | Added the bald hairstyle. | Alige | 29 | -358/+293 | |
2012-05-28 | Fixed weird pixels in the 5th hairstyle. | Alige | 1 | -0/+0 | |
2012-05-24 | Add some more change on hairstyle #17 from Alige. | Reid | 1 | -0/+0 | |
2012-05-23 | Correct various hairstyle XML bugs. (offsets, redirection) | Reid | 16 | -16/+17 | |
2012-05-23 | Correct some problem caused by the merge. | Reid | 15 | -15/+15 | |
2012-05-23 | Renamed the first 9 hairstyles to make them appear in the correct order ↵ | Alige | 37 | -64/+64 | |
everywhere possible. | |||||
2012-05-21 | Update every male equipment sprite with new sits positions (old and new added), | Reid | 1 | -2/+3 | |
Add offsetY="5" on hairstyles and bandana XMLs. | |||||
2012-04-09 | Correct hairstyle 11 and 26. | Reid | 2 | -0/+0 | |
2012-04-04 | Update hairstyle #4, | Reid | 1 | -0/+0 | |
On Ground tileset: Add 3new tiles for some variation (still need 6), Redo cave entrance shadow, Correct some glich on cave entrance and continue the redesign. | |||||
2012-04-04 | Update 000-2-1 map and correct collision placement, | Reid | 1 | -0/+0 | |
Update Ground tileset, Correct hairstyle #4. |